TERA

TERA

chloe Jul 14, 2015 @ 8:36pm
Tips for Priest?
I decided to play a bit of priest earlier today, and I just want to know some tips before I screw up a dungeon because I didn't exactly know what to do.
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Showing 1-10 of 10 comments
Don't spam your target heals or you will get aggro. Try to use area heal much as possible and limit the targetting heal when only necessary.

Also to keep up mobility, don't attack enemies. Leave that to DPS and Tank. You are there to heal, not join the fight. But once you get defense debuff glyph for Triple Nemesis, then you can join the fight.

Don't forget the buff and try to refill party member's mana with your mana charge skill. That helps a lot.
geistXIII Jul 14, 2015 @ 9:20pm 
And don't forget your Energy Stars, people really love them.
Gralzeim Jul 14, 2015 @ 10:25pm 
Well, at lower levels, unless your group is really bad, you can pretty easily help with dpsing. Outside of bosses, you're only likely to need to toss a heal out occasionally. Of course, be more careful during boss fights, that's when your heals are most likely to be needed.

And yes, I second getting the defense reduction glyph on Triple Nemesis. Helps increase your party's damage, great for bosses.


If you're talking about high level stuff, like level 50+, then I'm not familiar with that yet personally.
ruu Jul 14, 2015 @ 11:04pm 
Priests are a lot of work, and can be very overwhelming/stressful.

There are glyphs that are VERY IMPORTANT to have. People will get pissed off at you, and more than likely flame you, if you do not have these skills glyphed:

PvE Glyphs Needed:
  • Resurrect: Hearty Resurrect - Point Cost: 3 - Uncommon - Targets resurrect with 120 Stamina.
  • Focus Heal: Mltiplicative Focus Heal - Point Cost: 2 - Increases number of lock-on targets by 2.
  • Focus Heal: Longshot Focus Heal - Point Cost: 3 - Increases range by 3 meters.
  • Kaia's Shield: Energetic Kaia's Shield - Point Cost: 4 - Decreases cooldown by 20%.
  • Kaia's Shield: Regenerating Kaia's Shield - Point Cost: 4 - Uncommon - Restores 5% of total HP of all targets every 2 seconds for 6 seconds.
  • Mana Charge: Longshot Mana Charge - Point Cost: 2 - Increases Range by 4 meters.
  • Mana Charge: Spirited Mana Charge - Point Cost: 3 - Uncommon - Increases MP replenishment by 50%.
  • Triple Nemesis: Enfeebling Triple Nemesis - Point Cost: 4 - 100% chance to decrease Endurance by 10% for 12 seconds. Does not stack with Kaia's Binding.
  • Restorative Burst: Lingering Restorative Burst - Point Cost: 3 - Increases effect duration by 20%.
  • Restorative Burst: Spirited Restorative Burst - Point Cost: 5 - Uncommon - Replenishes 50 MP per second to all targets.
  • Energy Stars: Lingering Energy Stars - Point Cost: 5 - Increases effect duration by 25%.
  • Energy Stars: Savage Energy Stars - Point Cost: 5 - Increases effect of Energy Stars by 20%.
  • Healing Immersion: Persistent Healing Immersion - Point Cost: 5 - 40% chance to eliminate cooldown.
  • Healing Immersion: Restorative Healing Immersion - Point Cost: 5 - Increases HP recovery by 20%.
  • Grace of Resurrection: Energetic Grace of Resurrection - Point Cost: 2 - Decreases cooldown by 40%.



Take note: When you are healing you have priority heals. You are the number 1 priority, everyone else can be resurrected. Always heal yourself first, then the tank, then the dps. Always keep tanks and yourself alive in dungeons.

Take note: Let floormats, be floormats. When someone is constanty dying, and causes you to spend more time resurrectiong them than healing the tank and dps, leave them be. They added boons to a dungeon for a reason.

Take note: Always cleanse debuffs before you heal. It doesn't matter how much you heal them when they have a debuff on them that can be cleansed.

Take note: Only use Focus Heal when all of your other heals are on cooldown. Focus heal is a last resort heal.


Crystals best used on Priests for PvE at Endgame:
These are place holder crystals until you can get Dyad Niveots, which soul bind to your armor/weapon.
  • Fine Hardy Niveot x4 - Armor Crystal
  • Fine Brilliant Niveot x3 - Weapon Crystal
  • Fine Swift Niveot x1 - Weapon Crystal
  • Succoring Vyrsk x4 - Jewelry Crystal - I personally use these, there are other options though.


Follow the endgame crystals list for which crystal names you should have at these levels. Example Level 45: Fine Brilliant Pentant, Fine Hardy Pentant, Fine Swift Pentant. Crystals and their level progression:

Rhomb (1-11)
Caboochon (11-23)
Hexage (23-35)
Pentant (35-48)
Concach (48-58)
Crux (58-65)
Niveot (65)
Dyad Niveot (65)




If you have anymore questions or would like to know anything else about being a priest, please send me a message here or in game on the Celestial Hills- Roleplay Server at Baniii or on the Highwatch Server at Pikapi.

-Much love, from a fellow Priest<3.
Last edited by ruu; Jul 14, 2015 @ 11:07pm
Ahriman Jul 14, 2015 @ 11:15pm 
You shouldn't have too many problems until endgame. Focus heal should do the trick in the lvl 22-59 dungeons since they buffed it in last patch, you'll rarely have to cleanse anything. Once you reach level 65, you'll have to step up your game though. The very first thing you want is to get your Fine Hardy Niveots which people basically get for free now in the Idoneal chest armor box. I won't elaborate more on glyphs and crystals since the guy above me already did that. Just letting you know that crystals with Attack Speed and Crit Factor aren't bad for priests as attack speed is simply animation speed and crit factor applies to heal crits too. Going for 2 healing vyrsks and 2 attack speed vyrks isn't a bad choice. I also have a crit factor niveot on my weapon slot.
n3rd Jul 15, 2015 @ 4:08am 
Originally posted by Pikah:
Priests are a lot of work, and can be very overwhelming/stressful.

There are glyphs that are VERY IMPORTANT to have. People will get pissed off at you, and more than likely flame you, if you do not have these skills glyphed:

PvE Glyphs Needed:
  • Resurrect: Hearty Resurrect - Point Cost: 3 - Uncommon - Targets resurrect with 120 Stamina.
  • Focus Heal: Mltiplicative Focus Heal - Point Cost: 2 - Increases number of lock-on targets by 2.
  • Focus Heal: Longshot Focus Heal - Point Cost: 3 - Increases range by 3 meters.
  • Kaia's Shield: Energetic Kaia's Shield - Point Cost: 4 - Decreases cooldown by 20%.
  • Kaia's Shield: Regenerating Kaia's Shield - Point Cost: 4 - Uncommon - Restores 5% of total HP of all targets every 2 seconds for 6 seconds.
  • Mana Charge: Longshot Mana Charge - Point Cost: 2 - Increases Range by 4 meters.
  • Mana Charge: Spirited Mana Charge - Point Cost: 3 - Uncommon - Increases MP replenishment by 50%.
  • Triple Nemesis: Enfeebling Triple Nemesis - Point Cost: 4 - 100% chance to decrease Endurance by 10% for 12 seconds. Does not stack with Kaia's Binding.
  • Restorative Burst: Lingering Restorative Burst - Point Cost: 3 - Increases effect duration by 20%.
  • Restorative Burst: Spirited Restorative Burst - Point Cost: 5 - Uncommon - Replenishes 50 MP per second to all targets.
  • Energy Stars: Lingering Energy Stars - Point Cost: 5 - Increases effect duration by 25%.
  • Energy Stars: Savage Energy Stars - Point Cost: 5 - Increases effect of Energy Stars by 20%.
  • Healing Immersion: Persistent Healing Immersion - Point Cost: 5 - 40% chance to eliminate cooldown.
  • Healing Immersion: Restorative Healing Immersion - Point Cost: 5 - Increases HP recovery by 20%.
  • Grace of Resurrection: Energetic Grace of Resurrection - Point Cost: 2 - Decreases cooldown by 40%.



Take note: When you are healing you have priority heals. You are the number 1 priority, everyone else can be resurrected. Always heal yourself first, then the tank, then the dps. Always keep tanks and yourself alive in dungeons.

Take note: Let floormats, be floormats. When someone is constanty dying, and causes you to spend more time resurrectiong them than healing the tank and dps, leave them be. They added boons to a dungeon for a reason.

Take note: Always cleanse debuffs before you heal. It doesn't matter how much you heal them when they have a debuff on them that can be cleansed.

Take note: Only use Focus Heal when all of your other heals are on cooldown. Focus heal is a last resort heal.


Crystals best used on Priests for PvE at Endgame:
These are place holder crystals until you can get Dyad Niveots, which soul bind to your armor/weapon.
  • Fine Hardy Niveot x4 - Armor Crystal
  • Fine Brilliant Niveot x3 - Weapon Crystal
  • Fine Swift Niveot x1 - Weapon Crystal
  • Succoring Vyrsk x4 - Jewelry Crystal - I personally use these, there are other options though.


Follow the endgame crystals list for which crystal names you should have at these levels. Example Level 45: Fine Brilliant Pentant, Fine Hardy Pentant, Fine Swift Pentant. Crystals and their level progression:

Rhomb (1-11)
Caboochon (11-23)
Hexage (23-35)
Pentant (35-48)
Concach (48-58)
Crux (58-65)
Niveot (65)
Dyad Niveot (65)




If you have anymore questions or would like to know anything else about being a priest, please send me a message here or in game on the Celestial Hills- Roleplay Server at Baniii or on the Highwatch Server at Pikapi.

-Much love, from a fellow Priest<3.
This should be stickied or made into a Priest guide. Can we get more class guides like this?
infinity Jul 15, 2015 @ 5:03am 
HEAL JUST HEEEEEEEEAAAALLLL

https://youtu.be/nuHfVn_cfHU
Firewarlord 2 Aug 25, 2015 @ 9:01am 
Originally posted by megidolaon:
You shouldn't have too many problems until endgame. Focus heal should do the trick in the lvl 22-59 dungeons since they buffed it in last patch, you'll rarely have to cleanse anything. Once you reach level 65, you'll have to step up your game though. The very first thing you want is to get your Fine Hardy Niveots which people basically get for free now in the Idoneal chest armor box. I won't elaborate more on glyphs and crystals since the guy above me already did that. Just letting you know that crystals with Attack Speed and Crit Factor aren't bad for priests as attack speed is simply animation speed and crit factor applies to heal crits too. Going for 2 healing vyrsks and 2 attack speed vyrks isn't a bad choice. I also have a crit factor niveot on my weapon slot.

Agree, I never have much problem using focus heal, and before this trhead I never realize the importance to learn using the other heals (thanks for the tips). In general focus heal I can heal the 2 players that are closest to the boss without risk getting too much close. Recently I'm using the Purifying Circle with the default combo after (also a heal magic). I'm a priest level 41 now, playing almost time solo, using machmaking for group dungeons. It's surprisingly fun play solo with a support class :D, I use Shocking Implosion as primary source of demage with the default combo and Tripple Nemesis at cooldowns. I use all the buffs before the battle (almost all of then have 15 min effects)
Last edited by Firewarlord 2; Aug 25, 2015 @ 9:07am
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Date Posted: Jul 14, 2015 @ 8:36pm
Posts: 10