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medical apprentice increase efficiency of 3 medical buildings for each full shelter, same for engineer apprentices with workshop, you should be able to see an effciency boost if you hover the mouse over the yellow efficiency bar. The shelter has to be heated.
Children from Child Shelters will help at medical facilities between the hours of 11:00 and 18:00, raising their efficiency depending on the amount of children in shelters. Up to 30%.
Or
The bonus works between the hours of 11:00 and 18:00 to provide extra efficiency to Workshops, as reflected on the tooltip at the top of the Workshop's building panel.
1 full (15 children) Child Shelter can provide the maximum bonus of 20% research speed for one Workshop (tested on Hard difficulty; this may vary such as covering multiple workshops on other difficulties). The bonus stacks multiplicatively with the shrine or agitator bonus for a total of 144% efficiency. Assignment of shelters to workshops is automatic. Extra shelter coverage adds extra workshops; you cannot stack multiple shelters onto one workshop.
Maybe similar to a "stuck person" bug, except applying to an automaton, which prevents it from being disassembled?