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There's no guarantee that this Last city on Earth will even survive. If Winterhome failed, so could New London. As might be expected, the citizens could succumb to primal fear at this revelation and lose faith that their current circumstances won't result in their demise. Especially since so many things could go wrong.
For example, leaving Winterhome in the hopes of survival or staying to perish were the only options. The citizens of New London find themselves debating the same conundrum. If you were a citizen of Winterhome and had chosen to stay/were unable to leave, then you would've died there (and that would've been so incredibly unrealistic and stupid of you, wouldn't it?)
And with the arrival of unexpected guests the fear increases as these survivors tell your city that "doom is coming" or in other words a lethal blizzard is approaching and will arrive in a matter of days. Meaning, if they're going to have to make a decision, they have to do so, fast. Creating a fearful atmosphere with little hope that their current circumstances will be enough to save them from the impending doom.
Looking for a way out, a way to survive is deeply ingrained in us - with some willing to do almost anything just to survive - regardless of whether their efforts will be successful or not. Fear and panic will overwrite any reason or logic a person might have. It's highly contagious too. With that mindset, they can be easily persuaded and rallied together to embark on just about any fool's errand.
If choosing to leave, where could they even go? They don't know of any other "cities" besides New London or Winterhome. With no long-distance communication available, going back home to London, might be the only place they could think of. Hoping that their odds would be better there. Doesn't matter if they faced adversity, suffered from discrimination, or other detrimental experiences in London, humans tend to romanticize the past and if faced with new challenges. If disgruntled enough, they might even prefer their old circumstances to the new.
As a US Army medical practitioner, you are partially correct of the "being unrealistic" as this would be a literal best case scenario.
If you are curious how "reality" could very likely work, go find a movie from 2011, The Divide. Make no mistake it is a Horror film of science fiction base, meaning scientifically totally possible. Even this example is pretty mundane.
The human psyche, when it breaks from too much to deal with and accept to keep going, reverts humans to primal beasts where the progression is not arrested. Individual interpretation of what might be "hope" covers the spectrum of both positive and negative connotations.
While I may be totally incorrect of the direction of the story telling, from my perspective, this game follows the perspective of giving a group of people their last possible hope collectively. It is even represented this way on the "Faith" side as the Captain becomes god.
It is a brutal viewpoint perspective I truly hope (and you all do as well even if you do not yet understand) is only expanded in the expansion. I hope it is further explored in depth.
If I could mod this game adding anything, I would add to the story line adding in the breaking of the psyche including more individual events and small group events. So there is a children's settlement and a criminals settlement, but where are the broken psyche settlements?
Going that route now adds in a guard building which its assigned workers are your military and police. Yes, I would do the "order" side of things very much differently! I WOULD NOT remove the real cruelty of life in the presented environment and cities.
"A person is smart. People are dumb, panicky dangerous animals."