Frostpunk

Frostpunk

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Merloga Nov 20, 2024 @ 4:42am
Which is the hardest?
I've been thinking, and I was wondering what people felt like, so. What extreme diff do you people think is the hardest? Out of all Scenarios + Endless modes (Builder & enurance, I doubt serenity is an option lol)
Last edited by Merloga; Nov 20, 2024 @ 4:43am
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Showing 1-7 of 7 comments
Endurance is a lot harder than Builders.

Although I haven´t played all scenarios on extreme yet, it´s got to be either Refugees or Winterhome there.
asarokk Nov 20, 2024 @ 5:52am 
I think Fall of Winterhome is the hardest scenario regardless of difficulty.

Not only do you start with a serious case of clusterf#uck, where you have to clear up the ruins, while rebuilding, lowering a record high discontent and raising the almost non existent hope with a large portion your citizens being sick, injured, amputees or dying.

Then you need to provide enough resources for your citizen while you do the same for the dreadnaught, making tough choices on who gets to go as you attempt saving as many people as possible, with consistent generator problems.
Last edited by asarokk; Nov 20, 2024 @ 5:53am
Merloga Nov 20, 2024 @ 6:49am 
Originally posted by asarokk:
I think Fall of Winterhome is the hardest scenario regardless of difficulty.

Not only do you start with a serious case of clusterf#uck, where you have to clear up the ruins, while rebuilding, lowering a record high discontent and raising the almost non existent hope with a large portion your citizens being sick, injured, amputees or dying.

Then you need to provide enough resources for your citizen while you do the same for the dreadnaught, making tough choices on who gets to go as you attempt saving as many people as possible, with consistent generator problems.
Yeah, I should have added "While trying to do optional objectives" because you could be done in like 12 days with winterhome and a bare bones dreadnought lol, but I do agree. I'm just wondering if Endless Extreme is harder than any scenario on Extreme, since it has 0 stripted things to "abuse"
Last edited by Merloga; Nov 20, 2024 @ 6:50am
asarokk Nov 20, 2024 @ 8:16am 
Originally posted by Merloga:
Yeah, I should have added "While trying to do optional objectives" because you could be done in like 12 days with winterhome and a bare bones dreadnought lol, but I do agree. I'm just wondering if Endless Extreme is harder than any scenario on Extreme, since it has 0 stripted things to "abuse"

Technically the endless modes have scripted things, like weather and temperature patterns, including the duration. In addition, the builders mode has a set of different malfunction patterns. A whole list of events, quests and hazards that can occur when triggered or between storms. The unpredictability of it is that it's randomly generated which definitely makes it difficult to prepare for unlike the scenarios, that are the same every single time. But play often enough, you can get familiarized with the events you've encountered before, which helps deal with encountered again.

The biggest difference between scenarios and endless however is that with scenarios you're on a timer with stricter boundaries. Can't finish preparations in time? Tough luck. Your best just isn't good enough. Game over.

With endless, if a disaster strikes, it's possible to bounce back every time as long as there are people still alive. And you know... haven't dethroned you for poor performance.
Bobywan Nov 20, 2024 @ 8:19am 
Assuming survivor/extreme difficulty Hardest to easiest: Fall of Winterhome >> Refugees > Endurance > Builders > The Arks > New Home = Last Autumn = On the Edge >> Serenity.
I suceeded The arks/New home/Last Autumn/On the edge on my first try (after doing them in normal and hard first)
Endurance early game is a little hard as you have to rush some tech and micromanage workers.
Builders makes it a little easier because temperature are nicer and you have less techs to worry about at first.
On the Refugees, it's hard to have enough food/ health care at first.
Winterhome is by far the hardest scenario, I had to follow a step by step of the first week to survive after failing like 20 times. I didn't even try to get a full dreadnought on extreme, I did the bare minimum. Even on Hard difficulty I can't make a full dreadnought, I usually have 75% done at best.
Last edited by Bobywan; Nov 20, 2024 @ 8:20am
Merloga Nov 20, 2024 @ 10:50am 
Originally posted by Bobywan:
Assuming survivor/extreme difficulty Hardest to easiest: Fall of Winterhome >> Refugees > Endurance > Builders > The Arks > New Home = Last Autumn = On the Edge >> Serenity.
I suceeded The arks/New home/Last Autumn/On the edge on my first try (after doing them in normal and hard first)
Endurance early game is a little hard as you have to rush some tech and micromanage workers.
Builders makes it a little easier because temperature are nicer and you have less techs to worry about at first.
On the Refugees, it's hard to have enough food/ health care at first.
Winterhome is by far the hardest scenario, I had to follow a step by step of the first week to survive after failing like 20 times. I didn't even try to get a full dreadnought on extreme, I did the bare minimum. Even on Hard difficulty I can't make a full dreadnought, I usually have 75% done at best.
Yeah makes sense for Refugees to be above endurance since you have even less people and other funky business. Winterhome, I can imagine quite horrifying on extreme if you try it all, and not just go for minimum and go lol. Didn't expect Last Autum to be the same as New Home, but I guess that's a skill issue on my side.
Merloga Nov 20, 2024 @ 10:52am 
Originally posted by asarokk:
Originally posted by Merloga:
Yeah, I should have added "While trying to do optional objectives" because you could be done in like 12 days with winterhome and a bare bones dreadnought lol, but I do agree. I'm just wondering if Endless Extreme is harder than any scenario on Extreme, since it has 0 stripted things to "abuse"

Technically the endless modes have scripted things, like weather and temperature patterns, including the duration. In addition, the builders mode has a set of different malfunction patterns. A whole list of events, quests and hazards that can occur when triggered or between storms. The unpredictability of it is that it's randomly generated which definitely makes it difficult to prepare for unlike the scenarios, that are the same every single time. But play often enough, you can get familiarized with the events you've encountered before, which helps deal with encountered again.

The biggest difference between scenarios and endless however is that with scenarios you're on a timer with stricter boundaries. Can't finish preparations in time? Tough luck. Your best just isn't good enough. Game over.

With endless, if a disaster strikes, it's possible to bounce back every time as long as there are people still alive. And you know... haven't dethroned you for poor performance.
True but after a few storms of "getting by" in extreme endurance you'd be roayally f*ed from lack of basically everything when the worse storms hit. But yeah, very true, endless is waaay more forgiving in the time department. Although later on, 6-7 day between storms, does feel quite fast.
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