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When I read some of the reviews it makes me laugh.
People have no imagination. They want to give them answers on a plate.
Some of the movies do not give all the answers on purpose to give wievers something to think about. I find it very similar here.
I do not need scientific information why the temperature dropped. Most of the survivors have noone to ask. They are workers and engineers, not scientists.
Why New London fell? Who cares? Maybe the reason was the as in scenario settlements. Because of riots and bad management. I main scenario overseer can also be banished because of it.
I found last DLC short but interesting. I wasted a lot of time searching for settlement in worong directions but still maneged to finish it. Now I'll try endurance endless mode with them.
However, I did have to write a negative review of this expansion
I do however feel the expansion can, by just adjustment of some dialog and variable adjustments then a slight UI change and addition, become the grand conclusion game needs.
Perhaps I will write a thread on that here in a bit, though do doubt much will come of it.
Edit: @Raga from what I read, all endless mode get the additional features included, so that is a bit more of a flavour win. Going to try that today.
I like 'On the Edge'.
You are right when you say it's very buggy, which is not ok.
I also agree that it's unbalanced (the coal settlement is next to useless IMO) but I like despite it's faults.
The Last Autumn added the most new features but it's the DLC I played the least, it was very difficult. I completed it once and that was enough for me, whereas I kept trying Hard endless on the Rifts until I got there and I can see myself trying to beat On the Edge on Hard mode aswell.
You know once a patch is out, because I'll be buggered if I'm going back to this game until they fix it.
I understand not liking the DLC, and I've seen your other post with the 9 points of why you don't like it (you had some good points, but some were unrealistic, even contradicting yourself).
If one of the devs replied on this issue saying that there's more to come, then maybe wait for that?!
The Long Dark had similar problem with story mode on episode 1 & 2, but the developer (Hinterland studio) decide to remake episode 1 & 2.
I'm not saying Edge is completely horrible. It is playable, yes, some aspects of it can be enjoyed, I dig it.
And yet, the production quality is low to the point I wonder why was it released in a state like that? It is bad and the fact people expected something epic out of the last dlc makes it even worse.
Above all, I want transparency here. A lot of time has passed since the announcement of project reclamation between this release. This dlc doesn't look like it took a year to make.
Why did they have to scrap the idea and replace it with a mediocrity instead?
More importantly, why are they lying to their players? The concerns were pointed out to them a week before release and they dismissed them as nonexistent.
I understand the sentiment - they've done a good job over the years and deserve some trust for that. But that's exactly my point here - what happened? Why did their production quality sink like that? Will they always release half-baked games from now on? Will they always fail to deliver on their promises? Lie to their players?
Hope falls.
This is ad hominem, and has nothing to do with the thread or its goal. You're better than that.
I would be more than happy to discuss any of those 9 points in detail and argue why I beleive they are valid. Preferably, in that thread. There are, however, many other threads with people voicing other, also very valid concerns.
You either didn't bother a detailed read, or.. exactly that.
A dev responded to my concerns raised about gameplay reveal video (i.e. a week ago) by saying they are on top of things and I should just have faith in them. It ended with the final product being flawed, buggy, et cetera. It was deception however you look at it.
There is yet to be any comment from the devs on the state of this dlc and their plans to fix it. Moreover, it won't be like Last Autumn, where they added animation for fishing boats while it was otherwise a cool and balanced scenario. Here, like Potato PC spot on says, the entire scenario would need to be remade. Quite possibly, from scratch. Will they do it? That I heavily doubt.
Rushed, poor quality DLC. What can I say? Harris is absolutely right...
So, do you know if this is the end of frostpunk? They are not planning on doing anything further?
Yep, they did say it is the last dlc and thus the end of Frostpunk's story. As such, many people had high hopes and expectations of this dlc - to tie up the loose ends, quite possibly to explain some previous events.
Others bought into the whole "project reclamation" deal and thought they'd get to rebuild the Frostland, discover new technology and the like.
Therefore this dlc suffers from not only being underwhelming on its own, but also not living up to the community's expectations. Getting a mediocrity like this after an epic scenario Last Autumn was and reading the dev's comment of "have faith, we love the game and know what's good for it" it's like adding insult to injury.
Yes, I misunderstood you there, I apologise. I thought the dev reply was in a post-release discussion. That makes your points much more valid then.
Although I'd personally prefer fixes than an apology :D
But yeah, my previous comment is mute then.