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Bad Performance?
Hey,

my Specs are :

https://imgur.com/a/9OYFh1Y

My average FPS ist round about 22 FPS on the second highest settings. Think thats pretty bad right? I already reseted my Graphic Card Driver!

And with you?

最近の変更はKadi-Riusが行いました; 2018年4月24日 14時15分
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76-90 / 157 のコメントを表示
60.no Probs.
Tea2theBag の投稿を引用:
Found the problem

https://imgur.com/a/l5np3S0

Top is Frostpunk - 7.4gb
Bottom is Farcry 5 - 3.8

The game is using 7.4gb gpu memory! This is bad...
For smeone who knows nothing about this, how bad?
adsbuckeye3 の投稿を引用:
Tea2theBag の投稿を引用:
Found the problem

https://imgur.com/a/l5np3S0

Top is Frostpunk - 7.4gb
Bottom is Farcry 5 - 3.8

The game is using 7.4gb gpu memory! This is bad...
For smeone who knows nothing about this, how bad?

Well my friend plays the Witcher 3 max settings in 4k and that uses about 4gb VRAM so this game using 7.4gb is ridiculous. Obviously there's not exactly "much" to look at in Frostpunk and it's using almost twice the VRAM as an actual demanding game. Really, really bad optimization
最近の変更はTea2theBagが行いました; 2018年4月26日 11時21分
Tea2theBag の投稿を引用:
adsbuckeye3 の投稿を引用:
For smeone who knows nothing about this, how bad?

Well my friend plays the Witcher 3 max settings in 4k and that uses about 4gb VRAM so this game using 7.4gb is ridiculous. Obviously there's not exactly "much" to look at in Frostpunk and it's using almost twice the VRAM as an actual demanding game. Really, really bad optimization
I would imagine that's a critical component of the game's presentation and not something that is an easy patch fix.
Tea2theBag の投稿を引用:
adsbuckeye3 の投稿を引用:
For smeone who knows nothing about this, how bad?

Well my friend plays the Witcher 3 max settings in 4k and that uses about 4gb VRAM so this game using 7.4gb is ridiculous. Obviously there's not exactly "much" to look at in Frostpunk and it's using almost twice the VRAM as an actual demanding game. Really, really bad optimization
Yea except it's like comparing apples and oranges.

Don't get me wrong the games not running great but seriously....

I'm playing this at 4k resolution on a GTX980ti wth 6GB Vram and I'm still getting 30 FPS at end game.
最近の変更はJacknm2が行いました; 2018年4月26日 11時34分
It's a perfect example of how ♥♥♥♥ this game runs. Also 30fps is a joke that isn't an arguement.
最近の変更はTea2theBagが行いました; 2018年4月26日 11時36分
Explain it... Explain how this is a perfect example.

Why is 30 FPS a joke in a city building sim? Why do you NEED 60 FPS? I can quite as easily drop down to half the resolution and double the FPS
最近の変更はJacknm2が行いました; 2018年4月26日 11時37分
A more demanding, graphically intensive game uses less vram than a small white hole in the ground.

How is that not enough?
Colledge の投稿を引用:
™1Shot1KiLL® の投稿を引用:
what were you expecting with those specs ?

There are more Games with more things on the screen who run well ! You have just your town so it should work theres is not really much happend ! so the cpu should take it ! I think its the snow and the smoke what take so much of the power.

Yeah but a 740M? It's 3x worse than the min spec GTX 660. It's a DDR3 GPU that's not even for gaming. A mobile Intel HD 620[gpu.userbenchmark.com] is better.

1Shot isn't really wrong... a 740M is an old and weak HTPC GPU. It's not even hot garbage it's cold trash, basically only good for DX9 games or games where the DX11 settings on low scale way down to 'Potato'.
Tea2theBag の投稿を引用:
A more demanding, graphically intensive game uses less vram than a small white hole in the ground.

How is that not enough?
Both using different assets, different engines and different effects. You can compare when using the same engine or even the same type of game rendering the same type of objects and environment - Farcry vs previous far cry's - witcher would be a more accurate comparison, but not completely different games with different engines and different assests... I mean do you even undertsand whats causing the issue other than "urh needs optimised man" do you even know what optimisation is?

Simplier explanation - Witcher / Far Cry / Skyrim Engines all for example have had multiple iterations and refinement, they didnt all work flawlessly from the get go... They had a chance to optimise it from feedback and experimentation and support teams. Not to mention they all have extensive resources to do this....

So compare your old egnies with mutiple iterations and years of optimisation....to a brand new one using different engine / assests and techniques. Despite being in a smaller space there is a lot going on especially effects wise when you see it all in ultra graphics 4k resolution. Not so much close up as they didnt detail that far with 4k textures.

This is the first engine in a different format and genre than the company has worked in before. There are bound to be teething problems.
最近の変更はJacknm2が行いました; 2018年4月26日 11時46分
i5-7400 8Gb
GTX 1050ti 4gb
high graphics with stuff screen reflections turned down
60 FPS untill my colony grows a reasonable size.
Jacknm2 の投稿を引用:
Tea2theBag の投稿を引用:
A more demanding, graphically intensive game uses less vram than a small white hole in the ground.

How is that not enough?
Both using different assets, different engines and different effects. You can compare when using the same engine or even the same type of game rendering the same type of objects and environment - Farcry vs previous far cry's - witcher would be a more accurate comparison, but not completely different games with different engines and different assests... I mean do you even undertsand whats causing the issue other than "urh needs optimised man" do you even know what optimisation is?

Simplier explanation - Witcher / Far Cry / Skyrim Engines all for example have had multiple iterations and refinement, they didnt all work flawlessly from the get go... They had a chance to optimise it from feedback and experimentation and support teams. Not to mention they all have extensive resources to do this....

This is the first engine in a different format and genre than the company has worked in before. There are bound to be teething problems.

You sound like you're giving me ♥♥♥♥ for pointing out a fault like I don't know what I'm talking about.

I'm litterally saying this game is using twice as much vram as other arguably higher requirement games. Which is insane. End of. Move on. Why are you giving me a ♥♥♥♥♥♥♥ life story?
Tea2theBag の投稿を引用:
Jacknm2 の投稿を引用:
Both using different assets, different engines and different effects. You can compare when using the same engine or even the same type of game rendering the same type of objects and environment - Farcry vs previous far cry's - witcher would be a more accurate comparison, but not completely different games with different engines and different assests... I mean do you even undertsand whats causing the issue other than "urh needs optimised man" do you even know what optimisation is?

Simplier explanation - Witcher / Far Cry / Skyrim Engines all for example have had multiple iterations and refinement, they didnt all work flawlessly from the get go... They had a chance to optimise it from feedback and experimentation and support teams. Not to mention they all have extensive resources to do this....

This is the first engine in a different format and genre than the company has worked in before. There are bound to be teething problems.

You sound like you're giving me ♥♥♥♥ for pointing out a fault like I don't know what I'm talking about.

I'm litterally saying this game is using twice as much vram as other arguably higher requirement games. Which is insane. End of. Move on. Why are you giving me a ♥♥♥♥♥♥♥ life story?
Vram is there to be USED your not even filling it up on your end.

If this were the case the people with 1070's / 1080's and 1080ti's and with 8GB and 11GB of Vram who are the majority having problems would not be having issues would they.

You obviously don't have a clue what you are talking about. I was trying tto explain it not be a ♥♥♥♥♥♥♥ arse about it. You clearly chose to perceive it that way.
最近の変更はJacknm2が行いました; 2018年4月26日 11時52分
Jacknm2 の投稿を引用:
Tea2theBag の投稿を引用:
A more demanding, graphically intensive game uses less vram than a small white hole in the ground.

How is that not enough?
Both using different assets, different engines and different effects. You can compare when using the same engine or even the same type of game rendering the same type of objects and environment - Farcry vs previous far cry's - witcher would be a more accurate comparison, but not completely different games with different engines and different assests... I mean do you even undertsand whats causing the issue other than "urh needs optimised man" do you even know what optimisation is?

Simplier explanation - Witcher / Far Cry / Skyrim Engines all for example have had multiple iterations and refinement, they didnt all work flawlessly from the get go... They had a chance to optimise it from feedback and experimentation and support teams. Not to mention they all have extensive resources to do this....

So compare your old egnies with mutiple iterations and years of optimisation....to a brand new one using different engine / assests and techniques. Despite being in a smaller space there is a lot going on especially effects wise when you see it all in ultra graphics 4k resolution. Not so much close up as they didnt detail that far with 4k textures.

This is the first engine in a different format and genre than the company has worked in before. There are bound to be teething problems.
I'm curious why you think this is a solid hill to stand on? I run much bigger games that run routing algorithms and crap in their processing to send individual units places and they run better then this game. It's a big problem that a lot of people are having and yet there are those of you with these silly super gaming computers chiding everyone for pointing out what a joke that fact is?
Jacknm2 の投稿を引用:
Tea2theBag の投稿を引用:

You sound like you're giving me ♥♥♥♥ for pointing out a fault like I don't know what I'm talking about.

I'm litterally saying this game is using twice as much vram as other arguably higher requirement games. Which is insane. End of. Move on. Why are you giving me a ♥♥♥♥♥♥♥ life story?
Vram is there to be USED your not even filling it up on your end.

If this were the case the people with 1070's / 1080's and 1080ti's and with 8GB and 11GB of Vram who are the majority having problems would not be having issues would they.

You obviously don't have a clue what you are talking about. I was trying tto explain it not be a ♥♥♥♥♥♥♥ arse about it. You clearly chose to perceive it that way.


What? Of course it's there to be used but 8+gb? That's not right. And the other games are a good comparison. What you are saying makes no sense.

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投稿日: 2018年4月24日 7時53分
投稿数: 157