Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
Well my friend plays the Witcher 3 max settings in 4k and that uses about 4gb VRAM so this game using 7.4gb is ridiculous. Obviously there's not exactly "much" to look at in Frostpunk and it's using almost twice the VRAM as an actual demanding game. Really, really bad optimization
Don't get me wrong the games not running great but seriously....
I'm playing this at 4k resolution on a GTX980ti wth 6GB Vram and I'm still getting 30 FPS at end game.
Why is 30 FPS a joke in a city building sim? Why do you NEED 60 FPS? I can quite as easily drop down to half the resolution and double the FPS
How is that not enough?
Yeah but a 740M? It's 3x worse than the min spec GTX 660. It's a DDR3 GPU that's not even for gaming. A mobile Intel HD 620[gpu.userbenchmark.com] is better.
1Shot isn't really wrong... a 740M is an old and weak HTPC GPU. It's not even hot garbage it's cold trash, basically only good for DX9 games or games where the DX11 settings on low scale way down to 'Potato'.
Simplier explanation - Witcher / Far Cry / Skyrim Engines all for example have had multiple iterations and refinement, they didnt all work flawlessly from the get go... They had a chance to optimise it from feedback and experimentation and support teams. Not to mention they all have extensive resources to do this....
So compare your old egnies with mutiple iterations and years of optimisation....to a brand new one using different engine / assests and techniques. Despite being in a smaller space there is a lot going on especially effects wise when you see it all in ultra graphics 4k resolution. Not so much close up as they didnt detail that far with 4k textures.
This is the first engine in a different format and genre than the company has worked in before. There are bound to be teething problems.
GTX 1050ti 4gb
high graphics with stuff screen reflections turned down
60 FPS untill my colony grows a reasonable size.
You sound like you're giving me ♥♥♥♥ for pointing out a fault like I don't know what I'm talking about.
I'm litterally saying this game is using twice as much vram as other arguably higher requirement games. Which is insane. End of. Move on. Why are you giving me a ♥♥♥♥♥♥♥ life story?
If this were the case the people with 1070's / 1080's and 1080ti's and with 8GB and 11GB of Vram who are the majority having problems would not be having issues would they.
You obviously don't have a clue what you are talking about. I was trying tto explain it not be a ♥♥♥♥♥♥♥ arse about it. You clearly chose to perceive it that way.
What? Of course it's there to be used but 8+gb? That's not right. And the other games are a good comparison. What you are saying makes no sense.