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I think "lets just imagine" is an extremely weak if not nonsensical argument with which you can excuse pretty much anything. Lets take it to the extreme and say that Wolfenstein New Order is a good city builder and even though it is actually a shooter, but lets imagine we built all that stuff and now walking around it and can buld more if we want, but lets imagine that we simply dont! Or even better, lets sit infront of the wall and play imaginary game in our mind. Certainly would save you a lot of money in the long run, on games at least.
While it is fine when game allows room for an imagination to fill on details, it is not ok when you have to use imagination to cover game obvious flaws and issues.
No, it was an observation on your seeming hostility.
The game isn't meeting *your* expectations. The tags that it gained, which if I recall correctly are given too it by the community, mean nothing aside from what meaning you give to them. It seems a bit trite to lambaste the developers for something that's not exactly their fault in this situation. And given all the preview copies given out prior to launch, if you didn't do the research on what the game would be, that's your fault.
"The tags ... mean nothing aside from what meaning you give to them"
Well thats just brilliant!
So by that logic of yours, I for example can say literally anything to you, no matter how offencive, vulgar, threatening or harsh it may be, and then simply get into stance of "those words mean nothing aside the meaning you give them!!!" (because that what technically language is - a collection of arbitrary "words" with assigned meaning that was "agreed" by amjority) and walk innocent, while putting a blame on you for interpeting them as insults?
Apologism for this game just keeps reaching new levels of nonsense
Well, you're not wrong, no. You could absolutely do that~
Though, if you need a deeper explaination to what I was getting at; People have claimed that the combination of tags; Citybuilder, Survival and Strategy 'promise' hours of replayability and such things, which isn't true. The tags promise nothing mostly because they are not placed there by the developers. Which is why I say;
"The tags ... mean nothing aside from what meaning you give to them"
Because they were not given to the game with a specific meaning in mind.
GG everyone.
It is 40 days for the first mission. There are two other scenarios with a 4th in development. People seem to forget that.
They don't last a long time, no. There would be no point. The game would stagnate extremely fast because by the day 40 margin, people would have researched most of the techs, and be on the cusp of total self sufficency. Once you beat the storm, what is left to do? You've already united your people, you've already attained a self sufficent system, and you've already beating the storm. Allowing the game to run endlessly would give it the same kind of ending that plauges TV shows that run for too long.
It is better to end on a good note sooner, than a bad one later on.
Maybe it'll be a good, humbling learning experience of them, because I think that This War of Mine might have puffed them up a bit.