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Sawmill and Steelworks should be two of your first things you get.
Only go for the wood and steel piles if their in the way of buildings or you have the extra manpower, and when you do give them a gathering post to do it with if you have the resources spare.
As to the lords, if you are having trouble making houses for them. You could always kick 'em out. It doesn't fail the game (though you might feel bad about it afterwards).
To laws, I have no idea what you picked so I can just recommend some I've found helpful and why.
Overcrowding. Medical posts can fit 10 people and infirmaries 20! On a map with limited space being able to cram 2x the number of people into these places is a godsend (more than it normally is).
Child Shelters. I know it is possible to fit houses for all people (including the lords) and make enough of these for all children along with everything else a city needs. Wasn't much room left afterwards, but it can be done.
This leads to Medic Apprentices. Anything that can stop sick people from being sick sooner is a good thing.
The chances of people getting ill from sawdust meals is based on the difficulty level of the game. If playing in easy or medium it's a safe bet that will be better than soup more often than not. If playing above medium then soup is the better option as the chance of people getting sick is now far higher.
Sorry for the late reply. Fantastic thank you for the help! I see I had no idea it was better to quickly tech up for the gathering buildings rather than waiting for the piles. Also, do you usually house all of the children? Or only a certain percentage?
I see. Yeah, I think I was most successful when I did that. Which makes sense.
I see. I just did another playthrough and it went better. I was able to house all of the lords no problem, however I lost due to class conflict. Hope was fine, however discontent was pretty bad. Most of it was due to broken promises and the biggest one was the sick lords. If I had healed all of the sick lords then I think I would've had a better shot. How do you deal with the sick? I made hospitals (4 of them) and had two uh... my games in German but the level 1 sanitation station. I made sure to get the children to help the doctors option in the tree.
I also noticed another issue with my playthrough is that I should get through the order tree faster so that I can use the abilities more frequently. I think that's another problem that I didn't think through.
Another 'soft' resource is discontent. People should be almost fully discontented the entire time otherwise you're doing something wrong.
I see. Though any suggestions as to quickly getting discontent below 25% to achieve the class conflict objective?
Edit: Just played through and completed everything! Was pretty difficult, but I managed. Thanks for the help guys!