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CRASH WHEN I UPGRADE HOME REPAIR FOR THE COAL SETTLEMENT.
Otherwise I wasted precious time finding the settlement which provide wood after I exhausted all trees and piles.
Also the steel bottleneck is harsh, even when using the bonus which cost wood.
The mining camp is pretty useless as you can build coal thumpers but had I known I would need 3000 coal I would have build depot earlier...
The upgrade that require people are a little hard too, I never got more than 165 people having scouted all the map.
I may have encountered a bug: the food and people request from new london at at the end was automatically fullfilled without sending anything.
I felt a little screwed when the game asked the administration building to be located next to the generator while I had just place tent there...
Yes, I had the same wood shortage and searched the whole map for it. Guess what, I found the wood settlement last, was a bit upset that I did not find it literally next to the food settlement.
I used pretty much 24 hour shifts for that steel, but I just played on normal so there weren't many deaths.
Not a bug. If other settlements are loyal (maybe friendly is enough?) they send resources instead of you.
If the other settlements are loyal to you they will send the resources for the requests (Coal/Wood/Food) for you. The only request you always have to do yourself is the steel/steam core one.
Also for the few ending days I could not help the coal mine anymore with improvement, I wonder if it is intentional.
I also didn't unlock the achievement for exploring all locations (maybe the locations for the road to the coal mine count, because I couldnt unlock them)
3.7 hours to complete on normal mode (counting the 3 crashes)
On my next playthrough I will go for the wood settlement faster and ask ressources to them all the time, because I didn't on this playthrough, I asked only when necessary.
Administrative bickering to no end and achieve nothing? What? Where is the captain?
Also, super short... It should be at least 50+ in game day.
The captain went to the outpost 11 ;)
This felt a bit more forgiving than the generator construction scenario... though they got me in the first playthrough for that one because I didn't know that you need to save hunting for later or you'll starve to death (unless you manage to finish the generator before the sea freezes, which I don't think many managed to pull off in their first playthgough hehe).
In this one there's room for mistakes, and you can mostly see what makes sense and what doesn't. I pulled through even after getting really unlucky with the exploration and unlocking the wood camp pretty much the last thing in the whole map.
Also, advanced coal mine is the way to go. One of those and you can forget about coal forever, which is a huge relief. Do not bother with thumpers or, god forbid, charcoal kilns.
Nice to read, somebody made all three settlements happy in playthrough 1. I didn't make it for the coal settlement. The kiln is a desaster trap, I was very happy about the coal mine slot, too. I guess that's way I didn't bother with the coal settlement.
Most of the scenario you have too much coal. You will eventually need 2 24h braziers for housing and 2 other max for work places and that's 80% of the coal consumption.
At least they should have let me know how much it need not just these words.
*sigh*
It's all written in the Administrative building.