Frostpunk

Frostpunk

View Stats:
Last Autumn
Is it in any remote way possible to use Hearty Meals in Extreme mode?

I tried several different approaches - rushing straight to Harbor with 2x Workshops vastly delaying both reinforcement and generator build up. At least I survived a fair bit with that, but got hit in the ♥♥♥ by the fact that I didn't have time to build up the generator fast enough (even with steam cores coming out my ♥♥♥♥ to speed up by 20%).
I tried rushing 2x Workshops going for Docks --> Straight to Fishing Harbors, but that just saw my entire work force starve to death.
I tried doing 2x Gathering Posts to begin with followed by Workshop x2 -- Docks --> Fishing Harbor. My entire workforce starved to death by the time it hit 8am and the fishing harbors could start.

I'm thinking Gruel might be the way? Which is a darn shame 'cos 24hr shifts on fishing harbors + hearty meals was amazing on a normal playthrough with a full prisoner force.
Last edited by Professor H. Farnsworth; Mar 21, 2020 @ 2:46pm
< >
Showing 1-4 of 4 comments
Bobywan Mar 21, 2020 @ 3:12pm 
Totally doable with hearty meals.
If you dont have enough you can switch to regular meal from time to time but gruel is a no go.
Honestly the hardest part in extreme is how to figure out the first gew day not to die of hunger, then it's pretty easy compared to other extreme scenario.
2 advanced fishing harbors on 24 hour shifts is pretty much a nevessity by the end. Foragers helps a little but harbours are better.
Originally posted by Bobywan:
Totally doable with hearty meals.
If you dont have enough you can switch to regular meal from time to time but gruel is a no go.
Honestly the hardest part in extreme is how to figure out the first gew day not to die of hunger, then it's pretty easy compared to other extreme scenario.
2 advanced fishing harbors on 24 hour shifts is pretty much a nevessity by the end. Foragers helps a little but harbours are better.

So I should try and push for 3x Workshops in the beginning followed up by researching Sawmills and then T1/Harbors?
amordron Mar 21, 2020 @ 3:41pm 
hearthy meals is basically what everyone uses as far as I seen on extreme. Its what I use on all my runs and every vid I have seen of people doing it pre snow falls its the same. Gruel is just not worth it.

As for hearty meals + convicts. Once you have convicts you are at the point your not going to keep motivation up (assuming your using them as disposable workforce and not caring about deaths) so you shut of hearty meals to stockpile for the snow if you wont make it before it falls bu t its quite easy to make before snow falls going eng side.

You only need two workshops. two is fine till you get two shift than just one is all you need.

For early food you just get 1 forester to get the nearby camp use that camp till its out than never use a camp again. Only send the forester for the cores after than disband till you finish a stage. Every time you finish a stage send them out to the new areas for large resource piles and skip all the camps and worthless spots.

I just go sawmill into foresters to cover food early.

You don't use hearty meals untill the camp is setup so your starting food is made into normal meals.

Building the gen fast enough should not be hard it takes just over 24 hours to build a part. You set two shift and build it all at once with a structural profilo if need be to get safety up. This lets you have the vents shut of most of the time saving labor producing coal FAR better than trying to run normal hours or short shifts. You skip short shift law entirely to get better laws sooner. Take safe work proc for the safe law needed for the quest. Use it to boost safety just before the events to make the outcome better than turn of. As your only working for 24 hours to build a part you pick days with good gas levels and just make parts when gas levels are lower.

You should not be needing to boost production via the active. Doing so hardly boosts production with it taking 20 workers quite a while to make 5 when 20% boost only cuts of 4 hours at best on the main part. sure its a boost in a pinch but not worth the tech time to get the active for such a small boost thats not needed. The tech can give much larger boosts elsewhere getting you more resources per laborer or higher safe levels earlier.

Last autumn is most def the easiest extreme mode map if just going for a finsh. If going to the fastest possible "perfect gen" than its a bit harder but still not bad.
Last edited by amordron; Mar 21, 2020 @ 3:54pm
I was honestly thinking of going for Perfect Gen + Full Convict/Engineering Workforce for achievements.

Still bugs me that Reloading Stations can't keep up with Docks and that a Steam Dock supplies enough materials to fuel an Advanced Reloading Station + 1 Gathering Spot...
Last edited by Professor H. Farnsworth; Mar 21, 2020 @ 4:45pm
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Mar 21, 2020 @ 2:43pm
Posts: 4