Frostpunk

Frostpunk

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Aug 1, 2018 @ 5:00am
Golden Path Achievement
This achievement as you may know is awarded for finding the most "right" way of surviving. however I think its bugged or stupidly designed.

Even if you havent crossed the line (ending) this achievement doesnt pop. That already doesnt make sense, but I can understand that you might have screwed up one time which is enough not to trigger this achievement yet it wont make you "cross the line".
So i was trying to go for it again and again, every time I tried to be less harmful, everytime I havent crossed the line and everytime no achievement.

Currently I finished New Home with the following:

ADAPTATION -> Child Shelters, Cemetery+Ceremony, Sustain Life+ Care House+Prosthetics+Double rations [ALL POSITIVE]

ORDER - > Watch, Morning gathering+Foreman, Guard Station+Patrol [ALL POSITIVE]

I had 0 deaths, 0 londoners left, all refugees accepted (even those lategame groups that u dont have to save), all tasks fulfilled YET I STILL DIDNT GET THE ACHIEVEMENT.

How is that possible, I literally couldnt do better. Whoever designed this achievement or set up the paramaters for it must be really clever :)))
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Showing 1-15 of 15 comments
werdry Aug 1, 2018 @ 5:39am 
Try without Prosthetics, Foreman and Patrol.
By no Patrol i mean not picking anything after Guard Stations.
Last edited by werdry; Aug 1, 2018 @ 5:45am
Aug 1, 2018 @ 6:47am 
I dont know. Using common sense, prosthetics are helping people to integrate again. I might try again, but im already pissed. I dont believe Patrol is the reason behind this. How is helping people sustain some order and catch wrongdoers not a golden path? Imo they need to fix this one. Its just not logical and stupid.
Last edited by ; Aug 1, 2018 @ 6:47am
FifthRom Aug 1, 2018 @ 9:35am 
Aren't guards the "bad" thing? From quick google people don't take guards and get the achievement.
The Dark Truth Aug 1, 2018 @ 2:07pm 
I just got the achivement in New Home using the following laws.
Adaption: Fighting Arena, Public House, Moonshine, Emergency Shift, Extended Shifts, Child Shelters, Medical Helpers, Sustain Life, Overcrowding, Care House, Prosthetics, Cemetary, Ceremonial Funerals.
Order: Neighbourhood Watch, Morning Gathering, Guard Stations.

As for the Playstyle:
I never used Emergency Shift but did use plenty of Extended Shifts.
I ignored most of the pleas to build shelter so that should not have an impact either. (I was actually trying to get the Politician Achievement instead of golden Path)
All Missions I did get were completed successfully.
I found new Manchester in time and explored every single location escorting every single found survivor back to the city.

I mostly left the Londoners alone only trying to persuade them in the end using high hope so some still left.
I let the guards remove grafitty and searched for the food thieves.
The crimes that resulted from those investigations (beaten/killed guards) were left unpunished (the option was called “let the people handle them” or something like that)

When the cooks started to steal food before the storm i just let them do so without stationing guards.

I was lucky to not loose any scouting teams to neither the bears in front of some survivors nor to tesla city but i can’t imagine that losing somebody there would have mattered.


And that is everything i can remember right now.
Last edited by The Dark Truth; Aug 1, 2018 @ 8:48pm
B0RIS Aug 3, 2018 @ 1:08pm 
I've had several discussion on this one- it's more simple than you would think, do not cross the line, and don't enable too many laws in general.

And do yourself a favor and dont try for the achievement on survival mode.

Here's what i had when i got the achievement on A New Home:

https://steamuserimages-a.akamaihd.net/ugc/922556797449179926/C86A7932968FAEF1FDBB4449B52629F70EC84F0E/
https://steamuserimages-a.akamaihd.net/ugc/922556797449179678/6592BF485841B4353FD24DFA5657BDFDA3EFA14C/

Edit: I forgot one thing that might matter or might not: Near the end, the father that goes out to find his missing kid: let him go and give him provisions. A lot of people seem to think not letting him go is too heartless, and if you don't give him provisions they both will die.
Last edited by B0RIS; Aug 3, 2018 @ 1:16pm
chickentoast Aug 3, 2018 @ 4:30pm 
Originally posted by koskeusko:
Try without Prosthetics, Foreman and Patrol.
By no Patrol i mean not picking anything after Guard Stations.


Originally posted by FifthRom:
Aren't guards the "bad" thing? From quick google people don't take guards and get the achievement.

No. I signed all of these laws and still got Golden Path.

Did you have any scripted deaths, like the guy from Winterhome or the murdered guard? Those ruined it for me the first time.
B0RIS Aug 3, 2018 @ 9:07pm 
Originally posted by koskeusko:
Try without Prosthetics, Foreman and Patrol.
By no Patrol i mean not picking anything after Guard Stations.

Agreed, all those laws are OK.

but... not having guards/faith keepers can make it easier to avoid certain events that can lead to violence and/or death, so best to not bother with them
Last edited by B0RIS; Aug 3, 2018 @ 9:08pm
Aug 4, 2018 @ 2:57am 
Yeah my guard was murdered by thieves, I was pretty confident letting him die as thats not something I do, its the people. I guess thats it then but again, the logic of this is really beyond me.
chickentoast Aug 4, 2018 @ 3:45am 
Originally posted by ThomasBlomkål:
Yeah my guard was murdered by thieves, I was pretty confident letting him die as thats not something I do, its the people. I guess thats it then but again, the logic of this is really beyond me.

Agreed, the scripted deaths result from
- events that you CANNOT foresee (frozen guy from winterhome appears out of nowhere and dies instantly)
- perfectly reasonable and golden-path-like choices (catching thieves, without doing any harm to them)

I got Golden Path by ignoring thievery and thereby angering my people. Doesn't sound like a golden path to me.
Last edited by chickentoast; Aug 4, 2018 @ 3:45am
[GIG]Xizzle Jan 28, 2024 @ 3:41pm 
Originally posted by ThomasBlomkal:
I dont know. Using common sense, prosthetics are helping people to integrate again. I might try again, but im already pissed. I dont believe Patrol is the reason behind this. How is helping people sustain some order and catch wrongdoers not a golden path? Imo they need to fix this one. Its just not logical and stupid.
I know I am a bit late to the Party but you can actually use the prostetic law. I used it and gpt the achievement today
Spulls Jan 30, 2024 @ 9:48pm 
I don't think you can use extended shifts either. it's just a difficult achievement to be sure. I bumped the game down to easy to get it.
MadDjinn Jan 31, 2024 @ 9:10am 
Originally posted by Spulls:
I don't think you can use extended shifts either. it's just a difficult achievement to be sure. I bumped the game down to easy to get it.

extended shifts are fine. I recently got the golden path/deathless on hard. Went full auto (20) and thumpers into mech infirmaries. Many things are actually fine to do, but just keep the order/faith laws to the safe ones.
khumak Jan 31, 2024 @ 2:47pm 
Originally posted by MadDjinn:
Originally posted by Spulls:
I don't think you can use extended shifts either. it's just a difficult achievement to be sure. I bumped the game down to easy to get it.

extended shifts are fine. I recently got the golden path/deathless on hard. Went full auto (20) and thumpers into mech infirmaries. Many things are actually fine to do, but just keep the order/faith laws to the safe ones.

Well to get to extended shifts you have to get emergency shifts though. I think when I got that achievement I skipped both emergency shifts and extended shifts. That definitely makes it harder but you can mostly catch up if you beeline for the automaton techs and put at least 1 automaton in a workshop so you have 24 hour research. I prefer 3 of them on workshops if I'm not doing emergency shifts or extendes shifts.
MadDjinn Jan 31, 2024 @ 5:25pm 
Originally posted by khumak:
Originally posted by MadDjinn:

extended shifts are fine. I recently got the golden path/deathless on hard. Went full auto (20) and thumpers into mech infirmaries. Many things are actually fine to do, but just keep the order/faith laws to the safe ones.

Well to get to extended shifts you have to get emergency shifts though. I think when I got that achievement I skipped both emergency shifts and extended shifts. That definitely makes it harder but you can mostly catch up if you beeline for the automaton techs and put at least 1 automaton in a workshop so you have 24 hour research. I prefer 3 of them on workshops if I'm not doing emergency shifts or extendes shifts.

You can take emergency shifts, just don't use it. Same with Triage or any of the ones where the action is considered bad.

Personally I went with the child->medics and autodoc options. I also had 200% research rate which gave me more than enough to get through.
sunnyskies Feb 7, 2024 @ 11:39am 
The laws you got are all fine, I had the same ones.

Did you bring back all scouts and outposts before the storm? I don't know if it matters but did you also make the morally correct choice for events like the one before the storm where they ask for a ton of wood. Let that father look for his child? Slowed down the automatons? Plus during the Londoners arc, you can use your guards against the thieves.
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Date Posted: Aug 1, 2018 @ 5:00am
Posts: 15