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Thank you, I thought it would be another word begining with R like Resistance or Resurrection
Honestly when I first played this scenario I had hoped that the Abandoned Trailer would of been able to be pulled free using the Dreadnought in order to save the other 200+ people in Winterhome. Although hopefully we see this Dreadnought show up once more in another scenario, perhaps one where only a few people managed to reach the generator and you have to try to maintain the infastructure using far below the minimum number of citizens needed to run a city. Otherwise it seems rather bittersweet to see them only this one time. I feel like a good Easteregg would be to have the scouts of different cities run across massive tracks left by the dreadnought in different future scenarios saying it's heading north till we finally see their hopeful ambitions come to fruitation in another scenario.
Maybe the Dreadnought would reach New London after the storm with handful of survivors, then a new scenario would occur.
Could be
Dreadnought "Righteous" vs Glorious City of New London
or
Dreadnought "Resolute" vs Blessed City of New London
Or maybe the Dreadnought would roam the Frostlands and you have to build mobile city on Dreadnought.
I'm not sure I can play this again. It's the strongest scenario in the game imo. By far. But damn, is it intense. It rly pushed me way beyond my comfort zone. I usually play fairly nice and get away with 0 deaths. Not this time.
But I'm not trying very hard either. Min/maxing things too much ruins the immersion for me. I try not to reload and avoid guides for optimal build lines etc. I like things to be messy to some extend. That's a big part of the game's charm. I go in blindly and and try to pull through. I'm not playing Frostpunk to be good at it (it's single player anyway).
I posted, because I was curious about the names, that other people got and it's very interesting to see that there seem to be quite a few of them : )
What is it and how do you get it?
Mine's Virtus. I just reloaded to 't - 2 hours' and got the very same name. Doesn't seem to be random.
Hard difficulty, exactly 300 survivors and the necessary decks and supplies to keep them alive. I went with order but no further than propaganda (no prisons, or agitators). I'm not sure, if that's neutral or not (I did get banners on the towers). I brought back all the engineers from the map.
I lied about knowing a city as a destination and bribed an engineer to keep it a secret. I got caught eventually and told the truth, as I didn't want to shoot 4 other engis. I didn't intervene with the first group pushing through after that. I went with the 'save 50 children' decision and allowed the father to go on board out of line.
I authorized lethal actions at least 3 times to not overcrowd the dreadnought after things got messy. I chose the remainng engineers over the workers on the last train + some workers to fill things up. Things went rly bad right before the last train departed. Riots, no engineers to fix the once again broken generator and sickness and death spiraling out of control. Hard difficulty was fairly unforgiving. It truely felt like the fall of a city.
Seriously, though, I believe this was basically just retconned with the introduction of "The Fall of Winterhome". The way it's written in "A New Home", it really does appear like there simply were no survivors of Winterhome, period.
Apparently, the scout left shortly before the evacuation to the dreadnought.
Remember the Storm Shelter? Those engineers reporting "promising leads"? Thing is, they apparently have a chance to give you a new bonus scouting location.
https://imgur.com/a/TBSkHNn