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The explorers send you on the path to send a surviver to new londen, it the correct lore choice to leave them to do this.
(Nevermind.. Day 25 they discover something at the storm shelter)
what do marshmallows have to do with choices?? also, there are no marshmallows in my house. so its not a common choice around here whatever it may be that you are trying to refer to.
Look up the Stanford marshmallow experiment.
Like those in the Refugees scenario where you can:
1. Take hanged engineer's tools
2. Bury them.
But literally nothing happens if you take 2.
Another one is:
1. Ransack lord's vault for some steel and steam cores
2. Leave it be.
Again, second choice has absolutely no consequences. Why give us choices then? Eh.
[Laughs like Jared Taylor]
Sure, in real life. But Frostpunk is a game. In a game if the designer gives you choices it's kindda expected those choices are meaningful. Especially in a game like Frostpunk that drills that into you every step of the way. If it's a deliberate design decision than I strongly dislike it. It goes against the entire philosophy of this game's design.