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Let's say 30 children give you a 10% bonus. If only 15% are in Child Shelters, you will only get a 5% bonus.
That's from my experience at least.
There are bugs here currently, so its hard to be sure if something works as intended, or not. From my observations:
- I am pretty sure, what for apprentices bonus 1 child shelter with 1 child inside is enough to get it. Not sure if bonus could be increased with the number of children in shelters, but it doesnt seems so
- I am pretty sure, you get hope bonus only if all children have place in shelters, if you have at least 1 little pest running loose you will see your hope meter goes down, even if tooltip says "every kid has a place in a shelter". Their parents know better, I guess
It does seem like the bonuses for Children helping out Medics/Engineers from within their Child Shelters, are a-linear.
My first 30 children added maybe a 10% bonus to research. When I discovered the Shrouded cave and took another 30 with me, the bonus climbed to less than 15%. It might just be the nature of research though and every child DOES add the same bonus to medical posts.
I just don't want them running around with infectious, gory materials. :D If I were a kid, I would've much preferred helping out in the workshops.
Huh, I hadn't realized this. I just tested by demolishing a couple of my Child Shelters, but yes. A single one gives the same bonus as several. It doesn't seem to matter HOW many children you have in child shelters, except one.