Frostpunk

Frostpunk

View Stats:
arkanoob Apr 26, 2018 @ 2:44pm
Watchtowers AND Guard Stations?
I can't seem to upgrade an existing Watchtower to a Guard Station. I can upgrade Tents to Bunkhouses, Hunter Huts to Flying Hunters, etc.
But the game won't let me place a Guard Station on top of a Watchtower.

Am I missing something? Isn't the latter supposed to be an upgrade of the former?
< >
Showing 1-12 of 12 comments
theworld Apr 26, 2018 @ 3:04pm 
It is. Worst case you can demolish Watchtower and build Guard station in it's place.
Phoenix Apr 26, 2018 @ 3:11pm 
Strange. I am perfectly capable of doing that.
Have you tried restarting your game? Have you double checked it's actually a guard station? I had an awkard encounter where I was trying to place it on the house BEHIND the guard station due to my point of view.
Kotli Apr 27, 2018 @ 3:05am 
The gaurd station is not an upgrade for the watchtower you want both of them.
Originally posted by Kotli:
The gaurd station is not an upgrade for the watchtower you want both of them.
Uhm yes it is? Watch Towers reduce discontent while Guard Stations reduce discontent and raise hope
SneakyFox Apr 27, 2018 @ 3:16am 
It's not exactly an upgrade.

Guard Towers have more effects than Watch Towers. HOWEVER, overlapping a Guard Tower with another Guard Tower does not provide any additional bonuses (the bonuses are based on how much of your population is near a Guard Tower, not how much overlap there is).

If you overlap a Watch Tower with a Guard Tower though it seems you get the reduction for having citizens inside a Watch Tower radius AND the reduction for having citzens in the radius of a Guard Tower.

As such there's still an advantage to having both (but if you've only got enough resources or space for one, then the Guard Tower is better).
Kotli Apr 27, 2018 @ 4:05am 
Originally posted by Frost of Niflheimr:
Originally posted by Kotli:
The gaurd station is not an upgrade for the watchtower you want both of them.
Uhm yes it is? Watch Towers reduce discontent while Guard Stations reduce discontent and raise hope

Having both gives bonuses for both buildings. That is you get both watch tower and guard station bonuses applied.
Originally posted by Kotli:
Originally posted by Frost of Niflheimr:
Uhm yes it is? Watch Towers reduce discontent while Guard Stations reduce discontent and raise hope

Having both gives bonuses for both buildings. That is you get both watch tower and guard station bonuses applied.
Pretty sure that's not working as intended, but if this is the case then you're right.
Kotli Apr 27, 2018 @ 6:01am 
Originally posted by Frost of Niflheimr:
Originally posted by Kotli:

Having both gives bonuses for both buildings. That is you get both watch tower and guard station bonuses applied.
Pretty sure that's not working as intended, but if this is the case then you're right.

It is working as intended. Watch posts are manned observation towers for keeping watch on what going on. Gaurd stations are for the guard who patrol and keep the peace and if need be beat up people.
Scar Glamour Apr 27, 2018 @ 6:18am 
They are direct upgrades and their effects don't stack. I would make sure you're trying to upgrade the right building, obvious as it sounds.
arkanoob Apr 27, 2018 @ 6:18am 
Originally posted by Spectre_Phoenix:
Strange. I am perfectly capable of doing that.
Have you tried restarting your game? Have you double checked it's actually a guard station? I had an awkard encounter where I was trying to place it on the house BEHIND the guard station due to my point of view.

Apparently the problem was between the keyboard and the mouse.
I tried to place a guard station on a guard station. Must've skipped on watch towers and forgot about it.



Originally posted by Kotli:
Originally posted by Frost of Niflheimr:
Pretty sure that's not working as intended, but if this is the case then you're right.


It is working as intended. Watch posts are manned observation towers for keeping watch on what going on. Gaurd stations are for the guard who patrol and keep the peace and if need be beat up people.

It makes sense semantically, but the guards only patrol when you tell them to. Other than that they keep watch from the tower. Being on watch is an inherent part of being on guard.
I'm gonna assume the devs didn't think about overlapping watchtower+guard station when they wrote the rules for how the bonus is calculated.
Originally posted by Kotli:
It is working as intended. Watch posts are manned observation towers for keeping watch on what going on. Gaurd stations are for the guard who patrol and keep the peace and if need be beat up people.
I appreciate your confidence, but unless you are a developer you have no way to know if it's working as intended or not at the present time. I agree with Arkanoob, the purpose is largely the same and the devs probably didn't consider this.
VayneVerso Apr 27, 2018 @ 7:44am 
This is funny. I honestly didn't realize guard stations were a direct upgrade to watchtowers. I built both of them. Ah well, no big loss. The extra coverage was probably worth it in the end.
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Apr 26, 2018 @ 2:44pm
Posts: 12