Frostpunk

Frostpunk

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Spooky Apr 25, 2018 @ 11:06pm
No Faith/Order run.
has it been done? have you done it? how did it go?
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Showing 1-11 of 11 comments
Frobscottle Apr 25, 2018 @ 11:07pm 
Try it.
Let us know.
It's one of the things I plan to do on my next playthrough.
Spooky Apr 25, 2018 @ 11:09pm 
Originally posted by TheEnglishmanZA:
Try it.
Let us know.
It's one of the things I plan to do on my next playthrough.
yeah same, just looking for some hot tips
Azov Apr 25, 2018 @ 11:16pm 
Do you mean not passing the last law/bill in that tree? I am currently purposefully staying 1 away from order on day 30.
Spooky Apr 25, 2018 @ 11:22pm 
Originally posted by stefit555:
Do you mean not passing the last law/bill in that tree? I am currently purposefully staying 1 away from order on day 30.
No i mean taking no Faith/Order laws, keeping it 100% neutral
Frobscottle Apr 25, 2018 @ 11:26pm 
Honestly, I don't like that I'm forced to decide between them - I would have preferred a neutral option.
Azov Apr 26, 2018 @ 2:02am 
Originally posted by TheEnglishmanZA:
Honestly, I don't like that I'm forced to decide between them - I would have preferred a neutral option.

Or a mix of both. I've just passed the storm with 650 people and haven't enacted the last order law, took all the surivors I could find, never turned anyone down and still get the "but was it worth it?" ending. Yes it was, it probably helped keep 400 extra people/refugees alive and fed.
Frobscottle Apr 26, 2018 @ 2:08am 
Originally posted by stefit555:
Originally posted by TheEnglishmanZA:
Honestly, I don't like that I'm forced to decide between them - I would have preferred a neutral option.

Or a mix of both. I've just passed the storm with 650 people and haven't enacted the last order law, took all the surivors I could find, never turned anyone down and still get the "but was it worth it?" ending. Yes it was, it probably helped keep 400 extra people/refugees alive and fed.

Also an option.
There's nothing wrong with a little Order and Discipline sprinkled with some Faith; or visa versa.
malloric Apr 26, 2018 @ 2:39am 
Interesting question....

I'll try it out if I do another run. Just finished a hard/order run, didn't need to take prison but did do the forced pledge of loyalty. Hope was pretty tanky in the end. I'm not sure you could keep it off zero. I did goof things like build steam thumpers to keep the whiners happy even though they had 25,000 coal. Crimpled mines and automoton kilns could have kept that going for two weeks but it was low enough I didn't want to take another hope hit, longer if I didn't give the 1,400 wood away.

Alex Apr 26, 2018 @ 2:47am 
Originally posted by stefit555:
Originally posted by TheEnglishmanZA:
Honestly, I don't like that I'm forced to decide between them - I would have preferred a neutral option.

Or a mix of both. I've just passed the storm with 650 people and haven't enacted the last order law, took all the surivors I could find, never turned anyone down and still get the "but was it worth it?" ending. Yes it was, it probably helped keep 400 extra people/refugees alive and fed.
Because it's not only the last law, but also 2 before it.
You can take Prison and Propaganda, but you can't take the last 3 laws.
Gnomageddon Apr 26, 2018 @ 2:54am 
The Arks scenario doesn't have an Order/ Faith choice.
orloglausa Apr 26, 2018 @ 1:39pm 
I completed a no order/faith run of New Home last night. It was pretty horrifying as I was trying to avoid anything that could break a hidden achievement. I did it on Easy (because I figured it'd be rough getting the achievement), so all in all it wasn't as bad as you'd think.

Provided you make actions (non-book of laws actions!) that keep hope up, and avoid stepping into anything in a way that you already know will hurt you, it's doable. I suspect this is more having played the mission more than enough times to know what would bite me.

Note: You have to pick Order/Faith in New Home, but I didn't enact anything.
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Date Posted: Apr 25, 2018 @ 11:06pm
Posts: 11