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Care House: Keeps gravely ill and cripples alive with half food costs.
Infirmary: Heals ill and gravely ill people. Heals cripples if prothesis are available. Prothesis can be produced in the factory after the prothesis law has been signed.
Radical treatment is not so bad as it looks at the beginning, once you have a factory that can produce a prothesis for 10 steel. Turning amputees into healthy people with a prothesis works even if you just have a medical tent. Maybe even without?
if you do not have a functioning infirmary, and have not signed radical treatment, you will be unable to cure him. sustain life will keep him alive, but will not cure him without an infirmary.
He is an amputee, I have infirmary and radical treatment - all the other cripples got their limbs reattached except for this guy who refuses treatment apparently. He just sits in the care house all day, and when I destroyed that sat at home without even going to the infirmary or medical post.
Decided to do a "controlled depopulation", turned generator down to 1 and slowly froze all the citizens to death keeping watch towers and propoganda centre staffed till the end to crush any dissent or resistance and keep them desperately hanging on to whatever little hope those structures provide. Eventually, the 400 or so people died and my city got down to almost single digit population (due to the few scout units that survived outside the city walls) in an attempt to cull this kid - and despite all that, he is still stuck on "brink of death" and just refuses to die. At this point I think he's just bugged :(
i'd suggest switching off your medical facilities to see if that helps, but either way that sounds like a really awful bug :/
Tried switching off / deleting and rebuilding all medical facilities also. I think if wiping out every living soul in the city to get rid of this one kid isn't enough, than nothing else will work :*(