Frostpunk

Frostpunk

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Grifta May 22, 2018 @ 1:07pm
Golden Path Achieved <Spoilers>
I just got Golden Path on Easy. Hope this helps. (This uses Order, see the attached answer below for the Faith alternative)

Adaptation:
Child Shelters
Medical Helpers
Sustain Life
Double Rations for the Ill
Care House
Prosthetics
Cemetary
Ceremonial Funerals

Order: (The image changes from 2-3 people to 1 stern looking guy if you pick Guard Stations)
Neighbourhood Watch
Morning Gathering
Foreman

Buildings:
Ring 1, 2, and 4: all houses
Ring 3: House, House, Watch Tower (repeat)
Ring 5: Overflow housing until the very end, then destroy Ring 3 Watch Towers, and replace them with Houses
Other: Tons of child shelters, care houses, hospitals, and infirmaries.
Heat: Noone ever in frostbite conditions except for 1-2 hours at the end from the storm.

General:
Fulfilled every request (watch for temp drops when you've promised to heat houses)
No one died at all (not even scouts)
I think that there was 1 scripted amputee, and he got a prosthetic right away
Rescued everyone, and sent scouts out to collect every refugee group
Never cleaned graffiti
Always let the Londoners speak
~27 Londoners left, and I gave them food
Slowed down automatons
Gave the father food to look for his daughter
Gave the people wood when they complained
Abandoned lower levels of the coal mine
Various other "good" responses


Other achievers:
Tenebrys - used Guard Towers
Last edited by Grifta; Jul 25, 2018 @ 9:41am
Originally posted by Peter Pan:
I just got the Golden Path, and since this is the most detailed thread, I'll add to it.

Originally posted by Grifta:
Adaptation:
Child Shelters
Medical Helpers
Sustain Life
Double Rations for the Ill
Care House
Prosthetics
Cemetary
Ceremonial Funerals

Mine is similar, with the only difference being I did not take Medical Helpers because I thought it would be too similar to child labour. So that means this is not important.

Originally posted by Grifta:
Order: (The image changes from 2-3 people to 1 stern looking guy if you pick Guard Stations)
Neighbourhood Watch
Morning Gathering
Foreman

I took Faith, and eventhough my playstyle was similar in the past (saved everyone), this time, I did not take Faith Keepers, which could be too militant? This means I couldn't do anything about people stealing food and beating up priests.

1. House of Prayer
1.1 Shrine
1.1.1 Field Kitchens
1.2 Evening Prayers
1.2.1 Temple

Originally posted by Grifta:
Buildings:
Ring 1, 2, and 4: all houses
Ring 3: House, House, Watch Tower (repeat)
Ring 5: Overflow housing until the very end, then destroy Ring 3 Watch Towers, and replace them with Houses
Other: Tons of child shelters, care houses, hospitals, and infirmaries.
Heat: Noone ever in frostbite conditions except for 1-2 hours at the end from the storm.

I also got enough Child Shelters, and if all children are housed, you get a permanent hope bonus.

Originally posted by Grifta:
General:
Fulfilled every request (watch for temp drops when you've promised to heat houses)
No one died at all (not even scouts)
I think that there was 1 scripted amputee, and he got a prosthetic right away
Rescued everyone, and sent scouts out to collect every refugee group
Never cleaned graffiti
Always let the Londoners speak
~27 Londoners left, and I gave them food
Slowed down automatons
Gave the father food to look for his daughter
Gave the people wood when they complained
Abandoned lower levels of the coal mine
Various other "good" responses

The differences for me are:
I did not fulfill every request because I was going for better than London, and in the beginning I did not build any dwellings when they asked for it, until I got Bunkhouses. I also failed the wood request just before the storm.
I did not have the scripted amputee.
I did not get Londoners, I united everyone.
I did not have automatons.
I did not have any coal mines.

I don't think this matters but, once the storm subsided and all the negative hope modifiers were removed, I noticed that in this game ended with my hope bar full.
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Showing 1-15 of 18 comments
Attuoz May 29, 2018 @ 12:17pm 
Doesn't matter what you do. Achievment is bugged. I got the text "you haven't crossed the line" but no achievement.
Landlocked May 29, 2018 @ 12:29pm 
There's more to it than not crossing the line. You can't have emergency shifts or child labor, though I'm not sure if there's any more restrictions.
Grifta May 29, 2018 @ 2:30pm 
@Attuoz Start at the top, read to the bottom. Do that, return if it didn't work.

I've got the "we didn't cross the line" text in at least 6 games. The first time that I did all of this, I got it. The achievement isn't bugged, it's just poorly described.
YeetDemCheeks May 29, 2018 @ 10:45pm 
Thank you for this post. I've been trying to get Golden Path and using this build I finally was able to get it. My hope was too high for the Londoners to "speak" and I used steam hubs instead of getting the range upgrades, but choosing only the laws listed here and the responses (including building the coal thumpers at the end, if that matters) worked!
Entellus Dare Jun 1, 2018 @ 1:33am 
I got it on my second try. My spread of laws was exactly the same as in the OP, except that I used Engineer Apprentices instead of Medic Apprentices, and I got away with putting up Guard Posts as well.

I find myself wondering if soup, radical treatments, or child labor has an effect on whether you can get the achievement, given how the ending text changes to reflect the earliest laws you passed. I've seen, in Youtube videos:

"First we tightened our belts... thin soup became our main meal"
"First we put our children to work... families lost their children"
"When sickness hit us... amputations were better than death"

They're all very negative, except for the one reflecting the Sustain Life law:

"When sickness hit us... we refused to give up on anyone"

That's the text I received when I got the Golden Path achievement.
Last edited by Entellus Dare; Jun 1, 2018 @ 1:46am
Grifta Jun 1, 2018 @ 2:23am 
Cool. I'll add that to the OP
The author of this thread has indicated that this post answers the original topic.
Peter Pan Jul 25, 2018 @ 7:23am 
I just got the Golden Path, and since this is the most detailed thread, I'll add to it.

Originally posted by Grifta:
Adaptation:
Child Shelters
Medical Helpers
Sustain Life
Double Rations for the Ill
Care House
Prosthetics
Cemetary
Ceremonial Funerals

Mine is similar, with the only difference being I did not take Medical Helpers because I thought it would be too similar to child labour. So that means this is not important.

Originally posted by Grifta:
Order: (The image changes from 2-3 people to 1 stern looking guy if you pick Guard Stations)
Neighbourhood Watch
Morning Gathering
Foreman

I took Faith, and eventhough my playstyle was similar in the past (saved everyone), this time, I did not take Faith Keepers, which could be too militant? This means I couldn't do anything about people stealing food and beating up priests.

1. House of Prayer
1.1 Shrine
1.1.1 Field Kitchens
1.2 Evening Prayers
1.2.1 Temple

Originally posted by Grifta:
Buildings:
Ring 1, 2, and 4: all houses
Ring 3: House, House, Watch Tower (repeat)
Ring 5: Overflow housing until the very end, then destroy Ring 3 Watch Towers, and replace them with Houses
Other: Tons of child shelters, care houses, hospitals, and infirmaries.
Heat: Noone ever in frostbite conditions except for 1-2 hours at the end from the storm.

I also got enough Child Shelters, and if all children are housed, you get a permanent hope bonus.

Originally posted by Grifta:
General:
Fulfilled every request (watch for temp drops when you've promised to heat houses)
No one died at all (not even scouts)
I think that there was 1 scripted amputee, and he got a prosthetic right away
Rescued everyone, and sent scouts out to collect every refugee group
Never cleaned graffiti
Always let the Londoners speak
~27 Londoners left, and I gave them food
Slowed down automatons
Gave the father food to look for his daughter
Gave the people wood when they complained
Abandoned lower levels of the coal mine
Various other "good" responses

The differences for me are:
I did not fulfill every request because I was going for better than London, and in the beginning I did not build any dwellings when they asked for it, until I got Bunkhouses. I also failed the wood request just before the storm.
I did not have the scripted amputee.
I did not get Londoners, I united everyone.
I did not have automatons.
I did not have any coal mines.

I don't think this matters but, once the storm subsided and all the negative hope modifiers were removed, I noticed that in this game ended with my hope bar full.
Last edited by Peter Pan; Jul 25, 2018 @ 7:25am
Grifta Jul 25, 2018 @ 9:42am 
Cheers. I tagged you as the answer to this post so that people can see your Faith alternative.
Aturchomicz Jul 30, 2018 @ 3:46pm 
Originally posted by Grifta:
I just got Golden Path on Easy. Hope this helps. (This uses Order, see the attached answer below for the Faith alternative)

Adaptation:
Child Shelters
Medical Helpers
Sustain Life
Double Rations for the Ill
Care House
Prosthetics
Cemetary
Ceremonial Funerals

Order: (The image changes from 2-3 people to 1 stern looking guy if you pick Guard Stations)
Neighbourhood Watch
Morning Gathering
Foreman

Buildings:
Ring 1, 2, and 4: all houses
Ring 3: House, House, Watch Tower (repeat)
Ring 5: Overflow housing until the very end, then destroy Ring 3 Watch Towers, and replace them with Houses
Other: Tons of child shelters, care houses, hospitals, and infirmaries.
Heat: Noone ever in frostbite conditions except for 1-2 hours at the end from the storm.

General:
Fulfilled every request (watch for temp drops when you've promised to heat houses)
No one died at all (not even scouts)
I think that there was 1 scripted amputee, and he got a prosthetic right away
Rescued everyone, and sent scouts out to collect every refugee group
Never cleaned graffiti
Always let the Londoners speak
~27 Londoners left, and I gave them food
Slowed down automatons
Gave the father food to look for his daughter
Gave the people wood when they complained
Abandoned lower levels of the coal mine
Various other "good" responses


Other achievers:
Tenebrys - used Guard Towers
What serious Frostpunk players goes for Medic aprentice?
Grifta Jul 30, 2018 @ 4:01pm 
The kind who wants to get the Golden Path Achievement by focusing on getting the late game refugees out of his hospitals ASAP.
Aturchomicz Jul 31, 2018 @ 3:28am 
Originally posted by Grifta:
The kind who wants to get the Golden Path Achievement by focusing on getting the late game refugees out of his hospitals ASAP.
for that you get the Infirmary Checklist
Grifta Jul 31, 2018 @ 10:16am 
And Medical apprentice. I mean I ran out of useful research to do 5-10 days before the end.
Topper Jun 13, 2019 @ 4:40pm 
I just got the achievement after a few tries , and I think three things are key:

- You have to save everyone (693 people not counting automates) . At the final credit, you'll get the message "we let no one left behind" if you have done that. In order to do so, you'll have to find and escort every group of survivors. If you don't escort/intercept all the groups, some people die and you'll not end up with 693 people. The scripted death that occur after building the house of healing has NO effect on that. You're also not allowed to lose a scouting team due to storm or in Tesla City. No banishing of people. If you get your 1st amputee, you have a certain amount of time to supply a prosthesis, otherwise one citizen will commit suicide. Support the father with 30 food rations so he can find his daughter (if you don't either the father or the daughter dies depending on your choice)

- No Faith Keepers (they are not needed for a successful run any way) , this results in -50% food production in the kitchen in the late game, just build two more kitchen to counter that loss in production.

- No occurrence of needs (shelter needed, heated houses needed, coal needed). So you'll have to shelter everyone before the 1st night, if you get new refugees build them new homes in time, take care that your people haven't it chill for too long. If you only use coal mines, an event will occur that will prevent you from achieving Golden Path. You'll need two Coal Thumper and six Depots next to them to collect the piles running before the storm.
Last edited by Topper; Jun 13, 2019 @ 5:03pm
Aturchomicz Jun 13, 2019 @ 4:58pm 
Originally posted by Topper:
I just got the achievement after a few tries , and I think three things are key:

- You have to save everyone (702 people) . At the final credit, you'll get the message "we let no one left behind" if you have done that. In order to do so, you'll have to find and escort every group of survivors. If you don't escort/intercept all the groups, some people die and you'll not end up with 702 people. The scripted death that occur after building the house of healing has NO effect on that. You're also not allowed to lose a scouting team due to storm or in Tesla City. No banishing of people. If you get your 1st amputee, you have a certain amount of time to supply a prosthesis, otherwise one citizen will commit suicide.
- No Faith Keepers (they are not needed for a successful run any way) , this results in -50% food production in the kitchen in the late game, just build two more kitchen to counter that loss in production.
- No occurrence of needs (shelter needed, heated houses needed, coal needed). So you'll have to shelter everyone before the 1st night, if you get new refugees build them new homes in time, take care that your people haven't it chill for too long. If you only use coal mines, an event will occur that will prevent you from achieving Golden Path. You'll need two Coal Thumper and six Depots next to them to collect the piles running before the storm.
There are tons of people saying they got it with like 300 deaths
Topper Jun 13, 2019 @ 5:07pm 
There are tons of people saying they got it with like 300 deaths
Might, I also always failed because I build the Faith Keepers, even though I only used them for procession. I only did one run NOT even signing the law for them, but I also saved 693 people (sorry for the 702, the game also count the automates as citizen and I had 9 of them)

But you want to do that any way because of the 'Lost Soul' achievement.
Last edited by Topper; Jun 13, 2019 @ 5:15pm
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Date Posted: May 22, 2018 @ 1:07pm
Posts: 18