Deadzone Rogue

Deadzone Rogue

View Stats:
Mar 26 @ 5:56pm
DEADZONE: ROGUE DEMO - PATCH NOTES (3/25/2025)
< >
Showing 1-15 of 35 comments
Any closer to announcing a release date yet?
Thomas Mar 27 @ 2:03am 
The update teaser youtube video is private.
Really liking the updates and changes to the perks, as well as allowing your friends to join mid game! Keep it up guys, looking great so far! :steamthumbsup:
Amazing Game !
Is there a way to suggest things?
Chronic Skooma Mar 27 @ 10:27am 
I was hype until I played this update. Its the same thing you just had. but you made me go back to ship three times...? So my fun build gets one third the time to have fun, one third the bosses to fight, and one third the total power by the end of it. You didn't make the game worse, you made my fun with your game one third as fun. And hip fire element is equally as broken as pre patch. Overall its the same experience with one third the fun per run. Bad update.

Edit; this comes form somebody with thousands of hours in Roguelike games. Check the profile. I play EA roguelikes all day every day. All different types and genres. Im well versed in games like this and ive broken this game to bits.
Last edited by Chronic Skooma; Mar 27 @ 10:29am
Hey dear Developers, iam assuming another Update might come out soon, and the full release around October, i spent a bunch of time in it already, achieving a lot, sadly my tech points have been reset, in the next update is it possible for that to be avoided?
Im close to max upgrade everywhere, thank you for this game, i love the stressful dystopian vibe to it.

All in all i think this game deserves Recognition and the ads are sometimes very funny and entertaining.
Is it possible to suggest things since its still early access?
I think we need more Primary Weapons definetely !
And another Melee, like a sword which can swing endlessly, also Augments and Perks need more variety, as of now the Build options are very forward and direct and narrow, the elements are a good idea though !
Take care <3



EDIT: Another suggestion !
The Voice actor, if AI or not, doesnt sound very human, often no emphasis, emotion <<<<<<<<<<<<<<<<<<<<<<SPOILER>>>>>>>>>>>>>>>>>>>>>>>



At the end when he discovers hes a brain in a suit (mech) whatever, he doesnt seem to be phased at all.
Idk if this is intended given the nature of the game which could be that it is mainly because he is a kind of robot, or if the acting or AI code is just bad.
<3
It seems the Main character isnt a typical human, its a brain and part computer, downloading and uploading whenever he dies, the corpses are the same person as he is, but somehow we are a never "model" Which would explain the lack of memory when first starting.
Last edited by _.-AlucarD[MC]-._; Mar 27 @ 1:34pm
Originally posted by Chronic Skooma:
I was hype until I played this update. Its the same thing you just had. but you made me go back to ship three times...? So my fun build gets one third the time to have fun, one third the bosses to fight, and one third the total power by the end of it. You didn't make the game worse, you made my fun with your game one third as fun. And hip fire element is equally as broken as pre patch. Overall its the same experience with one third the fun per run. Bad update.

Edit; this comes form somebody with thousands of hours in Roguelike games. Check the profile. I play EA roguelikes all day every day. All different types and genres. Im well versed in games like this and ive broken this game to bits.
Couldn't agree more. The broken down story is boring as progression in later story parts feel rushed with equipment but you still lack the toppled primary and secoandary perks.
Originally posted by Chronic Skooma:
I was hype until I played this update. Its the same thing you just had. but you made me go back to ship three times...? So my fun build gets one third the time to have fun, one third the bosses to fight, and one third the total power by the end of it. You didn't make the game worse, you made my fun with your game one third as fun. And hip fire element is equally as broken as pre patch. Overall its the same experience with one third the fun per run. Bad update.

Edit; this comes form somebody with thousands of hours in Roguelike games. Check the profile. I play EA roguelikes all day every day. All different types and genres. Im well versed in games like this and ive broken this game to bits.

Gonna echo this. I get breaking up into missions for replay on higher difficulties, as a lot of roguelikes do the whole 'you can skip early progression to get to the end faster' at the disadvantage of getting fewer perks. However forcing a reset ever 1/3 of the story just seems pointless. Most of the rest of the changes I think are great, but this needs work.
While I can appreciate the shorter playthroughs, I would love an option to play through all 3 missions with no break in between. This would obviously result in a change to the speed at which you progress up to legendary loot. But I would love to that option because some builds are just so fun that you WANT to run 50+ rooms with them instead of just 20.
Dorsal Mar 27 @ 7:11pm 
Is anyone else not able to beat the third mission on act 1? I kill the boss, but I can't leave the room to complete the run. Not sure if it's related to the patch or not. I imagine it is, as before the patch I could end the run after completing the boss fight.
Originally posted by Dorsal:
Is anyone else not able to beat the third mission on act 1? I kill the boss, but I can't leave the room to complete the run. Not sure if it's related to the patch or not. I imagine it is, as before the patch I could end the run after completing the boss fight.
yea it never completes its prob bugged
I didnt like the new mission system, your build being reset after every win of 15 minutes is frustating
Originally posted by Chronic Skooma:
I was hype until I played this update. Its the same thing you just had. but you made me go back to ship three times...? So my fun build gets one third the time to have fun, one third the bosses to fight, and one third the total power by the end of it. You didn't make the game worse, you made my fun with your game one third as fun. And hip fire element is equally as broken as pre patch. Overall its the same experience with one third the fun per run. Bad update.

Edit; this comes form somebody with thousands of hours in Roguelike games. Check the profile. I play EA roguelikes all day every day. All different types and genres. Im well versed in games like this and ive broken this game to bits.

I agree, i hate that it makes you go back to the ship and you lose your build every level, not good.
Hello my friend, what's happening, after this update that came out today, March 29th, I can't play anymore, the game opens and loads the map, when I try to take the first step it closes, in which case it crashes, so please solve this error, I liked the game and I'm even motivated to do lives because of this game, my OS is Windows 10 V 22H2, build 19045.3803.
Thank you in advance.
Astre Froid Mar 29 @ 2:01am 
3
Just so you know: once you complete the first three missions, you unlock the option to do a longer playthrough where you fight through the whole 60 sections
< >
Showing 1-15 of 35 comments
Per page: 1530 50