Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I agree that there should be much, much more limited enemy damage increase, even with 3 players, a 2x modifier is too much. 3x health is too much, maybe up to 2x with 3 players, but that's still a lot. I would much rather see more enemies, or more numerous elites, for difficulty scaling.
Incredible amount of bugs. Just off the top of my head of what I've personally encountered:
Basilllisk described a little. I can add a little more, but if I start describing everything, there will be another whole page of descriptions.
Few more
It might not show an ally.
It might not show enemies.
It might not show anything.
It might show enemies, but not all of them.