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The other game just looked better. It had a challenge system, co-op, inventory management. What the hell. I still think this game is fun so I'm hoping that despite the now VERY apparent awful history this studio has, they pull their heads out of the sand and get their crap together. Because this has potential.
We're making a lot of updates to the game that should make it feel more unique over time, especially around the way weapons, augments, elements, shield, map etc. work. Since it's a demo the focus at first was around having a solid base, so over time we'll be able to layer in more unique pieces that take it to the next level.
Deadzone rogue will also be single player, so that should help remove some of the challenges we faced in the past with multiplayer games. All the best!