Deadzone Rogue

Deadzone Rogue

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FIX shotgun reloading
Holy hell, you can't attack while reloading a shotgun of any time, you get stuck with a glitching gun that won't fire until you wait for all animations to complete.
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Showing 1-7 of 7 comments
Theres a lot of things that could be tighter that would create more responsive gameplay.

Reloading the pump shotgun like you say you have to wait to finish the insert shell animation rather than instantly firing if theres ammo in it.

Swapping weapons plays an inspect animation each time - you can cancel it by firing but it interupts ADS and in coop with ping theres a delay before that animation plays.

I've also encountered invisible reloads in coop where when i've failed to cancel a reload and now have to reload again the animation doesnt play which means that as the player you get no feedback as to whats happening.

Weapons also automatically reload when hitting 0 bullets. This isnt normally a problem but theres a ton of +ammo to magazine passives but now the reloads playing you cant cancel it by shooting.
Like if i have +2 bullets after moving 5m and im using the double barrel, thats an extremely powerful set up - but because it auto reloads when you hit 0 shots its clunky so you need more ammo to buffer to get away from this problem (same applies to other +ammo to magazine items).
I noticed this too, the gun will actually wig out if you try to shoot while loading slugs.
Yes. This. Please. Holy hell, that bug makes it frustrating to use the shotguns.
yes its bugy
Yeah, had this happen today. It's bothersome, but I'm sure they'll fix it soon.
Yes 100% needs to be fixed.
I noticed this also. This needs to be fixed. Totally agree.
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Showing 1-7 of 7 comments
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