Worlds Adrift

Worlds Adrift

Ohrank Feb 2, 2019 @ 12:25pm
dude wtf the blight keeps destroying our SHIP WTF
why does the blight keep coming
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Showing 1-15 of 16 comments
You have a T4 like ship in a T1-T2 zone?

Post pics of your ship please.

Buzzard Feb 2, 2019 @ 2:18pm 
It's a known issue, and the dev team is supposedly 'rebalancing' the Blight.
Currently, Blight seems to have targeting priorities completely reversed, preferring piloted T1 ships while ignoring parts scattered and abandoned on the ground.
I'm currently running with a slightly stretched design with 3 engines, 2 sails, 7 storage barrels and 4 fuel tanks and no extra panelling/decoration. This makes me a Blight magnet for some reason.
Zugs Feb 2, 2019 @ 2:23pm 
In a bubble you are protected.
Buzzard Feb 2, 2019 @ 2:44pm 
Nope, bubble does NOT protect against the Blight. I've had newbships eaten right while I'm trying to build them.
All a bubble means is you are not going to float away, can use the build tool on parts, and on PvE nobody can come in and salvage while you work.
Eternz  [developer] Feb 2, 2019 @ 3:06pm 
The blight can be overly aggressive right now, and we are completely rewriting it for the next update, the current advice is to keep your ships quite simple and avoid high populated areas.
JamCom Feb 2, 2019 @ 4:55pm 
Originally posted by Eternz:
The blight can be overly aggressive right now, and we are completely rewriting it for the next update, the current advice is to keep your ships quite simple and avoid high populated areas.
THAT'S AN UNDERSTATEMENT Blights spawn in based on total number of debris in a area yet they cant destroy the parts that spawn them in a simple hot fix which would set a 20-40 minute cool down per zone would had been a easy fix till you could roll out the new code
Buzzard Feb 2, 2019 @ 6:21pm 
Sadly, "All by myself, just me and my ship, far from any island" seems to count as 'high population'. Even cleaning up debris and extra structures doesn't do much of anything but reduce the number of targets that the Blight can go after.

I'm staying the hell out of the game until Blight gets handled.
Ohrank Feb 2, 2019 @ 9:48pm 
Originally posted by Zugs:
In a bubble you are protected.
no you arent
Zugs Feb 3, 2019 @ 12:16am 
Originally posted by Ohrank:
Originally posted by Zugs:
In a bubble you are protected.
no you arent

Ive done it twice today, so I dont know why it worked for me.
RitchieJ Feb 3, 2019 @ 3:51am 
My small ship ‘summoned’ the Blight on an island totally devoid of other ships, junk or debris.
I escaped without damage from the centre of it - without being docked.

So the mechanic might be broken –
To the point where, in some cases, the VFX is not accompanied by the ‘clean-up’.
Whilst obviously, in other cases wholesale destruction ensues for no good reason.

Either way it’s a game-breaking ‘workaround’ for a system which is not up to the task at hand.
Last edited by RitchieJ; Feb 3, 2019 @ 3:55am
Zugs Feb 5, 2019 @ 10:50am 
I stand correct sometimes the bubble DOES NOT protect you. Its odd. Ive made it through with no damage and this time wipe. Live and learn.
Spud Feb 5, 2019 @ 3:55pm 
Just got into a T2 zone for the first time. Blight destroyed my ship without warning. 6 days of work vanished. Done with this ill-conceived game. I don't mind paying for my screwups, but this was utter BS.
Zugs Feb 5, 2019 @ 4:20pm 
Originally posted by Spud:
Just got into a T2 zone for the first time. Blight destroyed my ship without warning. 6 days of work vanished. Done with this ill-conceived game. I don't mind paying for my screwups, but this was utter BS.

Look its an issue , but there is no way you 24 x 6 hours before getting through the storm wall. Also I think ( again ) you are playing solo. This is do able but the game is MUCH harder doing so.
Originally posted by Eternz:
the current advice is to keep your ships quite simple and avoid high populated areas.

Or, stop logging in. Did you forget that even more helpful piece of advice for people who don't want to lose their work and are already using 8 characters to ALT-DOCK their in game ship assets during this current coding cluster feck. <-- please note the IRISH WORD which is not the Engrish censored word because i don't want another lame moderator warning.

https://steamcommunity.com/sharedfiles/filedetails/?id=1639262642

We make ships that are specifically, low part count, low deck count, low panel count. And we have done this since before you re-tuned blight.

- 21 panels (aluminium)
- 21 deck plates (aluminium)
- 8 wings (epilar Q10)
- 14 engines (epilar Q10)

Somehow the current mechanic was deemed okay for destroying peoples content.

One thing you don't seem to get at Bossa is this: User Generated Content == Time + Effort + frustrations. I've been making content in games since 2003 - If you want to depopulate your game quickly, do a squat job like blight on peoples hours of labour and watch you get in return.

Bossa's actions completely monkey poop all the positive efforts put forth by much of the user base.

We can't login and do much without fear of losing our hard work.
We can't login and resource harvest.
We can't login and build.
We can't login and assist alliance.
We can't login and have fun.

We can't login.

Until this utterly retarded, non-thought out mechanic, created by a developer who does not play the game nor respect the investment of the player-base, is adjusted in a way to make them game not a gamble when stepping off your ship I'm done.

I've purchased 9 copies of this game, now have 3 steam keys, and I can't offer a single key to anyone without wasting their time because whatever they do will be destroyed by blight until it is fixed.

We can definitely give our 16hr+ game days to a different development studio that will respect our time and content.

Anthem on February 15th. (OMG WTF WHEN CONSIDERING ELECTRONIC ARTS, but thats what it has come to.)

Generation Zero on March 26th.

Worlds Adrift - uninstalling WA if Blight is not fixed by then.

The game has lost ALL of its major PvP crews/alliances to ATLAS.

Anyone else frustrated and seeking entertainment will be jumping ship at the newer games releasing.

@Eternz - way to shoot the project in The Face, again.

I've done my "good time" in the forums assisting and keeping it positive in support of the game, but we have all been exposed to the children's story book: EMPERORS NEW CLOTHES, for a reason.

Honestly, that sort of advice is just unprofessional , poorly thought out, and inconsiderate of the realities at hand in the game world you develop.

I have no respect for a development team or project that literally has no respect for the effort of the user base and content created.

:csgob:







Originally posted by FluffyGuy:
Originally posted by Zugs:

Look its an issue , but there is no way you 24 x 6 hours before getting through the storm wall. Also I think ( again ) you are playing solo. This is do able but the game is MUCH harder doing so.
Its easy to get through any wall in about a few days
You can spawn in Haven, and in 90 minutes be in T4 solo or with 1-3 people.

We did it in under 90 minutes after v.27 was live after wipe.

:csgob:

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Date Posted: Feb 2, 2019 @ 12:25pm
Posts: 16