Drifting Lands

Drifting Lands

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After update the 360 controller is not working,please fix this problem~~
As the title said ,thanks~~
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Showing 1-15 of 17 comments
Krobill  [developer] Apr 3, 2017 @ 12:19am 
360 controllers work perfectly fine here, so you'll have to be more precise that just "it's not working, please fixe this"...

- Do you have a real official 360 controller or another brand telling you that it's compatible with the 360 pad ?
- Is it wireless ?
- Did you update your drivers recently ?
- Did you try to bind controls in the settings if it's not automatically detected ?
- Did you plug your pad before launching the game ?
Fantastic Baby Apr 3, 2017 @ 3:25am 
Originally posted by Krobill:
360 controllers work perfectly fine here, so you'll have to be more precise that just "it's not working, please fixe this"...

- Do you have a real official 360 controller or another brand telling you that it's compatible with the 360 pad ?
- Is it wireless ?
- Did you update your drivers recently ?
- Did you try to bind controls in the settings if it's not automatically detected ?
- Did you plug your pad before launching the game ?
Thank you.I will try~~
freshjuice Apr 10, 2017 @ 1:31pm 
I'm having the same issue, but with the GPD Win. While Drifting Lands seems to recognize the Xbox controller, it does not move anything on screen.

The odd thing is, if I plug in a second controller, it recognizes that (as a Player 2 controller), and will use it. This is not practical, though, as with the GPD Win it's intended that you use the built in controller.

Addtionally, this issue is unique to Drifting Lands. I do not experience this issue on any other indie Steam games, such as Spelunky, Enter the Gungeon, Vagante or Nuclear Throne. All of these use the GPD Win controller flawlessly. It seems like Drifting Lands is using some unusual convention to interface with and recognize the controller.

It's a shame because this game looks awesome and I want to buy it if we could only get this working!
Last edited by freshjuice; Apr 10, 2017 @ 1:32pm
Krobill  [developer] Apr 11, 2017 @ 1:45am 
Define GPD Win please ? :)

Again we have several official Xbox controlers (wireless or not, 360 or Xbox One) and none of them cause the slightest problem. A bug you can't reproduce is a bug you can't fix. If you want to help us, you might want to answer the questions I have asked in the previous post because we're going nowhere with this :(
freshjuice Jun 5, 2017 @ 1:33pm 
Hi Krobill. GPD Win is a small, handheld laptop built for gaming, Google will show you lots of results. It has built-in Xbox controller support.

I tried again by purchasing your full version and testing today.

When the switch is set to controller, rather than recognizing it as a 360, it seems to recognize it as a partial keyboard. See below.

Answers to your questions

- Do you have a real official 360 controller or another brand telling you that it's compatible with the 360 pad ? It's built into the device. Not official, yet functions as a 360 controller on all other games.
- Is it wireless ? No. It is harware built into the device.
- Did you update your drivers recently ? They are the current supported drivers. and updated.
- Did you try to bind controls in the settings if it's not automatically detected ? I am unable to bind the settings as movements with the digital contoller are not detected at all. The analog pad is recognized as WASD. The XBOX buttons are recognizes a Up Arrow, Down Arrow, etc.
- Did you plug your pad before launching the game ? There is a switch for mouse control and controller control. I have tried with lauching with controller selected first, and it does not reconize the deivce. I have also tried with mouse selected first, then switching to controller, and it still does not recognize the device.

Is there a command line I can use to force DL to recognize my controller as 360? For example Steredenn as a launch option of "-force-xbox360" for this.
Last edited by freshjuice; Jun 5, 2017 @ 1:34pm
Krobill  [developer] Jun 5, 2017 @ 2:44pm 
I'll ask Steredenn devs what they did exactly ! We should be able to do the same if it's working for you...
Capron Denim Jun 5, 2017 @ 4:06pm 
Originally posted by Krobill:
I'll ask Steredenn devs what they did exactly ! We should be able to do the same if it's working for you...

Devs helping devs~

The future of gaming.
freshjuice Jun 6, 2017 @ 7:01am 
Originally posted by Krobill:
I'll ask Steredenn devs what they did exactly ! We should be able to do the same if it's working for you...

Thank you! Game looks brilliant, by the way. I'm eager to get this working.
MechaTails Jun 6, 2017 @ 1:40pm 
Tried wireless and wired XB360 controllers, they work fine in the Demo, is the full game a separate version?

As a side note, I find it really weird that searching this forum for mentions of Steredenn or Jets N Guns only brings up 1 hit each, but Diablo is all over the place. Personally I'd much rather my game be associated with JNG and Steredenn, theyre kickass games.
Last edited by MechaTails; Jun 6, 2017 @ 2:51pm
MaximumDestroyer Jun 6, 2017 @ 2:50pm 
I'm hijacking the thread to report an issue I got with the game.

I'm using an xbox 360 controller and I had to manually remap the start and back buttons because they were set by default to the sony controller setup. (after remapping them, "start" changed to "menu" for example)
MechaTails Jun 6, 2017 @ 3:02pm 
I just bought the full game, upgraded the Demo, and had the controller issue, weird!

•If I play thorugh Steam Link, both the XBox controllers don't work, but Steam Link does recognize there are two controllers plugged into it (green lights are player 1 and 2)

•If I use the controllers on the PC, they work fine.

I'll try what MaximumD said, maybe keybinds are wonky.

EDIT
Nope, controllers don't work when plugged into Steam Link, but they do when plugged into the PC. :(
Last edited by MechaTails; Jun 6, 2017 @ 3:08pm
Doctor Jun 17, 2017 @ 10:32pm 
I can't get the steam controller to work over steam in home streaming - PC to PC. All other games, windows, and steam run fine with the steam controller.
Plaid Jun 18, 2017 @ 6:39am 
I've been having issues with two controllers connected at once - It will only recognize one of the controllers.

I have a wired Xbox 360 controller and a Steam Controller (wirelessly) connected. If I set my Steam controller to emulate the mouse and keyboard, it works fine. However if I set it to act as a gamepad it won't work.
Now, if I unplug the 360 controller, then the SC will work as a gamepad.

This leads me to think the game will only recognize ONE game controller at a time + Keyboard & Mouse.
Has anyone else experienced this?
Last edited by Plaid; Jun 18, 2017 @ 6:43am
roju Jun 22, 2017 @ 6:54pm 
Originally posted by Plaid:
This leads me to think the game will only recognize ONE game controller at a time + Keyboard & Mouse.
Has anyone else experienced this?
Provided we still talking about streaming - Yes, almost the same thing here. Tried with 2 XBox 360 controllers via wireless dongle. Connected to the host everything works like a charm but connected to the client Steam would use only one of them. No matter what, controller configuration settings, beta or not. I even unlinked one 360 and plugged an old snes style crappy cablebound controller. Still the same. Only one of them at a time. Never both. I had this with two Lego games only since I own no more Coop games so I can not speak in general. Oddly the games would initially react on both 360 controllers and kick out the other one once a button pressed. So what the heck is going on here? Reading through here and similiar (some of them older) threads makes it even worse - some stating it works perfectly (xbox controllers plus lego games which is my setup), others would not even get a single controller to work.
The whole issue appears to be rather complex so hopefully on some sunny day the Steam client guys can find a way to get a grip on this.
PyroTech03 Jul 5, 2017 @ 11:47pm 
Just got this excited to try on couch with steam link..... Nothing as well for me.
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