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they fly so dont need to follow the path
they are stoppable, but i do think they appear slightly too early
pray for a strait path to start, as that makes them much more manageable
i think the flyer problem is mainly early game when player trying to route the path around HQ . flyer spawn right next to HQ. and bunker are the only effective way to kill them.
but bunker dont have very good coverage if u dont place it on +2 +3 terrrain
so..... current game doesnt encourage player to place path around HQ
it doesnt make sense if terrain around HQ doesnt get scouted first.... any military personal would have asked soldier to scout them multiple times even before setting up the HQ there.
maybe DEV could let player scout all surrounding tiles first before the first wave of attack.
or maybe change HQ weapon system that allow player to mount any turret on HQ's roof with +2 +3 mounting points
You can also use any combination of what's been suggested
thats almost certain death