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Thats great news. May i ask wheere you got that information though? Id like to try searching for japanese mods.
I got it through this big koei community http://s13.zetaboards.com/koeiwarriors/topic/7353373/1/
(last post's link) I figured I should post the link to the Koei warriors site as some users have good information on hex editing :D
Im also looking for a place to download skins. If you know any please reply.
Hmm the hex edit site you linked isnt working for me.
I see,but it's great to see that modders are working on this game,that gives me hope. And this kind of reminds me of Dark Souls II,i heard that the game has tons of bugs at release and modders has to step in and fix it,but then bandai removed them for some reason.
http://steamcommunity.com/sharedfiles/filedetails/?id=405634637
Though, there is not that much of a difference, really. UNLESS someone will redraw all the textures from beginning. But anyway, now that i know that we can use any resolution, it really helps out with skins.
http://steamcommunity.com/sharedfiles/filedetails/?id=405689677
http://steamcommunity.com/sharedfiles/filedetails/?id=405689701
That's basically... it, and well, there is no limit in texture resolution... which is good too.
That's all i found out today. heh.
However, the biggest issue now is still the fact that we have to load up texmod everytime we want these in the game. We need to figure out how Koei compress their data so we can mess with it ingame.
Hopefully more people will be interested in this game and those mods will come in the future, but now, I guess we'll settle with what we have
Also, the more textures we add in TexMod, the longer loading time will be (at the start, not in the game itself)
Hex edits might help in that, but again, not much knowledge about them yet.