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I am just wondering about it.
Instead of the devs improving things like the AI or character pop all over the screen they seem to have gone in the opposite direction and forsaken the adage "less is more". The game was never realistic in the first place but the series "improved" by ramping up the number of fodder, making the weapons even more massive and stylized, and adding flair to costumes and characters. I don't mind the idea of being able to use a second weapon but the rocks-paper-scissor style of them seemed like a pointless addition to force a player to weapon switch.
The card dealing/collecting aspect of the strategy has been separated into "stratagems" and a menu option for "rest" and "heal". Granted, the special abilities used mid battles weren't needed in the 5th they don't seem necessary here either and a lot of the effects feel rushed and look a bit out of place, the arrow one in particular having no feedback and just a slow drain on health similar to the poison gas. I also miss searching for health in dire straits but now a card instantly heals (and is infuriating when the enemies does it when "hard" combat is slowly whittling away at their health), and methodical play isn't even possible with how quickly battles will end with most of the action outside of the player character happening off-screen and just not present if witnessed by him/her.
To cut this short I'm just disappointed the direction the series has headed and glad I didn't purchase it myself, even though I thoroughly enjoyed a few of the older entries in the series.
2. Treaties in Empires 8 only last 6 months, you cannot negotiate them higher.
3. I have not found any means to start with better gear for harder modes. Completing medium, I don't have any weapons with modifiers that permit me to exist in Hard Mode.
4. You can have a kid with your wife who grows into an officer after 3 years. When your game ends you can save the kid a a new officer.
5. Assigning prefects are worthless and doesn't do anything.
6. The "battle objectives" are usually crap.
7. The "Strategems" (or Tactic Card things from 5) have improved a lot, adding new depth.
8. Items, when used are not consumed. Buying any weapon/stretegem one time gets you the thing until end of game without producing more.
You have a smaller map, there is less to achieve on the map, there are fewer goals outside the map, a lot more ramming you into battles. You can play a free officer or leave your empire (even as leader) but there is nothing to do other than gain a few worthless resources.
This is the basic sum-up so far. The game is okay, it has 1-2 advancements over 5. RoTK is still better overall.
NO LOADING SCREENS.
There is a second screen when you start a new Empire game. On that screen you spend bonus points to unlock previously earned weapons and items, and/or the ability to start with more resources and at a higher level. I only finally figured this out yesterday after reading some posts. This does help a ton.
The map is small. Everyone is ageless. Nobody dies. Battles are not fun. Everything seems like a gimmick rather than a well-integrated part of the whole.
The average gamer in 2015 is around 30 years old and is of above average intelligence. They're not doing enough to target this core demographic. Even the Romance of the Three Kingdoms games have been going downhill after X, becoming increasingly dumbed down.
This is all a shame because the Dynasty Warriors series has so much potential.
Obviously DW8:E is better than DW5:E, but relative to other games that are out today, it's just not that good. I'm having way more fun playing Romanct of the Three Kingdoms X again on my old PS2. That game actually makes you feel like part of a dynamic, living world.
I would buy RoTK 7 for PC. I have 11, I just don't play it much because it doesn't have the same "feel" - While 11 is fine, 7 is better to me.
Away from the more strategic map focus of DW5E and SW2E to a more battle mode focus in 6E.
I feel your pain,5E and SW2E gave hope that we got closer and closer to a game thats actually a mix between the Warriors series and ROTK/NA but instead we got...well Warriors with a map selection and a shallow diplomatic metagame.
To make it worse,Koei never bothered to fix the broken PSN version of SW2E...
But overall DW8E is a good game, the politicies are good, the battle system is nice, could be better with how you go god mode and one button kills thousands, other than that its beast.
Have you put a couple hours in yet? I've been wanting a decent comparison between DW5E and DW8E since I first saw this post in 2015.
As for battles, all dynasty warriors after DW6 doesn't come close to DW4 and DW5 for me but, this game is not bad. It's still very fun, it's still dynasty warriors and Lu Bu is still Lu Bu.
DW5 is harder unless You play on chaos only, that's very subjective opinion of mine.
But honestly, You need to try both to have your own opinion.
Thanks for the response. The problem is, there's not a demo for this game. The only way I could try both would be to purchase them, but I'm looking for a means to help decide on which of the two to purchase. A used copy of DW5E for PS2 isn't very cheap, and I'm not able to find a PC version in English.