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Сообщить о проблеме с переводом
Only invalid arguments, new farms are cute, new farms aren't OP if you must keep going back to your base every day to keep them alive you SHOULD BE REWARD with great resources but GIANTS crops only give 2 vegetables and 75% chance of third one, how this is overpowered? i can literraly go in a spider biome and get 40 monster meat, feed to a bird or use berries to do thousands of food, nobody in this game die to starvation unless you're playing warly who has a refresh delay of 15 minutes to eat again and 130% hunger drain.
Increase farm dificult? they did this new farm because nobody used the old one the cust was so high that just having a berrie bush farm was so much better than a real farm.
New farm ins't hard after you grow each vegetable you get a insight of how they work and people always used wikipedia to play DST, we only got cook book some updates ago and before that we had to remeber everth dish so cooking is literraly harder than farming cus you have to waste resources to try a dish and then learn, when you plant you always get something good since weeds are usefull to some dishes and buffs.
Cmon they literraly destroyed wicker powers to bring a new farm system and now people are complaining about the farm? but nobody complained about the wicker nerf right? bs.
Not a bad idea at all. I could afford, say, 20 euro for a treeguard or deerclops ugly sweater sized XXXXL. :)
I dunno about XXXXL, im on a health drive at the moment so large will probably be hanging off by new year.
A tried and tested idea right, couldnt fail. Sony and Sega already do xmas knitwear along those lines and there very popular.