Don't Starve Together

Don't Starve Together

Dec 15, 2020 @ 9:57am
"Reap What You Sow" Update Now Available!
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Showing 61-75 of 120 comments
Mickmane Dec 16, 2020 @ 8:07am 
Originally posted by SeansShow:
Originally posted by Mickmane:

Not a bad idea at all. I could afford, say, 20 euro for a treeguard or deerclops ugly sweater sized XXXXL. :)

I dunno about XXXXL, im on a health drive at the moment so large will probably be hanging off by new year.

Well, they could offer different sizes, you get M or S, which would at best fit my big toes. :)

I don't mind baggy clothing, even if I lose my surplus kilos, I'd still want XXXXL. :)

If they make it 100% cotton, instead of sheep wool, I'd even pay 40 euro! (Sorry, can't afford big sums.)

I don't have online money beyond Steam wallet, so they'd have to make payment via wiring (in advance or after receiving the bill) available.

If they don't feel like it, how about making the knitting pattern available? Give me a few years, and I'll make one jumper myself. :)
SeansShow Dec 16, 2020 @ 8:19am 
True, there's something comforting in the winter about oversized clothes.

I like the knitting pattern idea, could be a community competition or simply something nice for the community to share with each other. Payday of all games did this one year with papercraft, people loved it, the nice people did anyway ;)
Mickmane Dec 16, 2020 @ 8:27am 
Originally posted by SeansShow:
True, there's something comforting in the winter about oversized clothes.

I like the knitting pattern idea, could be a community competition or simply something nice for the community to share with each other. Payday of all games did this one year with papercraft, people loved it, the nice people did anyway ;)

That reminds me of some competition years and years ago in Spiral Knights, I forgot the details, but I baked an ok-ish Snarbolax. :)

If Klei want to make it a competition, I could at best make a sweater for a tiny teddy before whatever the deadline will be; I'm not that fast a knitter. :) (I do have amazing dark blue and neon green wool though, plus some random brownish types.)

Edit: Maybe I could make a kind of teddy DST monster/character with the jumper knitted into it already. (I know how to knit teddies, I'd just have to adjust the head and arms and stuff to fit something from DST.)
Last edited by Mickmane; Dec 16, 2020 @ 8:31am
localalex Dec 16, 2020 @ 1:34pm 
Originally posted by Lord Cafe:
Originally posted by localalex:
Klei. I like a lot of the changes and the new farms seem interesting, but I really liked the old farms. They are really fun because you can set them up then leave for a while or do other stuff while they grow. They seemed fairly balanced in difficulty in a way that the new farms just are not balanced. The new ones seem to yield way way more resources which takes away from the scrappy survival feeling. Why get food any other way when farms are waaay overpowered. They also are pretty complex for newer players, who wont want to dive right in to the extremely complex seed management. Finally and this is actually pretty important, The new farms look terrible. It's just a huge gross patch of dirt. I loved the improved farms little white fences, and the way you could organize them to look like a little cute garden. The new ones are interesting, but my suggestions are as follows

* Add normal farms back. Even if you keep the new ones I really liked the old ones pls

* Make the new farms look nicer, the plots are kinda ugly right now

* Make the new farms cost more, considering how powerful they are, I think they are too easy to craft

- If anyone at Klei reads this, I really love your game, these are just some suggested improvements

Thanks

Only invalid arguments, new farms are cute, new farms aren't OP if you must keep going back to your base every day to keep them alive you SHOULD BE REWARD with great resources but GIANTS crops only give 2 vegetables and 75% chance of third one, how this is overpowered? i can literraly go in a spider biome and get 40 monster meat, feed to a bird or use berries to do thousands of food, nobody in this game die to starvation unless you're playing warly who has a refresh delay of 15 minutes to eat again and 130% hunger drain.

Increase farm dificult? they did this new farm because nobody used the old one the cust was so high that just having a berrie bush farm was so much better than a real farm.

New farm ins't hard after you grow each vegetable you get a insight of how they work and people always used wikipedia to play DST, we only got cook book some updates ago and before that we had to remeber everth dish so cooking is literraly harder than farming cus you have to waste resources to try a dish and then learn, when you plant you always get something good since weeds are usefull to some dishes and buffs.

Cmon they literraly destroyed wicker powers to bring a new farm system and now people are complaining about the farm? but nobody complained about the wicker nerf right? bs.

You make a pretty good argument about about the new farm for new players, I agree that this is meant to be a tough and uncompromising survival game, so hand holding does take away from that experience. I also really loved wasting a bunch of resources to figure out new dishes without the cookbook, I liked that a lot. On the point about how farms should not be more difficult I really don't agree. It seems like a separate problem that the old farms didn't produce as much as the berry bushes or monster meat/birdcage (and I actually think the bird is a little too powerful as well.) The new farm just costs a few boards and rope for FOUR farm plots which all hold nine spots. It's almost easier to make enough plots for 36 seeds then it was to make enough for 1 seed before. That seems like a really large upgrade to me. The berry bush problem is fair but honestly if you really wanted to, you could just make a webber nest in a spider/rock biome and live forever, but that isn't all that fun. Maybe they could take the berry bushes down a notch? I don't know, I'm not a big fan of berry bushes, honestly. I prefer to make a variety of meals as apposed to just eating berry's or meatballs all the time. But the yield of these new farms seem to be a little much. It isn't ruining the game for me, I just felt like it was making me not even remotely worry about food, which I didn't love. And yeah they do not look cute, It's literally just a pile of dirt. The new plants are awesome and the heavy ones seem neat, but the farms? Come on, It looks like some boring industrial farm plot. Maybe they could just add a skin for it? Or add some of the posts like in the old farms. Or some other interesting new creative effect, I know Klei is definitely creative. It's funny but that would make a big difference to me if they looked better. I actually like the new farms, The old ones were getting a little dull after a couple seasons. I just don't think they look great, and they give you a little much without punishing you enough. I haven't played much with the bugs that come when you don't take care of your crops but that is a brilliant idea, and I hope they come up with more stuff like that. Honestly considering everything, I think the update was a definite plus (Also wicker needed nerfing, The "only ten farms thing" is annoying, but I get it, she's still good.)
R I K U P A N Dec 16, 2020 @ 2:39pm 
Thanks for the spools!:MerryPugmas:
Last edited by R I K U P A N; Dec 16, 2020 @ 2:39pm
bombazook Dec 16, 2020 @ 5:31pm 
I was waiting for Wicker update for so long (1.7K+ hours / ~1.5K as Wicker). It was fun to help newbies to survive on public servers using a bit imbalanced ability to grow lots of food. I had no fun of fighting bosses, exploring ruins etc. I had fun from organizing, feeding, geometric placement and making resource production automatic. I'm going to drop DST permanently after this weird update. :steamsad:
明天再努力吧 Dec 16, 2020 @ 11:59pm 
Originally posted by 枫影秀:
鸟不吃蛋了QAQ但它吃生怪物肉了!
永动机没了
Xeyla Death Dec 17, 2020 @ 7:14am 
Thank you for the spools
bloopah Dec 17, 2020 @ 4:02pm 
music has the gorge leitmotif because of course it does
CoeusMaze Dec 17, 2020 @ 4:17pm 
This update was meant to encourage people to plant more, but somehow discourages people to do so for now.
vals Dec 17, 2020 @ 7:42pm 
Woah nice
I do not like. it breaks the balance and doesn't fit the game. is it possible to somehow change the version of the game?
skeb Dec 19, 2020 @ 6:30am 
Originally posted by Łukasz8:
I do not like. it breaks the balance and doesn't fit the game. is it possible to somehow change the version of the game?
That's the point of DST. it doesn't want to make you feel comfortable.
杜浥尘 Dec 19, 2020 @ 9:34am 
糟糕透的更新,之前种植的乐趣全无,:steamsad:不想玩了。
lostjuny Dec 19, 2020 @ 8:34pm 
the new farming is awful
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