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Well, they could offer different sizes, you get M or S, which would at best fit my big toes. :)
I don't mind baggy clothing, even if I lose my surplus kilos, I'd still want XXXXL. :)
If they make it 100% cotton, instead of sheep wool, I'd even pay 40 euro! (Sorry, can't afford big sums.)
I don't have online money beyond Steam wallet, so they'd have to make payment via wiring (in advance or after receiving the bill) available.
If they don't feel like it, how about making the knitting pattern available? Give me a few years, and I'll make one jumper myself. :)
I like the knitting pattern idea, could be a community competition or simply something nice for the community to share with each other. Payday of all games did this one year with papercraft, people loved it, the nice people did anyway ;)
That reminds me of some competition years and years ago in Spiral Knights, I forgot the details, but I baked an ok-ish Snarbolax. :)
If Klei want to make it a competition, I could at best make a sweater for a tiny teddy before whatever the deadline will be; I'm not that fast a knitter. :) (I do have amazing dark blue and neon green wool though, plus some random brownish types.)
Edit: Maybe I could make a kind of teddy DST monster/character with the jumper knitted into it already. (I know how to knit teddies, I'd just have to adjust the head and arms and stuff to fit something from DST.)
You make a pretty good argument about about the new farm for new players, I agree that this is meant to be a tough and uncompromising survival game, so hand holding does take away from that experience. I also really loved wasting a bunch of resources to figure out new dishes without the cookbook, I liked that a lot. On the point about how farms should not be more difficult I really don't agree. It seems like a separate problem that the old farms didn't produce as much as the berry bushes or monster meat/birdcage (and I actually think the bird is a little too powerful as well.) The new farm just costs a few boards and rope for FOUR farm plots which all hold nine spots. It's almost easier to make enough plots for 36 seeds then it was to make enough for 1 seed before. That seems like a really large upgrade to me. The berry bush problem is fair but honestly if you really wanted to, you could just make a webber nest in a spider/rock biome and live forever, but that isn't all that fun. Maybe they could take the berry bushes down a notch? I don't know, I'm not a big fan of berry bushes, honestly. I prefer to make a variety of meals as apposed to just eating berry's or meatballs all the time. But the yield of these new farms seem to be a little much. It isn't ruining the game for me, I just felt like it was making me not even remotely worry about food, which I didn't love. And yeah they do not look cute, It's literally just a pile of dirt. The new plants are awesome and the heavy ones seem neat, but the farms? Come on, It looks like some boring industrial farm plot. Maybe they could just add a skin for it? Or add some of the posts like in the old farms. Or some other interesting new creative effect, I know Klei is definitely creative. It's funny but that would make a big difference to me if they looked better. I actually like the new farms, The old ones were getting a little dull after a couple seasons. I just don't think they look great, and they give you a little much without punishing you enough. I haven't played much with the bugs that come when you don't take care of your crops but that is a brilliant idea, and I hope they come up with more stuff like that. Honestly considering everything, I think the update was a definite plus (Also wicker needed nerfing, The "only ten farms thing" is annoying, but I get it, she's still good.)