Don't Starve Together

Don't Starve Together

stultus3 Jul 13, 2024 @ 8:38am
Dedicated server failed to start
Made a dedicated server for me and my friend. Tried launching the server a week later, but it wouldn't start and I got that message. It turns out my other save file (2200+ days) also won't launch. I can create a new server and that launches just fine (it re-launches as well), and I can join other servers.

I've tried everything I can think of to try to fix this server launching issue, including:

--Going into my antivirus to allow DST and Steam apps
--Unsubscribing from all my mods (I only used 4 client mods), manually deleting them in the files, and then verifying the integrity of the game files
--Removing the files (boot_modindex, cached_userid, modindex, profile, shardindex, shardindex_time) from Cluster_#/Master/save (since I saw that as a possible solution from a different post)
--Checking/ trying multiple wifi connections

I've got no idea what else I can try, so any help would be appreciated
< >
Showing 1-4 of 4 comments
drinkmetogrow Jul 13, 2024 @ 9:08am 
You can take a look at the crash log to find out what's causing the problem:

"client_log.txt" from Documents\Klei\DoNotStarveTogether"

------------------------------------------------

If you aren't sure how to read it, or what to look for, simply copy/paste the log here.

If it's rather lengthy, break it up into multiple posts.
stultus3 Jul 13, 2024 @ 9:18am 
[00:00:00]:
System Memory:
Memory Load: 92%
Available Physical Memory: 628m/7966m
Available Page File: 12926m/25102m
Available Virtual Memory: 134213452m/134217727m
Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
Peak Working Set Size: 34m
Working Set Size: 34m
Quota Peak Page Pool Usage: 259k
Quota Page Pool Usage: 257k
Quota Peak Non Paged Pool Usage:19k
Quota Non Paged Pool Usage: 19k
Page File Usage: 6m
Peak Page File Usage: 6m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/
[00:00:00]: Starting Up
[00:00:00]: Version: 620148
[00:00:00]: Current time: Sat Jul 13 12:15:32 2024

[00:00:00]: Don't Starve Together: 620148 WIN32_STEAM
[00:00:00]: Build Date: 2770
[00:00:00]: Mode: 64-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments:
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: Steam AppBuildID: 14994548
[00:00:00]: ....Done
[00:00:00]: PersistUserStorage is now APP:Klei//DoNotStarveTogether/138839211/
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (14076)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: ProfileIndex:2.65
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: THREAD - started 'IC' (3336)
[00:00:00]: Texture Streaming: ENABLED
[00:00:00]: Texture Streaming: DISABLED
[00:00:00]: Threaded Renderer: ENABLED
[00:00:00]: THREAD - started 'SimUpdateThread' (17528)
[00:00:00]: THREAD - started 'RenderThread' (696)
[00:00:01]: [Connect] PendingConnection::Reset(true)
[00:00:01]: Platform: 1
[00:00:01]: Network tick rate: U=15(2), D=0
[00:00:01]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin64\dontstarve_steam_x64.exe is enabled in the firewall.
[00:00:01]: WindowsFirewall - Application already authorized
[00:00:01]: THREAD - started 'StreamInput' (9684)
[00:00:01]: loaded ping_cache
[00:00:01]: Offline user ID: OU_76561198099104939
[00:00:01]: Cached userid loaded:
[00:00:01]: SteamID: 76561198099104939
[00:00:01]: THREAD - started 'AsynTextureLoadthread' (13880)
[00:00:01]: THREAD - started 'AsynTextureLoadthread' (3984)
[00:00:01]: HardwareStats:
OS
name Microsoft Windows 11 Home
version 10.0.22631
platformSpecific SP 0.0
architecture 64-bit
CPU
clockSpeed 2208
name Intel(R) Core(TM) i7-10870H CPU @ 2.20GHz
manufacturer GenuineIntel
numCores 8
features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
RAM
megsOfRam 8192
GPU
megsOfRam 1024
videoModeDescription 1920 x 1080 x 4294967296 colors
name Intel(R) UHD Graphics
driverVersion 31.0.101.2127
driverDate 20231113000000.000000-000
refreshRate 60

[00:00:01]: cGame::InitializeOnMainThread
[00:00:01]: WindowManager::Initialize
[00:00:01]: CreateWindow: Requesting 1920,1080 - 5/6/5 - -1/-1/-1 - 0
[00:00:02]: CreateEGLContext: 12 configs found
[00:00:02]: 0: 8/8/8 - 0/ 0/ 0 - 0
[00:00:02]: 1: 8/8/8 - 0/16/ 0 - 0
[00:00:02]: 2: 8/8/8 - 0/24/ 0 - 0
[00:00:02]: 3: 8/8/8 - 0/24/ 8 - 0
[00:00:02]: 4: 5/5/5 - 0/ 0/ 0 - 0
[00:00:02]: 5: 5/5/5 - 0/16/ 0 - 0
[00:00:02]: 6: 5/5/5 - 0/24/ 0 - 0
[00:00:02]: 7: 5/5/5 - 0/24/ 8 - 0
[00:00:02]: 8: 8/8/8 - 8/ 0/ 0 - 0
[00:00:02]: 9: 8/8/8 - 8/16/ 0 - 0
[00:00:02]: 10: 8/8/8 - 8/24/ 0 - 0
[00:00:02]: 11: 8/8/8 - 8/24/ 8 - 0
[00:00:02]: WindowManager::SetFullscreen(0, 1920, 1080, 60)
[00:00:02]: THREAD - started 'WindowsInputManager' (19156)
[00:00:02]: GLInfo
[00:00:02]: ~~~~~~
[00:00:02]: GL_VENDOR: Google Inc.
[00:00:02]: GL_RENDERER: ANGLE (NVIDIA GeForce RTX 3050 Laptop GPU)
[00:00:02]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:02]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:02]: OpenGL extensions (20, 20):
[00:00:02]: GL_ANGLE_depth_texture
[00:00:02]: GL_ANGLE_framebuffer_blit
[00:00:02]: GL_ANGLE_framebuffer_multisample
[00:00:02]: GL_ANGLE_instanced_arrays
[00:00:02]: GL_ANGLE_pack_reverse_row_order
[00:00:02]: GL_ANGLE_texture_compression_dxt3
[00:00:02]: GL_ANGLE_texture_compression_dxt5
[00:00:02]: GL_ANGLE_texture_usage
[00:00:02]: GL_ANGLE_translated_shader_source
[00:00:02]: GL_EXT_read_format_bgra
[00:00:02]: GL_EXT_robustness
[00:00:02]: GL_EXT_texture_compression_dxt1
[00:00:02]: GL_EXT_texture_format_BGRA8888
[00:00:02]: GL_EXT_texture_storage
[00:00:02]: GL_OES_get_program_binary
[00:00:02]: GL_OES_packed_depth_stencil
[00:00:02]: GL_OES_rgb8_rgba8
[00:00:02]: GL_OES_standard_derivatives
[00:00:02]: GL_OES_texture_float_linear
[00:00:02]: GL_OES_texture_npot
[00:00:02]: GL_MAX_TEXTURE_SIZE = 16384
[00:00:02]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:02]: GL_MAX_RENDERBUFFER_SIZE = 16384
[00:00:02]: GL_MAX_VIEWPORT_DIMS = 16384, 16384
[00:00:02]: GL_MAX_VARYING_VECTORS = 10
[00:00:02]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:02]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:02]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:02]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:02]: 4 compressed texture formats
[00:00:02]: texture format 0x83f0
[00:00:02]: texture format 0x83f1
[00:00:02]: texture format 0x83f2
[00:00:02]: texture format 0x83f3
[00:00:04]: Renderer initialize: Okay
[00:00:04]: AnimManager initialize: Okay
[00:00:04]: Buffers initialize: Okay
[00:00:04]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:04]: GameSpecific initialize: Okay
[00:00:04]: cGame::StartPlaying
[00:00:04]: AppVersion::GetArchitecture() x64
[00:00:04]: LOADING LUA
[00:00:04]: DoLuaFile scripts/main.lua
[00:00:04]: DoLuaFile loading buffer scripts/main.lua
[00:00:05]: taskgrouplist: default Together
[00:00:05]: taskgrouplist: classic Classic
[00:00:05]: taskgrouplist: cave_default Underground
[00:00:05]: taskgrouplist: lavaarena_taskset The Forge
[00:00:05]: taskgrouplist: quagmire_taskset The Gorge
[00:00:05]: Running main.lua

[00:00:05]: loaded modindex
[00:00:05]: ModIndex: Beginning normal load sequence.

[00:00:05]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:10]: LOADING LUA SUCCESS
[00:00:11]: PlayerDeaths loaded morgue 6387
[00:00:11]: PlayerHistory loaded player_history (v2) len:202
[00:00:11]: ServerPreferences loaded server_preferences 2
[00:00:11]: ConsoleScreenSettings loaded consolescreen 1075
[00:00:11]: bloom_enabled false
[00:00:11]: EnableShadeRenderer: true
[00:00:11]: loaded saveindex
[00:00:11]: loaded shardsaveindex
[00:00:11]: OnFilesLoaded()
[00:00:11]: OnUpdatePurchaseStateComplete
[00:00:11]: Klump load on boot started.
[00:00:11]: Klump files loaded: 0
[00:00:13]: Load FE
[00:00:14]: Load FE: done
[00:00:14]: THREAD - started 'FilesExistAsyncThread' (29540)
[00:00:14]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/138839211/client_save/blocklist.txt (Failure)
[00:00:14]: FilesExistAsyncThread started (25046 files)...
[00:00:14]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/138839211/client_save/adminlist.txt (Failure)
[00:00:14]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/138839211/client_save/whitelist.txt (Failure)
[00:00:14]: [MOTD] Downloading info from https://motd.klei.com/motd.json/?game=dst&platform=STEAM&locale=US&lang=english&version=620148
[00:00:14]: Check for write access: TRUE
[00:00:14]: Check for read access: TRUE
[00:00:14]: Available disk space for save files: 59478 MB
[00:00:14]: ModIndex: Load sequence finished successfully.
[00:00:14]: Reset() returning
[00:00:15]: Do AutoLogin
[00:00:15]: [Steam] Auth Session Ticket requested...
[00:00:15]: [MOTD] Done Loading.
[00:00:15]: [Steam] Got Auth Session Ticket
[00:00:16]: [200] Account Communication Success (3)
[00:00:16]: Logging in as KU_UA796J5U
[00:00:17]: There is no active event to get the status of.
[00:00:17]: could not load pending_keyvalues_prod
[00:00:18]: loaded inventory_cache_prod
[00:00:18]: using inventory state token from cached file
[00:00:18]: saved APP:Klei//DoNotStarveTogether/138839211/client_save/inventory_cache_prod
[00:00:18]: saved APP:Klei//DoNotStarveTogether/138839211/client_save/inventory_cache_prod_sig
[00:00:19]: [Workshop] ItemQuery got this many results: 0, matching: 0
[00:00:19]: [Workshop] ModQuery got 0 results
[00:00:19]: [Workshop] ItemQuery finished all queries, moving to download phase
[00:00:19]: [Workshop] ItemQuery finished downloading everything
[00:00:23]: ... FilesExistAsyncThread complete
[00:00:28]: Getting top mod details...
[00:00:28]: Frontend-Unloading mod 'all'.
[00:00:28]: GOT top mod details...50
[00:00:28]: [Workshop] ItemQuery got this many results: 0, matching: 0
[00:00:28]: [Workshop] ModQuery got 0 results
[00:00:28]: [Workshop] ItemQuery finished all queries, moving to download phase
[00:00:28]: [Workshop] ItemQuery finished downloading everything
[00:00:28]: [Workshop] ItemQuery got this many results: 0, matching: 0
[00:00:28]: [Workshop] ModQuery got 0 results
[00:00:28]: [Workshop] ItemQuery finished all queries, moving to download phase
[00:00:28]: [Workshop] ItemQuery finished downloading everything
[00:00:29]: [IPC] Signal 'DST_Master_Starting' created #0000000000000E80
[00:00:29]: [IPC] Clearing pending signals #0000000000000E80...
[00:00:29]: [IPC] Registering handler for signal #0000000000000E80
[00:00:29]: [IPC] Handle #0000000000000E80 added to the Eventhandles
[00:00:29]: [IPC] Signal 'DST_Master_WorldGen' created #0000000000000E5C
[00:00:29]: [IPC] Clearing pending signals #0000000000000E5C...
[00:00:29]: [IPC] Registering handler for signal #0000000000000E5C
[00:00:29]: [IPC] Handle #0000000000000E5C added to the Eventhandles
[00:00:29]: [IPC] Signal 'DST_Master_Ready' created #0000000000000F1C
[00:00:29]: [IPC] Clearing pending signals #0000000000000F1C...
[00:00:29]: [IPC] Registering handler for signal #0000000000000F1C
[00:00:29]: [IPC] Handle #0000000000000F1C added to the Eventhandles
[00:00:29]: [IPC] Signal 'DST_Master_ErrPort' created #0000000000000E34
[00:00:29]: [IPC] Clearing pending signals #0000000000000E34...
[00:00:29]: [IPC] Registering handler for signal #0000000000000E34
[00:00:29]: [IPC] Handle #0000000000000E34 added to the Eventhandles
[00:00:29]: [IPC] Signal 'DST_Master_ErrStartup' created #0000000000000CF0
[00:00:29]: [IPC] Clearing pending signals #0000000000000CF0...
[00:00:29]: [IPC] Registering handler for signal #0000000000000CF0
[00:00:29]: [IPC] Handle #0000000000000CF0 added to the Eventhandles
[00:00:29]: [IPC] Signal 'DST_Master_Kill' created #0000000000000E98
[00:00:29]: [IPC] Clearing pending signals #0000000000000E98...
[00:00:29]: [IPC] Signal 'DST_Master_ShutdownNoSave' created #0000000000000F08
[00:00:29]: [IPC] Clearing pending signals #0000000000000F08...
[00:00:29]: [IPC] Signal 'DST_Secondary_Starting' created #0000000000000E74
[00:00:29]: [IPC] Clearing pending signals #0000000000000E74...
[00:00:29]: [IPC] Registering handler for signal #0000000000000E74
[00:00:29]: [IPC] Handle #0000000000000E74 added to the Eventhandles
[00:00:29]: [IPC] Signal 'DST_Secondary_WorldGen' created #0000000000000D68
[00:00:29]: [IPC] Clearing pending signals #0000000000000D68...
[00:00:29]: [IPC] Registering handler for signal #0000000000000D68
[00:00:29]: [IPC] Handle #0000000000000D68 added to the Eventhandles
[00:00:29]: [IPC] Signal 'DST_Secondary_Ready' created #0000000000000EA8
[00:00:29]: [IPC] Clearing pending signals #0000000000000EA8...
[00:00:29]: [IPC] Registering handler for signal #0000000000000EA8
[00:00:29]: [IPC] Handle #0000000000000EA8 added to the Eventhandles
[00:00:29]: [IPC] Signal 'DST_Secondary_ErrPort' created #0000000000000ECC
[00:00:29]: [IPC] Clearing pending signals #0000000000000ECC...
[00:00:29]: [IPC] Registering handler for signal #0000000000000ECC
[00:00:29]: [IPC] Handle #0000000000000ECC added to the Eventhandles
[00:00:29]: [IPC] Signal 'DST_Secondary_ErrStartup' created #0000000000000F20
[00:00:29]: [IPC] Clearing pending signals #0000000000000F20...
[00:00:29]: [IPC] Registering handler for signal #0000000000000F20
[00:00:29]: [IPC] Handle #0000000000000F20 added to the Eventhandles
[00:00:29]: [IPC] Signal 'DST_Secondary_Kill' created #0000000000000E44
[00:00:29]: [IPC] Clearing pending signals #0000000000000E44...
[00:00:29]: [IPC] Signal 'DST_Secondary_ShutdownNoSave' created #0000000000000F24
[00:00:29]: [IPC] Clearing pending signals #0000000000000F24...
[00:00:41]: [IPC] Received DST_Secondary Starting signal !
[00:00:42]: [IPC] Received DST_Master Starting signal !
[00:01:16]: [IPC] Received DST_Master Ready signal !
[00:01:17]: [Error] Dedicated server process terminated prematurely.
[00:01:17]: [IPC] Sending signal... #0000000000000E98
[00:01:20]: [IPC] Unregistering handler for signal #0000000000000E80
[00:01:20]: [IPC] Unregistering handler for signal #0000000000000E5C
[00:01:20]: [IPC] Unregistering handler for signal #0000000000000F1C
[00:01:20]: [IPC] Unregistering handler for signal #0000000000000E34
[00:01:20]: [IPC] Unregistering handler for signal #0000000000000CF0
[00:01:20]: [IPC] Unregistering handler for signal #0000000000000E74
[00:01:20]: [IPC] Unregistering handler for signal #0000000000000D68
[00:01:20]: [IPC] Unregistering handler for signal #0000000000000EA8
[00:01:20]: [IPC] Unregistering handler for signal #0000000000000ECC
[00:01:20]: [IPC] Unregistering handler for signal #0000000000000F20
[00:01:20]: [Workshop] ItemQuery got this many results: 0, matching: 0
[00:01:20]: [Workshop] ModQuery got 0 results
[00:01:20]: [Workshop] ItemQuery finished all queries, moving to download phase
[00:01:20]: [Workshop] ItemQuery finished downloading everything
[00:01:20]: [Workshop] ItemQuery got this many results: 0, matching: 0
[00:01:20]: [Workshop] ModQuery got 0 results
[00:01:20]: [Workshop] ItemQuery finished all queries, moving to download phase
[00:01:20]: [Workshop] ItemQuery finished downloading everything
[00:01:21]: [Workshop] CancelDownloads for all pending downloads
[00:01:21]: [Workshop] ItemQuery got this many results: 0, matching: 0
[00:01:21]: [Workshop] ModQuery got 0 results
[00:01:21]: [Workshop] ItemQuery finished all queries, moving to download phase
[00:01:21]: [Workshop] ItemQuery finished downloading everything
[00:01:21]: [Workshop] ItemQuery got this many results: 0, matching: 0
[00:01:21]: [Workshop] ModQuery got 0 results
[00:01:21]: [Workshop] ItemQuery finished all queries, moving to download phase
[00:01:21]: [Workshop] ItemQuery finished downloading everything
[00:01:22]: Frontend-Unloading mod 'all'.
[00:01:23]: [Workshop] ItemQuery got this many results: 0, matching: 0
[00:01:23]: [Workshop] ModQuery got 0 results
[00:01:23]: [Workshop] ItemQuery finished all queries, moving to download phase
[00:01:23]: [Workshop] ItemQuery finished downloading everything
[00:01:25]: [Workshop] CancelDownloads for all pending downloads
[00:01:25]: Collecting garbage...
[00:01:25]: lua_gc took 0.08 seconds
[00:01:25]: ~ShardLuaProxy()
[00:01:25]: ~cEventLeaderboardProxy()
[00:01:25]: ~ItemServerLuaProxy()
[00:01:25]: ~InventoryLuaProxy()
[00:01:25]: ~NetworkLuaProxy()
[00:01:25]: ~SimLuaProxy()
[00:01:25]: [Workshop] CancelDownloads for all pending downloads
[00:01:25]: lua_close took 0.11 seconds
[00:01:25]: [Workshop] CancelDownloads for all pending downloads
[00:01:25]: [Steam] Auth ticket cancelled
[00:01:26]: CurlRequestManager::ClientThread::Main() complete
[00:01:26]: HttpClient2 discarded 0 callbacks.
[00:01:26]: Shutting down
drinkmetogrow Jul 13, 2024 @ 9:56am 
APP:Klei//DoNotStarveTogether/138839211/client_save/blocklist.txt (Failure)
[00:00:14]: FilesExistAsyncThread started (25046 files)...
[00:00:14]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/138839211/client_save/adminlist.txt (Failure)
[00:00:14]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/138839211/client_save/whitelist.txt (Failure)
drinkmetogrow Jul 13, 2024 @ 9:56am 
^Those are blocklist/admin/whitelist errors.

---------------------

-To fix the block/whitelist error:

-Make sure that DST is allowed/whitelisted on any anti-virus software that you're using (as well as on your modem/router).

--------------------

-To fix the Admin error:

-Make sure that you're signed in as Admin (on both PC and Steam).

---------------------

*After doing all of the above, relaunch the game, and see if that corrects the issues (restarting your PC might also be necessary).
< >
Showing 1-4 of 4 comments
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Date Posted: Jul 13, 2024 @ 8:38am
Posts: 4