Don't Starve Together

Don't Starve Together

Josedx9 May 17, 2021 @ 8:18pm
Game crashes when creating or joining an server
I have a friend who plays DST with steam family to try the game and if he likes it, buy it.
But when creating a server or entering one, the game crashes.
Which is strange to me since his computer is better than mine and I run DST perfectly.
Does anyone know why it happens?
Last edited by Josedx9; May 17, 2021 @ 9:47pm
< >
Showing 1-15 of 36 comments
Josedx9 May 18, 2021 @ 11:12am 
bump
Wariat117 May 18, 2021 @ 3:04pm 
if he is playing and you start anything on steam then friend should get message "you have only 5 minutes to close the game" and if he doesn't... the steam force closes the game

if it's not about this... then maybe there will be info in the logs? But I don't know where they are so you would need to wait for someone who remembers the location
drinkmetogrow May 18, 2021 @ 8:55pm 
The only way to know for sure is by checking the crash/game log.

If you're neither of you are sure how to read them/what to look.. for just have them copy/paste their crash log here; and we'll be able to find out what's causing the issue.

The log can be found here:

"client_log.txt" from Documents\Klei\DoNotStarveTogether"

If it's rather lengthy, simply break it up into several posts.
Josedx9 May 18, 2021 @ 9:46pm 
This is my friend's client_log:
[00:00:00]:
System Memory:
Memory Load: 65%
Available Physical Memory: 1365m/3964m
Available Page File: 3522m/7292m
Available Virtual Memory: 3962m/4095m
Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
Peak Working Set Size: 32m
Working Set Size: 32m
Quota Peak Page Pool Usage: 239k
Quota Page Pool Usage: 237k
Quota Peak Non Paged Pool Usage:20k
Quota Non Paged Pool Usage: 19k
Page File Usage: 5m
Peak Page File Usage: 5m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/
[00:00:00]: Starting Up
[00:00:00]: Version: 464301
[00:00:00]: Current time: Tue May 18 23:34:24 2021

[00:00:00]: Don't Starve Together: 464301 WIN32_STEAM
[00:00:00]: Build Date: 6264
[00:00:00]: Mode: 32-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments:
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: Steam AppBuildID: 6713965
[00:00:00]: ....Done
[00:00:00]: PersistUserStorage is now APP:Klei//DoNotStarveTogether/1187488937/
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (2408)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:01]: Mounting file system databundles/shaders.zip successful.
[00:00:01]: Mounting file system databundles/fonts.zip successful.
[00:00:01]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:01]: Mounting file system databundles/bigportraits.zip successful.
[00:00:01]: Mounting file system databundles/images.zip successful.
[00:00:01]: Mounting file system databundles/scripts.zip successful.
[00:00:01]: Texture Streaming: ENABLED
[00:00:01]: Threaded Renderer: ENABLED
[00:00:01]: ProfileIndex:15.31
[00:00:01]: THREAD - started 'SimUpdateThread' (7928)
[00:00:01]: THREAD - started 'RenderThread' (7360)
[00:00:01]: [Connect] PendingConnection::Reset(true)
[00:00:01]: THREAD - started 'Ping Job Thread' (4208)
[00:00:01]: Platform: 1
[00:00:01]: Network tick rate: U=15(2), D=0
[00:00:01]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall.
[00:00:01]: WindowsFirewall - Application already authorized
[00:00:01]: THREAD - started 'StreamInput' (7736)
[00:00:01]: loaded ping_cache
[00:00:01]: Offline user ID: OU_76561199147754665
[00:00:01]: SteamID: 76561199147754665
[00:00:01]: THREAD - started 'AsynTextureLoadthread' (1380)
[00:00:01]: THREAD - started 'AsynTextureLoadthread' (7476)
Josedx9 May 18, 2021 @ 9:46pm 
[00:00:01]: HardwareStats:
OS
name Microsoft Windows 10 Pro
version 10.0.19042
architecture 64 bits
platformSpecific SP 0.0
CPU
numCores 2
features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42
name Intel(R) Pentium(R) Gold G5400 CPU @ 3.70GHz
manufacturer GenuineIntel
clockSpeed 3696
RAM
megsOfRam 4096
GPU
name Intel(R) UHD Graphics 610
driverDate 20200905000000.000000-000
megsOfRam 1024
refreshRate 75
videoModeDescription 1280 x 1024 x 4294967296 colores
driverVersion 27.20.100.8681

[00:00:01]: cGame::InitializeOnMainThread
[00:00:01]: WindowManager::Initialize
[00:00:01]: CreateWindow: Requesting 1280,961 - 5/6/5 - -1/-1/-1 - 0
[00:00:02]: CreateEGLContext: 16 configs found
[00:00:02]: 0: 8/8/8 - 0/ 0/ 0 - 0
[00:00:02]: 1: 8/8/8 - 0/16/ 0 - 0
[00:00:02]: 2: 8/8/8 - 0/24/ 0 - 0
[00:00:02]: 3: 8/8/8 - 0/24/ 8 - 0
[00:00:02]: 4: 5/5/5 - 0/ 0/ 0 - 0
[00:00:02]: 5: 5/5/5 - 1/ 0/ 0 - 0
[00:00:02]: 6: 5/5/5 - 0/16/ 0 - 0
[00:00:02]: 7: 5/5/5 - 1/16/ 0 - 0
[00:00:02]: 8: 5/5/5 - 0/24/ 0 - 0
[00:00:02]: 9: 5/5/5 - 1/24/ 0 - 0
[00:00:02]: 10: 5/5/5 - 0/24/ 8 - 0
[00:00:02]: 11: 5/5/5 - 1/24/ 8 - 0
[00:00:02]: 12: 8/8/8 - 8/ 0/ 0 - 0
[00:00:02]: 13: 8/8/8 - 8/16/ 0 - 0
[00:00:02]: 14: 8/8/8 - 8/24/ 0 - 0
[00:00:02]: 15: 8/8/8 - 8/24/ 8 - 0
Josedx9 May 18, 2021 @ 9:46pm 
[00:00:02]: RestoreWindowPosition
[00:00:02]: Saved Client Pos (0 x 23)
[00:00:02]: Adjusted Window Pos (-8 x -8)
[00:00:02]: EnsureWindowOnScreen
[00:00:02]: All good.
[00:00:03]: GLInfo
[00:00:03]: ~~~~~~
[00:00:03]: GL_VENDOR: Google Inc.
[00:00:03]: GL_RENDERER: ANGLE (Intel(R) UHD Graphics 610)
[00:00:03]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:03]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:03]: THREAD - started 'WindowsInputManager' (1864)
[00:00:03]: OpenGL extensions (20, 20):
[00:00:03]: GL_ANGLE_depth_texture
[00:00:03]: GL_ANGLE_framebuffer_blit
[00:00:03]: GL_ANGLE_framebuffer_multisample
[00:00:03]: GL_ANGLE_instanced_arrays
[00:00:03]: GL_ANGLE_pack_reverse_row_order
[00:00:03]: GL_ANGLE_texture_compression_dxt3
[00:00:03]: GL_ANGLE_texture_compression_dxt5
[00:00:03]: GL_ANGLE_texture_usage
[00:00:03]: GL_ANGLE_translated_shader_source
[00:00:03]: GL_EXT_read_format_bgra
[00:00:03]: GL_EXT_robustness
[00:00:03]: GL_EXT_texture_compression_dxt1
[00:00:03]: GL_EXT_texture_format_BGRA8888
[00:00:03]: GL_EXT_texture_storage
[00:00:03]: GL_OES_get_program_binary
[00:00:03]: GL_OES_packed_depth_stencil
[00:00:03]: GL_OES_rgb8_rgba8
[00:00:03]: GL_OES_standard_derivatives
[00:00:03]: GL_OES_texture_float_linear
[00:00:03]: GL_OES_texture_npot
[00:00:03]: GL_MAX_TEXTURE_SIZE = 8192
[00:00:03]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:03]: GL_MAX_RENDERBUFFER_SIZE = 8192
[00:00:03]: GL_MAX_VIEWPORT_DIMS = 8192, 8192
[00:00:03]: GL_MAX_VARYING_VECTORS = 10
[00:00:03]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:03]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:03]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:03]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:03]: 4 compressed texture formats
[00:00:03]: texture format 0x83f0
[00:00:03]: texture format 0x83f1
[00:00:03]: texture format 0x83f2
[00:00:03]: texture format 0x83f3
[00:00:03]: Renderer initialize: Okay
[00:00:04]: AnimManager initialize: Okay
[00:00:04]: Buffers initialize: Okay
[00:00:04]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:04]: GameSpecific initialize: Okay
[00:00:04]: cGame::StartPlaying
[00:00:04]: LOADING LUA
Josedx9 May 18, 2021 @ 9:47pm 
[00:00:04]: DoLuaFile scripts/main.lua
[00:00:04]: DoLuaFile loading buffer scripts/main.lua
[00:00:05]: taskgrouplist: default Together
[00:00:05]: taskgrouplist: classic Classic
[00:00:05]: taskgrouplist: cave_default Underground
[00:00:05]: taskgrouplist: lavaarena_taskset The Forge
[00:00:05]: taskgrouplist: quagmire_taskset The Gorge
[00:00:05]: running main.lua

[00:00:05]: loaded modindex
[00:00:06]: ModIndex: Beginning normal load sequence.

[00:00:06]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:19]: LOADING LUA SUCCESS
[00:00:19]: PlayerDeaths could not load morgue
[00:00:19]: PlayerHistory could not load player_history
[00:00:19]: ServerPreferences loaded server_preferences 2
[00:00:19]: bloom_enabled true
[00:00:19]: loaded shardsaveindex
[00:00:20]: OnFilesLoaded()
[00:00:20]: OnUpdatePurchaseStateComplete
[00:00:20]: Klump load on boot started.
[00:00:20]: Klump files loaded: 0
[00:00:21]: Load FE
[00:00:33]: Load FE: done
[00:00:33]: THREAD - started 'FilesExistAsyncThread' (5748)
[00:00:33]: FilesExistAsyncThread started (17917 files)...
[00:00:33]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/1187488937/client_save/blocklist.txt (Failure)
[00:00:33]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/1187488937/client_save/adminlist.txt (Failure)
[00:00:33]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/1187488937/client_save/whitelist.txt (Failure)
[00:00:33]: [MOTD] Downloading info from https://motd.klei.com/motd.json/?game=dst&platform=STEAM&locale=CO&lang=spanish&version=464301
[00:00:33]: SimLuaProxy::QueryServer()
[00:00:33]: Check for write access: TRUE
[00:00:33]: Check for read access: TRUE
[00:00:33]: Available disk space for save files: 173816 MB
[00:00:33]: ModIndex: Load sequence finished successfully.
[00:00:33]: Reset() returning
[00:00:34]: Do AutoLogin
[00:00:34]: [Steam] Auth Session Ticket requested...
[00:00:35]: [MOTD] Done Loading.
[00:00:35]: [Steam] Got Auth Session Ticket
[00:00:37]: [200] Account Communication Success (3)
[00:00:37]: Logging in as KU_shutMnbx
[00:00:38]: There is no active event to get the status of.
[00:00:39]: loaded inventory_cache_prod
[00:00:39]: using inventory state token from cached file
[00:00:40]: saved APP:Klei//DoNotStarveTogether/1187488937/client_save/inventory_cache_prod
[00:00:40]: saved APP:Klei//DoNotStarveTogether/1187488937/client_save/inventory_cache_prod_sig
[00:00:51]: Getting top mod details...
[00:00:57]: GOT top mod details...50
[00:01:10]: Frontend-Unloading mod 'all'.
[00:01:17]: Getting top mod details...
[00:01:17]: Frontend-Unloading mod 'all'.
[00:01:17]: GOT top mod details...50
[00:01:26]: Network tick rate: U=15(2), D=0
[00:01:26]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:01:26]: About to start a server with the following settings:
[00:01:26]: Dedicated: false
[00:01:26]: Online: false
[00:01:26]: Passworded: false
[00:01:26]: ServerPort: 10999
[00:01:26]: SteamAuthPort: 8766
[00:01:26]: SteamMasterServerPort: 27016
[00:01:26]: ClanID: false
[00:01:26]: ClanOnly: false
[00:01:26]: ClanAdmin: false
[00:01:26]: LanOnly: true
[00:01:26]: FriendsOnly: false
[00:01:26]: EnableAutosaver: true
[00:01:26]: EncodeUserPath: true
[00:01:26]: PVP: false
[00:01:26]: MaxPlayers: 6
[00:01:26]: GameMode: survival
[00:01:26]: OverridenDNS:
[00:01:26]: PauseWhenEmpty: true
[00:01:26]: IdleTimeout: 1800s
[00:01:26]: VoteEnabled: false
[00:01:26]: InternetBroadcasting: true
[00:01:26]: Intent: cooperative
[00:01:26]: [Warning] Could not confirm port 10999 is open in the firewall.
[00:01:26]: Lan Server Started on port: 10999
[00:01:26]: SUCCESS: Loaded modoverrides.lua
Josedx9 May 18, 2021 @ 9:47pm 
[00:00:04]: DoLuaFile scripts/main.lua
[00:00:04]: DoLuaFile loading buffer scripts/main.lua
[00:00:05]: taskgrouplist: default Together
[00:00:05]: taskgrouplist: classic Classic
[00:00:05]: taskgrouplist: cave_default Underground
[00:00:05]: taskgrouplist: lavaarena_taskset The Forge
[00:00:05]: taskgrouplist: quagmire_taskset The Gorge
[00:00:05]: running main.lua

[00:00:05]: loaded modindex
[00:00:06]: ModIndex: Beginning normal load sequence.

[00:00:06]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:19]: LOADING LUA SUCCESS
[00:00:19]: PlayerDeaths could not load morgue
[00:00:19]: PlayerHistory could not load player_history
[00:00:19]: ServerPreferences loaded server_preferences 2
[00:00:19]: bloom_enabled true
[00:00:19]: loaded shardsaveindex
[00:00:20]: OnFilesLoaded()
[00:00:20]: OnUpdatePurchaseStateComplete
[00:00:20]: Klump load on boot started.
[00:00:20]: Klump files loaded: 0
[00:00:21]: Load FE
[00:00:33]: Load FE: done
[00:00:33]: THREAD - started 'FilesExistAsyncThread' (5748)
[00:00:33]: FilesExistAsyncThread started (17917 files)...
[00:00:33]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/1187488937/client_save/blocklist.txt (Failure)
[00:00:33]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/1187488937/client_save/adminlist.txt (Failure)
[00:00:33]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/1187488937/client_save/whitelist.txt (Failure)
[00:00:33]: [MOTD] Downloading info from https://motd.klei.com/motd.json/?game=dst&platform=STEAM&locale=CO&lang=spanish&version=464301
[00:00:33]: SimLuaProxy::QueryServer()
[00:00:33]: Check for write access: TRUE
[00:00:33]: Check for read access: TRUE
[00:00:33]: Available disk space for save files: 173816 MB
[00:00:33]: ModIndex: Load sequence finished successfully.
[00:00:33]: Reset() returning
[00:00:34]: Do AutoLogin
[00:00:34]: [Steam] Auth Session Ticket requested...
[00:00:35]: [MOTD] Done Loading.
[00:00:35]: [Steam] Got Auth Session Ticket
[00:00:37]: [200] Account Communication Success (3)
[00:00:37]: Logging in as KU_shutMnbx
[00:00:38]: There is no active event to get the status of.
[00:00:39]: loaded inventory_cache_prod
[00:00:39]: using inventory state token from cached file
[00:00:40]: saved APP:Klei//DoNotStarveTogether/1187488937/client_save/inventory_cache_prod
[00:00:40]: saved APP:Klei//DoNotStarveTogether/1187488937/client_save/inventory_cache_prod_sig
[00:00:51]: Getting top mod details...
[00:00:57]: GOT top mod details...50
[00:01:10]: Frontend-Unloading mod 'all'.
[00:01:17]: Getting top mod details...
[00:01:17]: Frontend-Unloading mod 'all'.
[00:01:17]: GOT top mod details...50
[00:01:26]: Network tick rate: U=15(2), D=0
[00:01:26]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:01:26]: About to start a server with the following settings:
[00:01:26]: Dedicated: false
[00:01:26]: Online: false
[00:01:26]: Passworded: false
[00:01:26]: ServerPort: 10999
[00:01:26]: SteamAuthPort: 8766
[00:01:26]: SteamMasterServerPort: 27016
[00:01:26]: ClanID: false
[00:01:26]: ClanOnly: false
[00:01:26]: ClanAdmin: false
[00:01:26]: LanOnly: true
[00:01:26]: FriendsOnly: false
[00:01:26]: EnableAutosaver: true
[00:01:26]: EncodeUserPath: true
[00:01:26]: PVP: false
[00:01:26]: MaxPlayers: 6
[00:01:26]: GameMode: survival
[00:01:26]: OverridenDNS:
[00:01:26]: PauseWhenEmpty: true
[00:01:26]: IdleTimeout: 1800s
[00:01:26]: VoteEnabled: false
[00:01:26]: InternetBroadcasting: true
[00:01:26]: Intent: cooperative
[00:01:26]: [Warning] Could not confirm port 10999 is open in the firewall.
[00:01:26]: Lan Server Started on port: 10999
[00:01:26]: SUCCESS: Loaded modoverrides.lua
Josedx9 May 18, 2021 @ 9:48pm 
[00:01:26]: K: random_set_pieces V: table: 3166A820
[00:01:26]: K: 1 V: Sculptures_2
[00:01:26]: K: 2 V: Sculptures_3
[00:01:26]: K: 3 V: Sculptures_4
[00:01:26]: K: 4 V: Sculptures_5
[00:01:26]: K: 5 V: Chessy_1
[00:01:26]: K: 6 V: Chessy_2
[00:01:26]: K: 7 V: Chessy_3
[00:01:26]: K: 8 V: Chessy_4
[00:01:26]: K: 9 V: Chessy_5
[00:01:26]: K: 10 V: Chessy_6
[00:01:26]: K: 11 V: Maxwell1
[00:01:26]: K: 12 V: Maxwell2
[00:01:26]: K: 13 V: Maxwell3
[00:01:26]: K: 14 V: Maxwell4
[00:01:26]: K: 15 V: Maxwell6
[00:01:26]: K: 16 V: Maxwell7
[00:01:26]: K: 17 V: Warzone_1
[00:01:26]: K: 18 V: Warzone_2
[00:01:26]: K: 19 V: Warzone_3
[00:01:26]: K: required_prefabs V: table: 3166A7D0
[00:01:26]: K: 1 V: multiplayer_portal
[00:01:26]: K: required_setpieces V: table: 3166A910
[00:01:26]: K: 1 V: Sculptures_1
[00:01:26]: K: 2 V: Maxwell5
[00:01:26]: K: settings_desc V: The standard Don't Starve experience.
[00:01:26]: K: settings_id V: SURVIVAL_TOGETHER
[00:01:26]: K: settings_name V: Standard Forest
[00:01:26]: K: substitutes V: table: 3166A9D8
[00:01:26]: K: version V: 4
[00:01:26]: K: worldgen_desc V: The standard Don't Starve experience.
[00:01:26]: K: worldgen_id V: SURVIVAL_TOGETHER
[00:01:26]: K: worldgen_name V: Standard Forest
[00:01:26]: Loaded and applied level data override from ../leveldataoverride.lua
[00:01:26]: Overwriting savedata with level data file.
[00:01:26]: Not applying world gen overrides.
[00:01:26]: Collecting garbage...
[00:01:26]: lua_gc took 0.06 seconds
[00:01:26]: ~ShardLuaProxy()
[00:01:26]: ~cEventLeaderboardProxy()
[00:01:26]: ~ItemServerLuaProxy()
[00:01:26]: ~InventoryLuaProxy()
[00:01:26]: ~NetworkLuaProxy()
[00:01:26]: ~SimLuaProxy()
[00:01:26]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:01:26]: FilesExistAsyncThread aborted.
[00:01:27]: ... FilesExistAsyncThread complete
[00:01:27]: lua_close took 0.35 seconds
[00:01:27]: ReleaseAll
[00:01:27]: ReleaseAll Finished
[00:01:27]: cGame::StartPlaying
[00:01:27]: LOADING LUA
[00:01:27]: DoLuaFile scripts/main.lua
[00:01:27]: DoLuaFile loading buffer scripts/main.lua
[00:01:27]: taskgrouplist: default Together
[00:01:27]: taskgrouplist: classic Classic
[00:01:27]: taskgrouplist: cave_default Underground
[00:01:27]: taskgrouplist: lavaarena_taskset The Forge
[00:01:27]: taskgrouplist: quagmire_taskset The Gorge
[00:01:27]: running main.lua

[00:01:27]: loaded modindex
[00:01:27]: ModIndex: Beginning normal load sequence.

[00:01:27]: SUCCESS: Loaded modoverrides.lua
[00:01:27]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:01:28]: LOADING LUA SUCCESS
[00:01:28]: PlayerDeaths could not load morgue
[00:01:28]: PlayerHistory could not load player_history
[00:01:28]: ServerPreferences loaded server_preferences 2
[00:01:28]: bloom_enabled true
[00:01:28]: OnFilesLoaded()
[00:01:28]: OnUpdatePurchaseStateComplete
[00:01:28]: Loading world: session/5FF343CD88BDB24D/0000000002
[00:01:28]: Save file is at version 5.065
[00:01:28]: Klump load on boot started.
[00:01:28]: Klump files loaded: 0
[00:01:28]: Unload FE
[00:01:28]: Unload FE done
[00:02:26]: LOAD BE
[00:02:26]: levels/tiles/yellowgrass.tex - $・is not a valid Klei texture.
[00:02:26]: Could not load texture levels/tiles/yellowgrass.tex
[00:02:27]: minimap/minimap_atlas.tex - $・is not a valid Klei texture.
[00:02:27]: Could not load texture minimap/minimap_atlas.tex
[00:02:27]: minimap/minimap_atlas.tex - $・is not a valid Klei texture.
[00:02:27]: Could not load texture minimap/minimap_atlas.tex
[00:02:52]: Could not preload undefined prefab (alterguardian_spiketrail_fx)
[00:03:00]: LOAD BE: done
[00:03:00]: Begin Session: 5FF343CD88BDB24D
[00:03:00]: saving to server_temp/server_save
[00:03:01]: Assert failure 'mMaskTexture != INVALID_RESOURCE_HANDLE' at ..\source\game\level\MapLayerRenderData.cpp(63): Trace follows...
Josedx9 May 18, 2021 @ 9:50pm 
It is worth mentioning that before he even tried to test his first game, I had recommended installing some mods.
But even if he tries to play a game with no mod active, the game will crash.
drinkmetogrow May 18, 2021 @ 10:18pm 
APP:Klei//DoNotStarveTogether/1187488937/client_save/blocklist.txt (Failure)
[00:00:33]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/1187488937/client_save/adminlist.txt (Failure)
[00:00:33]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/1187488937/client_save/whitelist.txt (Failure)
-------------------------------------------------------------------------
^They have 2 issues going on.

The first issue is block/whitelist failures:
-Make sure that DST is allowed/whitelisted on any anti-virus software that they're using (as well as on their modem/router).

The second issue is admin failure:
-Make sure that they're signed in as Admin (on both PC and Steam).

After doing all of the above, have them relaunch the game, and see if that corrects the issues (restarting their PC might also be necessary).

If they still have issues launching the game; simply copy/paste the new crash log here and we'll see if there's anything else causing an issue.
Last edited by drinkmetogrow; May 18, 2021 @ 10:19pm
Josedx9 May 18, 2021 @ 10:36pm 
Very well, I will let you know of any update as soon as I can, at this moment my friend went to sleep.
And thank you very much for taking the time to help us.
Josedx9 May 19, 2021 @ 10:43am 
Originally posted by drinkmetogrow:
APP:Klei//DoNotStarveTogether/1187488937/client_save/blocklist.txt (Failure)
[00:00:33]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/1187488937/client_save/adminlist.txt (Failure)
[00:00:33]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/1187488937/client_save/whitelist.txt (Failure)
-------------------------------------------------------------------------
^They have 2 issues going on.

The first issue is block/whitelist failures:
-Make sure that DST is allowed/whitelisted on any anti-virus software that they're using (as well as on their modem/router).

The second issue is admin failure:
-Make sure that they're signed in as Admin (on both PC and Steam).

After doing all of the above, have them relaunch the game, and see if that corrects the issues (restarting their PC might also be necessary).

If they still have issues launching the game; simply copy/paste the new crash log here and we'll see if there's anything else causing an issue.

Well, today my friend deactivated the antivirus and ran Steam as administrator, but according to what his Log shows, his problem still persists.
We also tried to give "administrator permissions" to the pc, but what it did was generate a new user with the permissions and that user has to download dst again (I don't know how to share folders between users lol)
drinkmetogrow May 19, 2021 @ 11:11am 
With the anti-virus deactivated, and running Steam as Admin, could you have them copy/paste their crash log here again? It could be something else, or another problem might have arisen.
Josedx9 May 19, 2021 @ 11:53am 
[00:00:00]:
System Memory:
Memory Load: 86%
Available Physical Memory: 536m/3964m
Available Page File: 3132m/7292m
Available Virtual Memory: 3962m/4095m
Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
Peak Working Set Size: 32m
Working Set Size: 32m
Quota Peak Page Pool Usage: 238k
Quota Page Pool Usage: 237k
Quota Peak Non Paged Pool Usage:20k
Quota Non Paged Pool Usage: 19k
Page File Usage: 6m
Peak Page File Usage: 6m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/
[00:00:00]: Starting Up
[00:00:00]: Version: 464301
[00:00:00]: Current time: Wed May 19 12:12:35 2021

[00:00:00]: Don't Starve Together: 464301 WIN32_STEAM
[00:00:00]: Build Date: 6264
[00:00:00]: Mode: 32-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments:
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: Steam AppBuildID: 6713965
[00:00:00]: ....Done
[00:00:00]: PersistUserStorage is now APP:Klei//DoNotStarveTogether/1187488937/
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (2692)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: Texture Streaming: ENABLED
[00:00:00]: Threaded Renderer: ENABLED
[00:00:00]: ProfileIndex:3.71
[00:00:00]: THREAD - started 'SimUpdateThread' (8564)
[00:00:00]: THREAD - started 'RenderThread' (8476)
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: THREAD - started 'Ping Job Thread' (9096)
[00:00:00]: Platform: 1
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:01]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall.
[00:00:01]: WindowsFirewall - Application already authorized
[00:00:01]: THREAD - started 'StreamInput' (8872)
[00:00:01]: loaded ping_cache
[00:00:01]: Offline user ID: OU_76561199147754665
[00:00:01]: SteamID: 76561199147754665
[00:00:01]: THREAD - started 'AsynTextureLoadthread' (6612)
[00:00:01]: THREAD - started 'AsynTextureLoadthread' (12084)
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Date Posted: May 17, 2021 @ 8:18pm
Posts: 36