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I really really really wish the server list would show servers that are outdated. Do you know how many hours I've wasted because they pushed an update while I was working on this, and suddenly the server drops off of the list?
Having said that, does anyone have a working config, and would you be willing to share you configs?
How do you unplug sinkholes, or at least verify that your cave server is talking to the master?
When I get home I can share my configs.
If doing by SteamCMD, you need both the Caves and Overworld console to open in order for the world to connect. As in you will need two of the Caves and Overworld console to open. Note that if you're using mods, not all mods are supportive to Caves, at least from what I remember. Characters worked efficiently.
I don't do the other method but the SteamCMD, but it's possible you can look at logs through by document/Klei/don't starve together. It'll tell you that the caves and Overworld has reached and connected. The SteamCMD can be read as a console and also can tell you that your server has met.
If you can, you can give me your updated log after you open your server. I don't know how you are running it (renting server, SteamCMD or other method dedicated server by your computer).
Your server is unable to be seen for varies reason:
1) update your server
2) mods are out of date or are unsupportive at this time
3) corruptive mods
4) server between master and slave are unable to reach
5) your ip or firewall has blocked DST from allowing access public
For the sinkhole, sometimes it doesn't generate. You'll need to restart your world for it to respond, or being as an admin you can spawn it to a place you want it to be and it will never leave.
The console command is:
c_spawn("cave_entrance")
Anything else I'll been around. I have to get going back to work. I'll check back at lunch. See you and good luck on game!
FYI I'm running dedicated servers on linux on the same machine, so there are no firewall or routers do deal with. At this time the servers both run, everyone can connect, but sinkholes remain plugged. I'll spawn a cave entrance and see what happens.
If I have to, I'll set up a set of preconfigured servers, see if they work, and then go look at their configs to see what they do. I would not be surprised if there is just one line missing that the klei docs don't mention that stops it all from working.
Thanks everyone for your help!
Ook, Im just checking, but do you have lan_only_server = true under [Network]?
If you want the server to be lan-only, then put this option on a new line right underneath server_intention:
lan_only_server = true
The problem in this case was caused by an update being pushed out while I was working on this. It caused the client to be a newer version than the server, and when that happens the server won't show on the list.
I REALLY REALLY REALLY wish they would show out dated servers on the server list!!!! I have wasted bloody hours trying to find out why it was there one minute and gone the next, only to find out it was because the client version got updated and all I need to do was run steamcmd to update the server. Sometimes they release updates in rapid succession, and it can bite you if you don't know it, especially when you update everything, and 30 minutes later they release another update that you don't know about.
Are preconfigurd servers only available for Windows? I see it in the tools, but it insists the executable is missing, although the files all validate OK.
I spawn a sinkhole. I break the rock. A hole appears! I jump into it...it shows I'm migrating to the caves server...
And the client crashes HAHAHAHAHAHAHA
Well, at least this is a step forward....
so your servers are running now? My client crashes sometimes, i think its buggy cuz well the game is in beta still haha.
What is weird is that I have another computer, same version of linux, and this mod works fine. I really have no idea why it words on one computer and not the other.
Now I'm going to play with mods ands see which ones work, and which ones don't. But at this point I can definitively report that it works.
--Additional equipslots
ServerModSetup("375919633")
--Global Player Icons
ServerModSetup("373991022")
--Display Food Values
ServerModSetup("347079953")
--Wall Gates [DST]
ServerModSetup("357875628")
--Firefly Lanterns
ServerModSetup("377680963")
--Extended Indicators WIP
ServerModSetup("358749986")
--Tell Me
ServerModSetup("369596587")
--Large Chest
ServerModSetup("396026892")
--Break Ice
ServerModSetup("488018406")
--Growable Marble
ServerModSetup("363989569")
--Monster health info
ServerModSetup("375859599")
--Auto Retrap
ServerModSetup("292959011")
I havent gotten a problem with any of them as of yet, also the "always on status" prob just needs an update