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And i remember the popular Mods out there that Remedy this problem its by turning off Each Server when you are out of it or not used it,then Mosly its for Solo play its not Recommended at Multiplayer environment and self Host Dedicated Server
It's not nearly as bad as it's made out to be but it does require some adjustment to start and end lag on actions and occasionally stopping for a second after walking very far distances.
It's not really a problem that can be solved and as a result many if not all server based games suffer from this with their own version of "Movement Prediction".
Most ping I could manage before movement prediction no longer distracted me was about 115.
I think it depends very much on location of the server you are playing in, the condition of that server. I always wait for a holiday or something so that servers get restarted and maybe there is a speed boost with that.
This is what stops me most from playing DsT by myself instead of regular DS. It's really atrocious to have a ping experience locally. Why even bother?
no, no they can't. no other online game is capable of doing it.
it's physically impossible to to make people play over longer distances and retain the responsiveness as if you played mario party with your buddies on a old n64 console.
so sounds more like a problem on your end when the game can't be handled by your system.
and yea i know that kind of lag where certain screens lag more than other. it's due to heavy entity counts from the screen being trashed too much with items on the ground and too many structures being loaded at once.
yep, the devs can improve on this by for example having more items that auto stack. currently only monster meat, rot and hounds teeth automatically stack onto each other but this could be extended.
we have twiggy trees trashing the entire world with loose twigs dropping again and again and there is nothing that can be done about it because of world regrowth where the game automatically replaces trees forever.
this wouldn't be so bad if it would be grass but it's just twigs. it becomes useless very quickly once you've made the twigs heavy structures like drying racks or crock pots.
how do you miss the point this hard
except for disable movement prediction like everyone else does and is capable of playing the game by getting used to a bit of a input delay.
if you're still whining about that then the situation can't be helped. it's latency and it can't be fixed.
what i described in my last post is lag and rubber banding caused by a badly performing server host. this can happen when a forest burns down or if there's too much stuff loaded at once.
yeah u can get used to it but its still atrocious and inexcusable when playing solo, especially when you go back to play DS and you feel the night and day difference, thats all im complaining about