Don't Starve Together

Don't Starve Together

HumanDude Apr 11, 2022 @ 7:34pm
After years input delay still exists...
I really love this game in all ways except the major elephant in the room. For all these years DST has been out the one main thing that hasn't changed is the input delay when you play online with caves. I always have to come back to this amazing game with the disappointing reality that it won't play smooth. From time to time i'll play the game solo and that's the only time i get to experience the game normally. Now the second i go into what the game is "built" around its not like that at all.

Again its been years and i feel like i'm the only one bothered by this. Sure i can have predictive movement on but that gets me killed because i have no clue where my character is on the servers side. Then turning this off just makes doing anything slower and more annoying. Content is still to this day being released and that's great but what about the one big issue that still exists. I haven't even seen the devs themselves address the issue which seems insane. I also haven't found anything to help reduce this issue even a little bit. Maybe i'm insane but i feel this is something really big and would help the game as a whole if this was worked on. I even get this when i host the game myself which i'm surprised by. I've read stuff on this issue so many times and its really sad to see. I'm just wondering is there any hope for this issue being resolved? has anything actually been said about it? Are there members in the community making mods to possibly fix this? Again very wonderful game this is all i have against it.
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Showing 1-15 of 17 comments
Airvanz Apr 12, 2022 @ 12:04am 
This Problem is its Caused by how Game Handling Server, You are literally Hosting 2 Server at once when playing with cave, thats where this problem Occurred

And i remember the popular Mods out there that Remedy this problem its by turning off Each Server when you are out of it or not used it,then Mosly its for Solo play its not Recommended at Multiplayer environment and self Host Dedicated Server
Ozzey_Lee Apr 12, 2022 @ 9:42am 
I basically only played with movement prediction on and just adjusted to the small end lag on every action as a consequence. This also meant that when it came to kiting I would try to approach a little bit earlier assuming I was slightly behind and therefore couldn't be hit.

It's not nearly as bad as it's made out to be but it does require some adjustment to start and end lag on actions and occasionally stopping for a second after walking very far distances.

It's not really a problem that can be solved and as a result many if not all server based games suffer from this with their own version of "Movement Prediction".

Most ping I could manage before movement prediction no longer distracted me was about 115.
Chesmu Apr 12, 2022 @ 10:50am 
Yes the delay is also there for me since I installed; But the severity of it changes from time to time! There was times I had near-solo experience in crowded public servers, now I get lag indicator and FPS drops at the same time!

I think it depends very much on location of the server you are playing in, the condition of that server. I always wait for a holiday or something so that servers get restarted and maybe there is a speed boost with that.
naked jack frost Apr 12, 2022 @ 1:39pm 
agreed, the fact that just hosting a server and playing by yourself still has input delay is pretty annoying and basically unplayable for me
Originally posted by naked jack frost:
agreed, the fact that just hosting a server and playing by yourself still has input delay is pretty annoying and basically unplayable for me

This is what stops me most from playing DsT by myself instead of regular DS. It's really atrocious to have a ping experience locally. Why even bother?
UNBREAKABLE Apr 13, 2022 @ 11:26am 
Delay's not getting fixed basically ever since DST's inception is still one of the reason I don't play it over DS most of the time. Caves only worsen the problem.
Last edited by UNBREAKABLE; Apr 13, 2022 @ 11:26am
oh will the devs please finally fix latency in online gaming...

no, no they can't. no other online game is capable of doing it.
it's physically impossible to to make people play over longer distances and retain the responsiveness as if you played mario party with your buddies on a old n64 console. :cfacepalm:
HumanDude Apr 13, 2022 @ 1:42pm 
Originally posted by That guy with the Spoon:
oh will the devs please finally fix latency in online gaming...

no, no they can't. no other online game is capable of doing it.
it's physically impossible to to make people play over longer distances and retain the responsiveness as if you played mario party with your buddies on a old n64 console. :cfacepalm:
Not fully my point. Its 100% just the devs faults here. This is a issue in singleplayer. Like literally if you set it to alone so no one can possibly join input delay still exists. Not to mention i do believe some games do it better. All i can say is improvement is 100% possible. So the issue can 100% still exist but theres things that can be done to reduce the issue. I'm sure most people understand lag is a thing a cross the world so yes i see your point but its not what we are mainly talking about.
Originally posted by HumanDude:
Originally posted by That guy with the Spoon:
oh will the devs please finally fix latency in online gaming...

no, no they can't. no other online game is capable of doing it.
it's physically impossible to to make people play over longer distances and retain the responsiveness as if you played mario party with your buddies on a old n64 console. :cfacepalm:
Not fully my point. Its 100% just the devs faults here. This is a issue in singleplayer. Like literally if you set it to alone so no one can possibly join input delay still exists. Not to mention i do believe some games do it better. All i can say is improvement is 100% possible. So the issue can 100% still exist but theres things that can be done to reduce the issue. I'm sure most people understand lag is a thing a cross the world so yes i see your point but its not what we are mainly talking about.
i don't get it then. i played solo worlds with caves myself before and it's no issue.

so sounds more like a problem on your end when the game can't be handled by your system.
and yea i know that kind of lag where certain screens lag more than other. it's due to heavy entity counts from the screen being trashed too much with items on the ground and too many structures being loaded at once.

yep, the devs can improve on this by for example having more items that auto stack. currently only monster meat, rot and hounds teeth automatically stack onto each other but this could be extended.

we have twiggy trees trashing the entire world with loose twigs dropping again and again and there is nothing that can be done about it because of world regrowth where the game automatically replaces trees forever.
this wouldn't be so bad if it would be grass but it's just twigs. it becomes useless very quickly once you've made the twigs heavy structures like drying racks or crock pots.
naked jack frost Apr 13, 2022 @ 2:30pm 
Originally posted by That guy with the Spoon:
Originally posted by HumanDude:
Not fully my point. Its 100% just the devs faults here. This is a issue in singleplayer. Like literally if you set it to alone so no one can possibly join input delay still exists. Not to mention i do believe some games do it better. All i can say is improvement is 100% possible. So the issue can 100% still exist but theres things that can be done to reduce the issue. I'm sure most people understand lag is a thing a cross the world so yes i see your point but its not what we are mainly talking about.
i don't get it then. i played solo worlds with caves myself before and it's no issue.

so sounds more like a problem on your end when the game can't be handled by your system.
and yea i know that kind of lag where certain screens lag more than other. it's due to heavy entity counts from the screen being trashed too much with items on the ground and too many structures being loaded at once.

yep, the devs can improve on this by for example having more items that auto stack. currently only monster meat, rot and hounds teeth automatically stack onto each other but this could be extended.

we have twiggy trees trashing the entire world with loose twigs dropping again and again and there is nothing that can be done about it because of world regrowth where the game automatically replaces trees forever.
this wouldn't be so bad if it would be grass but it's just twigs. it becomes useless very quickly once you've made the twigs heavy structures like drying racks or crock pots.

how do you miss the point this hard
Originally posted by naked jack frost:
Originally posted by That guy with the Spoon:
i don't get it then. i played solo worlds with caves myself before and it's no issue.

so sounds more like a problem on your end when the game can't be handled by your system.
and yea i know that kind of lag where certain screens lag more than other. it's due to heavy entity counts from the screen being trashed too much with items on the ground and too many structures being loaded at once.

yep, the devs can improve on this by for example having more items that auto stack. currently only monster meat, rot and hounds teeth automatically stack onto each other but this could be extended.

we have twiggy trees trashing the entire world with loose twigs dropping again and again and there is nothing that can be done about it because of world regrowth where the game automatically replaces trees forever.
this wouldn't be so bad if it would be grass but it's just twigs. it becomes useless very quickly once you've made the twigs heavy structures like drying racks or crock pots.

how do you miss the point this hard
yea, then i don't get it.

except for disable movement prediction like everyone else does and is capable of playing the game by getting used to a bit of a input delay.

if you're still whining about that then the situation can't be helped. it's latency and it can't be fixed.

what i described in my last post is lag and rubber banding caused by a badly performing server host. this can happen when a forest burns down or if there's too much stuff loaded at once.
naked jack frost Apr 13, 2022 @ 2:56pm 
Originally posted by That guy with the Spoon:
Originally posted by naked jack frost:

how do you miss the point this hard
yea, then i don't get it.

except for disable movement prediction like everyone else does and is capable of playing the game by getting used to a bit of a input delay.

if you're still whining about that then the situation can't be helped. it's latency and it can't be fixed.

what i described in my last post is lag and rubber banding caused by a badly performing server host. this can happen when a forest burns down or if there's too much stuff loaded at once.

yeah u can get used to it but its still atrocious and inexcusable when playing solo, especially when you go back to play DS and you feel the night and day difference, thats all im complaining about
HumanDude Apr 13, 2022 @ 3:47pm 
Originally posted by That guy with the Spoon:
Originally posted by naked jack frost:

how do you miss the point this hard
yea, then i don't get it.

except for disable movement prediction like everyone else does and is capable of playing the game by getting used to a bit of a input delay.

if you're still whining about that then the situation can't be helped. it's latency and it can't be fixed.

what i described in my last post is lag and rubber banding caused by a badly performing server host. this can happen when a forest burns down or if there's too much stuff loaded at once.
If you just google about lag or input delay its a thing thats existed through the years.
yea, and it's something that can't be fixed.
HumanDude Apr 13, 2022 @ 8:04pm 
Originally posted by That guy with the Spoon:
yea, and it's something that can't be fixed.
Yes lag itself will always exist but it can be improved on. Again in singleplayer lag exists due to caves being on and possibly other things. I really don't know how you can argue that this isn't a issue mainly if everyone else but you has ran into it. At this point i think you are just trolling or choosing not to listen to the singleplayer part. Again yes lag will always exist but it will be something that can be improved mainly with the fact of lag in singleplayer.
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Date Posted: Apr 11, 2022 @ 7:34pm
Posts: 17