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Please read Update note at Here
https://forums.kleientertainment.com/forums/topic/138537-march-quality-of-life-update-now-live/
You can Change "The Crafting Menu Size" at Setting Default its 5 around like you said 40% you can shrink it up to 10% or 15% if i am correct and enlarge it to 70% if i am correct with the size at percent
You can adjust the Mouse or Controller sensitivity at Advance menu and favorite the item for short Mouse travel,then you can put it at Quick Craft to craft it quickly just 1 click or Ctrl 1-9 then Scroll to change Skin. You only need Search bar and 4 click to craft rare item or useless item
You can turn it off at Advance setting "Crafting Auto Close" and other Crafting menu option there. At old menu when you Pre Craft the tab will Close and you need to cancell the Placement to save then back do it again, but now you can Pre Craft alot of structure at once and place it later while Crafting tab still open
its Gonna be a Hard No for Developer to add back old Crafting menu because the Old Crafting menu make it Hard to the developer to add item without the menu look Bloat and Hard to memorize item, then it just Hard to keep both Crafting menu uptodate when the old one Hard to make it Easy to use
Other question already answer above
See post Above
Solution can be option to customize it - hide crafts you dont want to see to make more space Or/And at bottom "search for" "advanced" menu that woud work somewhat similiar to the new craft menu - AND EVERYONE WOULD BE HAPPY. It's not rocket science for such solution
Ah Yess lets ignore the Dev Note and add Tons of item to Survival and Structure tab and that Become Hell to scroll through
Its already added at the game Called "Favorite Craft" and "Pinned Quick Craft" Without Hidding item and still have Screen Real Estate
Doubt, this update got through Beta Test Where Player and Developers work together Report and bug fixing add Sugestion and Feedback and Still there's people not pleased with the update
Who are you man? Lawyer of the Klei or something? Why don't you understand these people? They just want old menu back. Its so simple, just simple. People don't say anything about another updates. We love developers care about the game but some decisions can be change. Community makes this game better. Someone need to play first so dev can develop more, right. Please don't try to convince people. Thank you.
Well if you want to bring "da Community" into this. Then at first glance on the feedback Klei got about the new crafting ui.
Most seem to be pleased or content with the new ui especially after the changes it went through including the implementation of community suggested additions into this crafting ui.
And just the small part of the Community seem to be still displeased / want the old ui back.
So there's that.
saveral Crash at Vanila word dont even ask about Modded one, i just Said Nope i am out of here. But looks like they doing well with bug Fixing getting player Feedback and Sugestion
I've Witnessed Walda V,3.0 (Current its V.4.0) Wolfgang Rework, Reworked. Wolfgang Mixed with Walter Mechanic
https://m.youtube.com/watch?v=vpmpvfjoVow
Simple at Your Side Not Developer and Modders Side, Old Craft Ui its Nice for now but it will be pain in the ass later if they planned added tons of Craftable item
Do You Know How Many Times Wolfgang got Rework? Its "3 Times" they Sure can just Move on to other Stuff but no They listen Player Feedback and and go back Rework, Re-Rework and Reworked again,
Then its Not First time Klei Get Rid Old Mechanic, They Retired, Change and Reworked Basic and Improment Farm at "Reap what you Sow" Update
They are Literally Run "Beta Test Branch" before release the update to the public for player to see and test new Feature and its still got update after beta, well it just Hard to please everyone