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Ilmoita käännösongelmasta
every last one of them
What do you think about the 2nd part of the topic? the community.
For example, why do they decorate their comments with some personal attacks between their words, every time they respond to something?
thats a part of life online
the internet is just a mean place for people to be jerks
everybody has atleast done it at one point
look deeper
look more into indie game's
il give you a small start you enjoy farming sims? stardew valley
enjoy horror: there is plenty of that fnaf, batim, dark decpetion
want something simple?, super meat boy
you don't got to play just triple a game's
Yes that's very true. I also did it at one point. I was a toxic user of social media. But that was when I was very young.
Do you think DST attracts players from younger ages or from games similar to Minecraft? because the graphics and game play may be confusing enough for that matter.
I don't think age has to do with toxicity but I think it helps that matter a lot (being toxic) when someone is in young age.
and yes dst attracts kids bequese its similar to minecraft
https://steamcharts.com/
back to oke where the hell did things go so wrong
PARKOUR
I pose you this:
If you believe games are a product and not a service, then you should be opposed to DLC characters like Wortox.
1. Wortox is better than the other characters. That's not an accident.
2. When you buy a product, you should own it right? Isn't that part of it?
3. They can change any part of the game in the future to make you dependent on DLC characters.
4. How much effort went into Wortox Vs. the rest of the game, price difference?
I think we're supposed to always feel like video games are ripping us off so that we desperately scratch at deals and sales and registration forms.
2.Look at any game that got an expansion pack. Or even better, any old game that got a new version with 3 new characters. It's up to devs to decide, and unless they actively destroy what's existing, this claim can't be substantiated.
3.Go to point 1. Power is irrelevant.
4.That's a common pattern for dlcs, expansions and microtransactions.
The rest of you claimed can be aimed at a lot of industries.
Exactly. So why not to complain about it all the time so that hopefully all industries will be fair again. Without ugly businesses. To reach a win-win condition for both user and provider.
Buying something then not getting it. I am talking about early access. I'm talking about pre orders. I'm talking about games dropping in price and pandering to new players. Locked unbalanced content in a game you already paid for? Now I advocate subscription fees for Don't Starve Together, but as an alternative, not just tacked onto current DST to drain us of our remaining money. Instead of the pay to win route, take the pay to play route. Take that money and put it back into the game.
These microtransactions and P2W mechanics shouldn't be in games, even in small amounts. Payment is not playment.