Don't Starve Together

Don't Starve Together

Halp serious Glommer bug! Doesnt spawn anymore!
So im on my main world 970 something Days, and i noticed Glommer doesn't spawn anymore ;-;

Like i got his flower from the statue its RED = should be alive, but glommer is missing everywhere! I tried to teleport with lazy explorer with red flower = no glommer

I tried to use wormholes with red flower = no glommer
I tried to enter and exit caves with red flower = no glommer
I tried to feed that useless red flower to lureplants = they don't eat those oO
I tried to burn the red flower, but doesnt work either
I tried to go back at full moon to statue and drop red flower on statue = no new red flower no glommer nothing

As reminder: hutch and chester are all alive and spawn normal and are very happy D:

please help im desperate and i miss my cute glommer pet ;-;
:dshound: :dsfight:
Last edited by Retrolicious; Jan 5, 2018 @ 3:39pm
Originally posted by EggSaladologist:
If you type c_countprefabs('glommer') into the console exactly how i typed it then the console will check if a glommer is in your world, if there is a glommer in your world then type c_gonext('glommer') and you'll be taken to them.
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Showing 1-15 of 19 comments
drinkmetogrow Jan 5, 2018 @ 4:17pm 
If the flower color shows he's still alive, he could be stuck somewhere (between ponds/rocks/etc).
Retrolicious Jan 5, 2018 @ 4:19pm 
Originally posted by drinkmetogrow:
If the flower color shows he's still alive, he could be stuck somewhere (between ponds/rocks/etc).
How to find him , get him unstuck? The flower is red! Like the worlds are so huge so glommer could literally be EVERYWHERE lol.


I know that grey flower mean = dead glommer.
But not even new red flower respawn at statue ;-;
drinkmetogrow Jan 5, 2018 @ 4:20pm 
You'll just have to search the world looking for him. I'd check places on the map with the most clutter of something in a smallish area first.
The author of this topic has marked a post as the answer to their question.
EggSaladologist Jan 5, 2018 @ 4:21pm 
If you type c_countprefabs('glommer') into the console exactly how i typed it then the console will check if a glommer is in your world, if there is a glommer in your world then type c_gonext('glommer') and you'll be taken to them.
EggSaladologist Jan 5, 2018 @ 4:21pm 
Originally posted by 󰀀 Redhead 󰀈:
Originally posted by drinkmetogrow:
You'll just have to search the world looking for him. I'd check places on the map with the most clutter of something in a smallish area first.
Is there a command to kinda "detect" if glommer is in the world or still alive? Maybe i will search 100 days for nothing ? x.x :sacked:
Read my post xD
Retrolicious Jan 5, 2018 @ 4:22pm 
Originally posted by Rusty Shackleford:
If you type c_countprefabs('glommer') into the console exactly how i typed it then the console will check if a glommer is in your world, if there is a glommer in your world then type c_gonext('glommer') and you'll be taken to them.
Ok i gotta try it out soonish. When there is no glommer in world and i can't get to him, is there other workarounds? Is weird bug never had before oO
EggSaladologist Jan 5, 2018 @ 4:24pm 
Originally posted by 󰀀 Redhead 󰀈:
Originally posted by Rusty Shackleford:
If you type c_countprefabs('glommer') into the console exactly how i typed it then the console will check if a glommer is in your world, if there is a glommer in your world then type c_gonext('glommer') and you'll be taken to them.
Ok i gotta try it out soonish. When there is no glommer in world and i can't get to him, is there other workarounds? Is weird bug never had before oO
c_spawn('glommer') might work but i'm not sure if they will be attracted to the flower or not.
Retrolicious Mar 1, 2018 @ 10:42am 
Originally posted by Rusty Shackleford:
If you type c_countprefabs('glommer') into the console exactly how i typed it then the console will check if a glommer is in your world, if there is a glommer in your world then type c_gonext('glommer') and you'll be taken to them.
Ok i did that. Console says my world got no glommer whatsoever.
Now i tried to spawn in a glommer, but it spawns at stop animation and i cant interact with it. It also doesn't follow the red flower.
Is there a way i can delete the old red flower and spawn a new one in? And it hopefully works as bone for glommer again and it spawns naturally ?

This bug still persists till 600 days. Halp :(
drinkmetogrow Mar 1, 2018 @ 10:44am 
The old flower doesn't matter, you should be able to just discard of it in the firepit.

Try spawning the Glommer Statue instead (and not just Glommer or his flower).
Retrolicious Mar 1, 2018 @ 10:47am 
Originally posted by drinkmetogrow:
The old flower doesn't matter, you should be able to just discard of it in the firepit.

Try spawning the Glommer Statue instead (and not just Glommer or his flower).
I can't put the red flower on firepit or stuff. It seems buggy. Is there console command to delete it ? This is really weird ...
drinkmetogrow Mar 1, 2018 @ 11:01am 
On a hosted server:

ConsoleWorldEntityUnderMouse():Remove()

*After pressing enter, it deletes the item under your mouse.
______________________________

On a dedicated server:

c_select():Remove()

*After pressing enter, it deletes the item under your mouse.
drinkmetogrow Mar 1, 2018 @ 11:06am 
Trying to just spawn in Glommer or his flower directly doesn't work.

So just spawn in just one Glommer Statue close to your base (or wherever), and on a full moon it will produce a new red flower, when you pick it Glommer will come :steamhappy:
Retrolicious May 14, 2018 @ 2:53pm 
Originally posted by drinkmetogrow:
Trying to just spawn in Glommer or his flower directly doesn't work.

So just spawn in just one Glommer Statue close to your base (or wherever), and on a full moon it will produce a new red flower, when you pick it Glommer will come :steamhappy:
Is this the correct code?

c_spawn("statueglommer")
EggSaladologist May 14, 2018 @ 7:45pm 
Originally posted by 󰀀 Redhead 󰀈:
Is this the correct code?

c_spawn("statueglommer")
Unless i'm remembering wrong you'll need to use ' quotation marks instead of "
Fecske May 15, 2018 @ 1:00am 
Originally posted by Rusty Shackleford:
Originally posted by 󰀀 Redhead 󰀈:
Is this the correct code?

c_spawn("statueglommer")
Unless i'm remembering wrong you'll need to use ' quotation marks instead of "
No, " are needed and not '. At least in DST.
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Date Posted: Jan 5, 2018 @ 3:39pm
Posts: 19