Don't Starve Together

Don't Starve Together

Brainstorming for automated object farms
Lookin for:
  • Food farm - good foods
  • Heal item - farm for honey poulice or heal salve etc
  • Log Farm
  • Stone farm
  • Gem farm - for magic weapons and ruins items
  • Weapon farm - for raid boss fighting
  • Armor farm - for raid boss fighting
  • Trap farm -> automated trap creations / refills

Since i host servers from time to time and with some guests joining you need to provide alot more ressources and foods. And it gets stressful if you want to build / fight bosses / keep allies alive all at the same time.

I'm coming from terraria and there you could build awesome machines like infinite obsidian farms , calculators, Moon lord loot farms, fishing farms etc

With automation i mean they work passivelly so ideally they need as low player input as possible.
Ideally they work if the players are off screen and far away. If you need to click or fight it wouldn't be a farm kinda. You know what i mean?

So i thought if such farm machines are also possible in DST and if yes which ones and how?
I mean i like building, but mostly i try to be more practical and sometimes aesthetical. But with automation i never was good. Anyone got good layouts or steam pics etc?
Lookin forward for great feedback!

Thx for listening and cheers! This community is awesome!

PS: Please no mod suggestions or "just spawn in items with console commands", I look for legit methods and not cheats or exploits.:dshound:
Last edited by Retrolicious; Nov 6, 2017 @ 6:22am
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Showing 1-8 of 8 comments
tljager Nov 6, 2017 @ 5:58am 
For gem farms the only ways would be to either make a tumble weed farm or farm d-fly. You can auto farm spiders by using bunny men. For regular gems you can make a varg farm. For armor you can make a pig farm by just putting a bunch of houses down and having them fight or fire farms :P. Unfortunately most things take player interaction to do. For weapon farming you can farm tentacles with bee queen. Because the player themselves has to pick up items or craft stuff most things can't be automated. For health dragonfruit farm or just a ton of bee boxs.

Sorry if this didn't help because none of its automatic but I think with don't starve every thing will take at least some player interaction to work.:dswilson::DSTportal:
Retrolicious Nov 6, 2017 @ 6:03am 
Originally posted by tljager:
For gem farms the only ways would be to either make a tumble weed farm or farm d-fly. You can auto farm spiders by using bunny men. For regular gems you can make a varg farm. For armor you can make a pig farm by just putting a bunch of houses down and having them fight or fire farms :P. Unfortunately most things take player interaction to do. For weapon farming you can farm tentacles with bee queen. Because the player themselves has to pick up items or craft stuff most things can't be automated. For health dragonfruit farm or just a ton of bee boxs.

Sorry if this didn't help because none of its automatic but I think with don't starve every thing will take at least some player interaction to work.:dswilson::DSTportal:
Yeah like ideally it would be with no interaction just the building. But if this is not possible i take the next best option xD

Thx for tips, how to make tumbleweed farm? Mine are always at ocean and kinda hard to find them? Isn't it random ?

Would it be possible to make an infinite poisoned birchnutter farm? That way you could get birchnuts and twigs and living logs! Would be starting food. Just as a side idea.
Last edited by Retrolicious; Nov 6, 2017 @ 6:07am
tljager Nov 6, 2017 @ 6:10am 
Unfortunately the only way to make a tumble weed farm in dst is just to guess and fence off the entire dessert into squares
Retrolicious Nov 6, 2017 @ 6:12am 
Originally posted by tljager:
Unfortunately the only way to make a tumble weed farm in dst is just to guess and fence off the entire dessert into squares
haha lol. any tips on how big squares? like 6x6 ?
aza416 Nov 6, 2017 @ 2:01pm 
I remember I read them somewhere, you can try place some structure, like fireplace in tumbleweed biome. When the fireplace goes red, which mean you can't place them, then there's the spawnpoint for tumbleweed. But really, I never done this before. Sorry if this is not true.
queenelise9830 Nov 6, 2017 @ 2:30pm 
Originally posted by aza416:
I remember I read them somewhere, you can try place some structure, like fireplace in tumbleweed biome. When the fireplace goes red, which mean you can't place them, then there's the spawnpoint for tumbleweed. But really, I never done this before. Sorry if this is not true.
I believe I heard one of the pro youtubers for DST(can't remember who) mention that this was patched.
󰀉tempeh󰀉 Nov 6, 2017 @ 8:00pm 
Unfortunately, most auto-farming methods require either fire farms or elephant cacti, and neither is available in DST.

Well, for hound teeth and gems you can trap a varg behind walls, burnt trees, end tables, boulders, or skeletons, and then use houndius shootii to farm the hounds it spawns. Walls are the easiet to build, but the hounds can break them. Just do a search for Don't Starve Varg Farm, you'll find several results.

For meat, monster meat, healing glands, silk, carrots, bunny puffs, and spider hats, you can build bunny hutches around spider dens. You could also build them around tallbird nests and MacTusk camps, I guess?

You can also start civil wars between spiders, pigs, or bunnymen, but it takes a tiny amount of work, which is still more than none. This is about as close to a weapon (ham bat) or armor (football helmet) farm as you can get without fire farms, since those don't work in DST. Well, unless by "raid boss", you mean "Bee Queen", in which case the spiders vs. bunnymen farm has your armor covered.

Or, if your world has one, I suppose you could use the Developer's Graveyard to farm werepigs.

For logs, the old bell and boat cannon aren't available, so your only options are pigs, Woody, or Maxwell's shadows, and none of those options are entirely passive. Maxwell does still need to stand in the general vicinity of the trees, but he could craft some things while the shadows work. Otherwise, you can lead bearger on a chase through the forest, though that carries obvious risks.

Because there's so many more players, tumbleweeds won't refuse to spawn if there's a player nearby, which means sometimes you can just luck out and see one spawn. The spawners don't have a build shadow in DST, though.

Reeds, grass, and twigs can be farmed using lureplants and Applied Horticulture.

For butterfly wings and butter, see Abusing Butterfly AI[forums.kleientertainment.com] To kill hundreds of butterflies at once without getting swarmed by Krampuses, I recommend a weather pain, though those are fairly costly. Or Abigail, I guess. I haven't tried Abigail.
Retrolicious Nov 7, 2017 @ 3:39am 
Originally posted by temporarymanwastaken:
Unfortunately, most auto-farming methods require either fire farms or elephant cacti, and neither is available in DST.

Well, for hound teeth and gems you can trap a varg behind walls, burnt trees, end tables, boulders, or skeletons, and then use houndius shootii to farm the hounds it spawns. Walls are the easiet to build, but the hounds can break them. Just do a search for Don't Starve Varg Farm, you'll find several results.

For meat, monster meat, healing glands, silk, carrots, bunny puffs, and spider hats, you can build bunny hutches around spider dens. You could also build them around tallbird nests and MacTusk camps, I guess?

You can also start civil wars between spiders, pigs, or bunnymen, but it takes a tiny amount of work, which is still more than none. This is about as close to a weapon (ham bat) or armor (football helmet) farm as you can get without fire farms, since those don't work in DST. Well, unless by "raid boss", you mean "Bee Queen", in which case the spiders vs. bunnymen farm has your armor covered.

Or, if your world has one, I suppose you could use the Developer's Graveyard to farm werepigs.

For logs, the old bell and boat cannon aren't available, so your only options are pigs, Woody, or Maxwell's shadows, and none of those options are entirely passive. Maxwell does still need to stand in the general vicinity of the trees, but he could craft some things while the shadows work. Otherwise, you can lead bearger on a chase through the forest, though that carries obvious risks.

Because there's so many more players, tumbleweeds won't refuse to spawn if there's a player nearby, which means sometimes you can just luck out and see one spawn. The spawners don't have a build shadow in DST, though.

Reeds, grass, and twigs can be farmed using lureplants and Applied Horticulture.

For butterfly wings and butter, see Abusing Butterfly AI[forums.kleientertainment.com] To kill hundreds of butterflies at once without getting swarmed by Krampuses, I recommend a weather pain, though those are fairly costly. Or Abigail, I guess. I haven't tried Abigail.
Wow Great Post! Thanks for all the input. I bet this "project" of mine will last for at least 200 more DST days lol :D
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Date Posted: Nov 6, 2017 @ 5:20am
Posts: 8