Don't Starve Together

Don't Starve Together

DireSquidGuy Jan 11, 2017 @ 9:43pm
Hounds keep ruining my games...
I'm sure this comes up a lot, but.... yeah.... Hounds... they keep killing me... end up ruining potentially-good survival files, every time... Any tips that might help (beyond "Kill them") would be greatly appreciated. Thanks for taking the time to read this.
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Showing 1-15 of 31 comments
RiverToSea Jan 11, 2017 @ 9:52pm 
Its pretty easy to counter them, for me, wendy is perfect because her twin ghost, if u alone, just bring them to bee hive, warepig, or anything that can distract them

Also best to fight it outside your base if u want to fight it by ur self or with your team, because sometimes, the one of the hounds is red, which mean it can burn your base down

Wendy and webber perfect for solo imo
DireSquidGuy Jan 11, 2017 @ 9:54pm 
Originally posted by Jasonfreeman:
Its pretty easy to counter them, for me, wendy is perfect because her twin ghost, if u alone, just bring them to bee hive, warepig, or anything that can distract them

Also best to fight it outside your base if u want to fight it by ur self or with your team, because sometimes, the one of the hounds is red, which mean it can burn your base down

Wendy and webber perfect for solo imo

Those are good tactics, I won't lie... but not very good when they attack at night (which is almost constant, for me).
RiverToSea Jan 11, 2017 @ 10:02pm 
Originally posted by Fish Hat Pyro:
Originally posted by Jasonfreeman:
Its pretty easy to counter them, for me, wendy is perfect because her twin ghost, if u alone, just bring them to bee hive, warepig, or anything that can distract them

Also best to fight it outside your base if u want to fight it by ur self or with your team, because sometimes, the one of the hounds is red, which mean it can burn your base down

Wendy and webber perfect for solo imo

Those are good tactics, I won't lie... but not very good when they attack at night (which is almost constant, for me).
Ok, so night, when the houndies barking (which u will hear it before they raid you) u have to prepare at least 2 torch

Look at map, and find nearest any npc, even spider will works, ooor, u know that purple biome thing, it can spawn a tentacle, it will be harder to walk there i know, but the tentacle can help also
DireSquidGuy Jan 11, 2017 @ 10:32pm 
Originally posted by Jasonfreeman:
Originally posted by Fish Hat Pyro:

Those are good tactics, I won't lie... but not very good when they attack at night (which is almost constant, for me).
Ok, so night, when the houndies barking (which u will hear it before they raid you) u have to prepare at least 2 torch

Look at map, and find nearest any npc, even spider will works, ooor, u know that purple biome thing, it can spawn a tentacle, it will be harder to walk there i know, but the tentacle can help also

Seems situational, but I thank you for all the tips, bud.
RiverToSea Jan 11, 2017 @ 10:37pm 
Yah, sorry about that, i warned u hounds are not the only thing that will chase you, something even worse comming
Hrist Jan 12, 2017 @ 1:28am 
You can use a bush hat and hide from them and wait for them to go away or distracted by other mobs. You must use the hat before the hounds appear :dshound:
2 words: PANIC ROOM! (look it up on YouTube)
Basic concept: 2 pits (normal and endothermic) plus one lightning rod, cobblestone turf (for 30% added speed) all around for 2 rows and a sh|tload of tooth traps on that cobblestone - all these built at a certain safe distance from base. Now it doesn't matter if it's day or night, summer or winter - just run around that panic 'room', tooth traps will kill all hounds (the maximum of 8 to 12 per player in advanced stages). Don't bother with walls. Bonus: have a log suit and/or football helmet equipped. Added bonus: have also a Walking Cane and lantern. Congrats, now hounds are not a problem for you anymore. Good luck next with titans! (as said panic room concept is pretty darn useless in their case) :DSTskull::okey:
hairy peak Jan 12, 2017 @ 4:52am 
Originally posted by Fish Hat Pyro:
Originally posted by Jasonfreeman:
Ok, so night, when the houndies barking (which u will hear it before they raid you) u have to prepare at least 2 torch

Look at map, and find nearest any npc, even spider will works, ooor, u know that purple biome thing, it can spawn a tentacle, it will be harder to walk there i know, but the tentacle can help also

Seems situational, but I thank you for all the tips, bud.
It depends on the situation. Do you already have a base? Do you have the problem around your base? Or when you are running around?
Here you can find some good info about dealing with them at home when they are too many to fight:
http://forums.kleientertainment.com/topic/72834-how-big-should-tooth-trap-fields-be/

If you happen to be far from base, when you start hearing the alert try to run to a place with spiders, bees, beefalos, pigmen... hounds will aggro all of these.
There is a trick to make pigmen stay outside during dusk and night putting food into walls close to their houses, you can see it in some of the pictures in that link. Pigmen will fight hounds every time they see them, so they are actually a really good partner in that fight.
皮就一个字 Jan 12, 2017 @ 5:02am 
Originally posted by Fish Hat Pyro:
I'm sure this comes up a lot, but.... yeah.... Hounds... they keep killing me... end up ruining potentially-good survival files, every time... Any tips that might help (beyond "Kill them") would be greatly appreciated. Thanks for taking the time to read this.
啊啊啊啊 啊啊
皮就一个字 Jan 12, 2017 @ 5:02am 
真的好啊呀啊
ListenDana Jan 12, 2017 @ 11:27am 
The hound attacks are specifically there so you don't get too comfortable. :P

I reccomend making tooth traps with the teeth smaller hound squads drop before they get bigger.
Matheus Jan 12, 2017 @ 11:27am 
when you die haunt them and make them turn into ice hounds because when they die the other hounds will freeze and will be more easy for you
I addition to the useful posts about building traps, etc. use other NPC's to your advantage. Beefalo in heat and aggressive? Now they are hound defense.

Swamp? Best place to kite a threat. Put those tentacles to good use.

Especially with the harder enemies, utilize aggressive NPCs. The enemy of your enemy is your friend.
ICA Jan 13, 2017 @ 12:46pm 
if its not mating season go to th beefalos and make them attack th hound
Ailes Jan 13, 2017 @ 1:42pm 
I usually lure them into other mobs and shake them off that way. They tend to go aggro on pretty much everything: Bees, spiders, pigs, pengulls, tallbirds, goats etc., most of which are stronger than them at least in some numbers.

If you have cave entrances or wormholes around you should be able to move through these and lose them that way too, provided you find another exit, as they will AFAIK keep hanging around where you dropped them at.

They may spawn at night, but that shouldn't be too dramatic f you have a torch and sufficient grass and twigs for more at hand. You can maybe place some fireplaces around, or lamps, to light a greater area before they move in. Or wear a miner helmet, although a lamp in your hands plus some combat helmet is probably wiser to mitigate damage they dish out. You can also use something like the Pan Flute to put them to sleep and then just walk away.

"Panic room" suggestion above is a bit overkill if you ask me. If you can spare the time and resources to build something like that sure, but it isn't really needed if you know the alternatives.
Last edited by Ailes; Jan 13, 2017 @ 1:42pm
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Date Posted: Jan 11, 2017 @ 9:43pm
Posts: 31