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Food is also important, and I hear that Wendy is one of the 'go-to' characters, so have Abigail farm bees and spiders daily for food early game.
Furthermore, if Deerclops is about to spawn and you know for sure your team and the beefalos cannot take it on at the moment, try moving away from the base so that it doesn't destroy anything too important, then let it despawn by having all players move away from it.
Hello fellow surviver
This is a very complex game. I can not explain how to survive, but I can try to give you some short answers:
1. Your choice of character is perfectly alright, although I would have traded Wendy for a fighter like Wigfrid or Wolfgang. Your choice of character should fit your playstyle. Choose whatever character you are comfortable with.
2. There is no right way or place for base camp. But it's important to to choose a good spot. That's why I usually explore for a week before I set up a camp. It depends on your playstyle and the map you play. I can tell you one or two things about my camps, but that won't be a complete list of pros and cons, cause there is just too much to consider. I always build at least two camps. My main camp is always on the surface between swamp and desert (usually closer to the swamp), with a cave nearby and preferably on a central map position. My second camp is in the cave (or sometimes in the desert). I use two camps or more, because my main camp is to big to protect it with flingomatics in the summer and that's why I leave my base to explore the caves during summer. Everything else is nice to have, but not essential.
3. With three players I'd say one stays in the camp to build and gather ressources, while the other two hunt and explore. The player in the camp should be the one calling the shots, because he knows best what ressources are lacking.
4. Winter is not that hard to survive. All you need is a thermal stone and a winter hat (or anything alike).
For more information you should consult a don't starve wiki (youtube videos & workshop guides may help as well). The best way to survive as long as possible, is to have an experienced player as the base camp builder. If papa smurf knows what he's doing, survival won't be a problem.
Good luck
Depends on how much beefalo wool you need. I tend to rely on a much more meat-based diet, so manure isn't a top priority. You can also get large amounts of manure very quickly by gathering berries or lightbulbs and feeding them to werepigs, so you don't need the beefalo to fertilize your plants. If you do camp near beefalo, it may be a good idea to shave them regularly and use the wool as fuel; you'll save a lot of logs.
Reeds are only really important if your team has a Wickerbottom or if you make a lot of maps. Otherwise, get 8 for a birdcage early on and then don't worry about it. If you don't need a lot of reeds, obviously your camp doesn't need to be near them.
I like the deserts because cactus and tumbleweeds are still around in winter, so you'll never run out of grass, twigs and vegetables. Cactus is good for sanity, too. Also, sometimes you'll find extra gears.
I'm not much of a fan of strictly divided roles (in DS I have to do everything anyway), but as long as you talk to everyone and set simple plans for the day, you should be fine. Also, don't feel obliged to return to the camp every night. Torches are cheap.
I mostly just rely on a winter hat and burn isolated trees for warmth. As cactoos said, don't be afraid to build more fire pits in places you visit often; rocks are abundant (this might just be because I don't build walls or farms, though). Don't bother making any farms before winter; it's easy to survive on a meat-based diet if you have a bird cage and hunt spiders a lot. You can get morsels from rabbits, birds, or moles (you can even make them dig new holes right in your base) and eat bacon and eggs every day.
Pengulls are very dangerous. You can hunt them at night with Abigail, but otherwise they're not all that efficient since it takes time to isolate one from the rest. Unless Abigail's doing all the work, you don't want to fight them with their friends around, ever.
Oh, one more thing: don't build walls! If you do, you will run out of rocks very quickly, and except in a few special cases, all walls do is get in the way and make it hard to expand your camp. Walls are better at keeping things in than keeping danger out.
My max days is 4k, maybe this will help a lot.
1. Character
Any character is fine, you just need to know what your character need and what it do.
2. Early autumn
This is crucial day, you must gather all you can, open all the biomes, usually it takes 13 days non stop to cover default map.
3. Early light
Don't waste your torch, in early autumn, just burn a lone tree, 1 tree is enough for one night at early autumn. (btw don't burn a forest, unless you know what you do it for : Charcoal)
4. Fight
Kite the fight, here some video how to do it (not my video)
https://www.youtube.com/watch?v=3L4Y65dJEYY
5. Food
Learn how to get food efficiently, efficient food is only come from track investigate, and lead to Koalefant (If ewecus / varg, just leave it, unless you know how to fight it)
Koalefant will give you 8 meat and 1 trunk.
6. Gear
Early world problem is Gear, you need at least 3 to pass a year (70 day), 2 for ice fling, 1 for ice box
7. Base location
New player usually make base at PK (Pig king), give meat / toy, PK will give you gold.
Gold > Wigfrid > Armor.
If not at PK, usually where near beefalo is, savanna.
First hound come at day 8, if you not ready to fight just run near beef, and hound's aggro will move to beefalo eventually.
I make base at Desert now / swamp.
Desert have cactus (15 sanity) so with agricultural read from wickerbottom you have unlimited supply of sanity
Or swamp (for advanced player), it will give you MM (monster meat) and tentacle spike (good weapon), but killing tentacle will be hard for you now.
I added you on steam, there is much things you must learn. if you want to ask just PM me OK :)
The absolute best characters to play are Wickerbottom, Wolfgang, and WX-78. These characters have major advantages that will make the game much easier for you all and they synergize with each other fairly well too.
Wickerbottom: Her books allow her to make elaborate trap and farm areas for monsters and bosses while also bringing easy food and power to the team. Her greatest strength is her ability to support the other two top characters though she's very good in any situation. It is reccomended that you are used to being near insanity when playing her as it'll be hard to get it up.
Wolfgang: Enemies are where all the good stuff comes from. If you want to have an easier time in game then learn how to fight things which is what wolf specializes in. His damage and speed boost when high on hunger make fighting and kiting mobs, especially bosses, easy allowing him to gather very strong materials for the team. His high scaling hunger drain is his real downside but wicker's book "applies horticulture" can help keep him fed rather easily. Knowledge of good crockpot recipes and a focus on fighting are required for this character.
WX-78: His strength comes from gears for the most part as they upgrade him giving the best stats in the game. He'll be an excellent face tank for your team once upgraded enough, especially since he can still use gears for a whopping 60 health even when upgraded. Wickerbottom's "The End is Nigh" book can over charge him for several days (unsure of exact duration) and the 50% speed boost and light allows him to explore and rush the ruins for strong materials quickly. Be prepared for survive on rather sub par stats early on if you pick him.
Where to base:
Every world is different so your base spot isn't guaranteed. The Savanah, Deciduous forest, and desert are the most common spots I see/use. I can give you the benefits of different areas.
Savanah: Often has beefalo which are considered one of the many noob traps though the can help you get used to surviving longer. They drop poop which is used for farms mostly (another noob trap) and can serve as protection from hounds. They're alright if you're just trying to survive long enough to learn the game but don't get addicted to them. Farms are rather inefficient except for dragon pies as a healing item but even those can takes a long time to produce enough of for fights. The protect is helpful just for surviving but you should still learn to fight. They will take care of things like hounds for you but grasslands aren't always in key areas and won't be as helpful for bosses. Don't get used to their protection.
Deciduous: Gives easy access to the pig king and glommer. This'll help you with gold quite easily and allow you to use pigs for important resources. Pig skins have quite a few uses mainly being football helmets for protection and hambats for weapons if you don't have a wigfrid. They're also a fair source of food byt starting pig wars and an excellent source of manure if you lay out a bunch of light bulbs/mushrooms and turn one into a wear pig. Since they go inside at dusk you'll have to fight your own battles which is a skill you'll need to learn anyway. Not a bad place, just be cautious of birchnut treeguards.
Desert: My favorite place to base and highly reccomended from a lot of people I know. Requires the most game knowledge though so you should understand other ways to handle mobs and what's worth having in your base. There are two deserts and if they're close to each other then you've got it made. The dragonfly desert has rounded cacti, tumble weeds, hound mounds, and rocks. Tumble weeds will give twigs and grass and rare materials year-round. Cacti give sanity when cooked (15) and count as vegetables in the crock pot. Hounds give teeth, gems, and monster meat also for the crock pot.
The Antilion desert has cacti with branches, volt goats, the oasis, and sandstorms. Sandstorms will protect your structures from smouldering during summer. Volt goats are a source of meat. The oasis is a good base spot if your deserts are close to each other, just hope it isn't too far from the mainland or the sandstorms will be more of a pain in summer. It'll also provide you with trinkets and fish during summer.
Divide up roles: The game is built around having lots for you to do but you decide what to do and when to do it so ultimately we can give you strategies but it's your choice what works for you. Have someone assigned to basic resource gathering like grass, twigs, rocks, flint, logs, and gold (maxwell and woodie are good at this). Have a fighter type character (wolfgang, wigfrid, maybe wendy) fight pigs and spiders for skins and silk as you'll need them for armor and clothing. Make sure to always have someone exploring the map until at least someone has it completed so they can share it with the rest via cartogropher's table.
Split up at the beginning to cover more ground and find a viable base spot. You should have someone at the base fairly constantly in the early days to organize and place new structures so allies can just run by and drop stuff off. Let one person do most of the building so things are better sorted and others can get back to doing their jobs.
Prepare for winter: I'm been getting by through winter with just a thermal stone and a torch but sometimes I throw a cat cap in there for good measure some times and that can be all I need. However if you want to adjust to winter and make sure you see everything then play wilson/webber and use a thermal stone or kill beefalo to make a hate. They swarm so you can either hit one then run far away and stand by him to prevent him from walking back with the others making for an easy kill. Or make a couple tooth traps, place them at the beefalo's feet, and reactive it as he just stands there. Tooth traps do not count as an attack from you so they will anger no beefalo, a tooth trap is 600 total damage and beefalo have 1000 health.
With a hat and a thermal stone you'll be able to stray much further from your base allowing you to explore more and gather things further away. Just be sure to have a campfire at the ready and to still wear armor for fighting.
Tips:
-Don't be afraid of fighting. Mobs have the good drops, especially bosses so whether you have a damage modifier or not help out others for those sweet drops.
-Don't be afraid of insanity either. I completely ignore the stat due to the importance of the nightmare fuel from the creatures and how simple they are too kite. Green mushrooms will give you excellent sanity control with uncooked subtracting 50 and cooked adding 15. They'll help you get used to the sanity stat.
-The first boss, the deerclops, spawns on the night of day 30 and he loves to smash structures so get out of your base before then. Set up a small arena with light and spare healing items/armor to be able to focus him.
-The crockpot is important. It gives access to many recipes that allow you to gain stats quickly. I suggest you learnt he recipes or look up other guides on this but for this tip, place an ice box first then place the crock pots directly next to it. This will allow you to add food directly from the fridge to the pots and allow you to place 4-6 around the fridge.
I'm quite new to this game too, so its probs best to look at the other's responses,
But we have been playing with 3 people, and we found character synergies that work really well in a team.
The three characters I would reccomend using are
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Wickerbottom
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-Can make team-mates backpack and shovel on day 1, good for a fast start.
-Has applied horticulture, can farm foods incredibly fast.
-Other books such as on-tentacles can kill bosses like deerclops
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Maxwell
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- Gather resources quickly, using shadow puppets.
I would reccomend using a shadow logger, a digger and a miner OR another logger depending on your circumstance. Rock biome nearby, get a miner. Else, get a logger. Dont get a duelist, unless nightmare fuel farming.
[ some people are often reluctant to get shadow diggers. trust me, these come in really handy while digging stumps, as they give on average 33-50% extra wood per tree chopped, for no penalty. and no, they will not dig up your farms and other structures you placed down. These, along with two loggers, can easily get you 120 wood in one day.]
-Maxwell can also read Wickerbottoms books, and since he has a sanity regen of +20 per minute, there is basically no penalty.
-Maxwell's health can be healed quickly by eating trail mix made in crockpot; 3 juicy berries, (or normal berries,) and one roasted birchnut, Heals 30 hp.
=========
Wigfrid [or other preffered character, wendy works too, just doesn't support team as well.]
=========
-Wigfrid is a strong fighter, so can kill clockworks early game for icebox and help the team with killing other bosses, like deerclops.
-Most importantly, wigfrid can make the team battle helmets, which are cheap, requiring 2 gold and 2 stone to make, and they give the same protection as football helmets, but with double the durability. She can also make battle spears, which are better than regular spears.
-The battle helmets made by Wigfrid can also compensate for Maxwell's low health.
-keep in mind wigfrid can still eat crockpot meats such as meatballs, which require 3 fillers and any meat, fillers including berries.
================
Some fun things to do :)
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Tame beefalo and make a beefalo stable.
get pig skin from hammering pig heads around touchstones, and use gold and beefalo fur to create a saddle for your beefalo.
Beefalo are great for transport, and really fun to have, as they increase movement speed by 40%, which is alot, allowing for quick transport, and only require around 6 twigs if riding them for a day. Make sure to place in a semi-enclosed area with a salt lick for safety and to keep your beefalo's domestication points from dropping.
The basics for riding beefalo are: every time the beefalo knocks you off while riding, feed 1-2 twigs. Never leave your beefalo away from a salt lick for more than 2 days, and never starve your beefalo for more than 4 days in a row. (the best food to feed your beefalo will be twigs.)
Make walls around your base. it doesnt matter if they do anything! they look cool, and it makes you feel safe and at home, which is what matters the most.
The most important thing for ensuring autumn is spent efficiently is having juicy berry bushes. They are alot better than normal berry bushes, so long as Wicker is in the team.
Juicy berries provide 3 per harvest, normal berries provide 1. They are much better for the crockpot.
First of all, you have to learn how to fight properly. Craft armor, you will need it. In Don't Starve you have to bait -> dodge -> attack. Every enemy has a different attack pattern. Hounds will bite as soon as they are close enough to the player and pause for a slight moment before and after they chomp. It is possible to dodge their bite and then strike twice during the pause, although this proves difficult when multiple Hounds are attacking.
Secondly, Hounds are naturally aggressive, but easily distracted as they will attack all creatures on sight. Hounds will immediately charge the player when they spawn during a Hound attack. After a while, they can become distracted by nearby Mobs or Meat. If you have a Beefalo heard, some pigmen, spiders, frogs, tentacles nearby, go there and run around in circles until the hounds change their target. I like to place my fire pit close to the swamp, because those tentacles can easily take out several hounds. The swamp is an exellent place to distract hounds.
Third option would be to build lots of toothtraps, like this for example: http://steamcommunity.com/sharedfiles/filedetails/?id=868108381
Players can simply equip armor, and then run around the trap field avoiding attacks until the Hounds are killed. The trap field should be built away from the base and other flammable structures, to avoid uncontrolled fires caused by Red Hounds. The broken traps can be replaced by using the teeth obtained from the Hounds, making this a self-sustaining method to deal with Hound attacks.
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You should always have a way to quickly resurrect a player, like a telltale heart stored in a chest, or Willsons meat effigy. Build those as early as you can. Avoid having player-ghosts around for too long.
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To compensate the sanity loss, collect flowers, sleep in a tent, craft something for the first time, wear a top hat, eat cooked green mushrooms (or the blue ones if you have to), eat candy...