Geometry Dash

Geometry Dash

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Employee 427 2015 年 9 月 19 日 上午 11:21
Fix the broken green orbs :(
They are SO BUGGY, half the time one before another will make you fly out of the level, and sometimes they shoot you WAY too far or too short, killing you even though you time your jumps perfectly.
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目前顯示第 16-26 則留言,共 26
jiwas 2015 年 9 月 22 日 下午 1:18 
引用自 §Interfectorem§
引用自 Employee 427
See, the problem is, like you said, not where the player will end up, but that the switch's length is actually directly effected by the time it is activated, even a milimeter apart can slam you into a wall because you went too broad instead of a narrow landing.


引用自 EpicDude357
Employee 427, RobTop is right. The same applies to all the jump orbs. It isn't a bug, you're just tapping too early/late and that causes some levels to not progress correctly.

The trick that me and other creators use is just to hold it down beforehand so you hit it at the very start. That was you can get to the same spot every time. Don't freak out. If you come across a difficulty like the green orbs being hard, you don't just give up and complain. Neither should you do it on levels. I hardly believe that you blamed Stereo Madness's coding the first time you died. So just figure out a consistent trick and everything suddenly seems just how it's supposed to be. (Come to think of it, anyone know that green orb trick used in the 2.0 story levels?)
lol i do the same thing ( ͡° ͜ʖ ͡°)
Employee 427 2015 年 9 月 22 日 下午 5:13 
引用自 EpicDude357
引用自 Employee 427
It was the level Mako that made me write this. It has a lot of consecutive green orb parts, and I spent far longer then I should have on it because even though I did it perfectly, I would hit the wall instead hitting the very narrow blue ring.
how do you know you did it perfectly if you hit the wall? That doesn't make any sense...

There is nothing wrong with the green orbs, the blue orbs, or any orbs. Like I said. you have to time your jumps.

Yes even if you are a millimeter off you can get some tasty brick wall directly to the face.

Also I think momentum applies to the green orbs as well so if your falling too slow it won't work properly.

2.0 just came out and even I'm getting used to it. But you need to Time. Your. Jumps.
mmmmmmmmmm, tasty bricks
jiwas 2015 年 9 月 22 日 下午 5:19 
引用自 Employee 427
引用自 EpicDude357
how do you know you did it perfectly if you hit the wall? That doesn't make any sense...

There is nothing wrong with the green orbs, the blue orbs, or any orbs. Like I said. you have to time your jumps.

Yes even if you are a millimeter off you can get some tasty brick wall directly to the face.

Also I think momentum applies to the green orbs as well so if your falling too slow it won't work properly.

2.0 just came out and even I'm getting used to it. But you need to Time. Your. Jumps.
mmmmmmmmmm, tasty bricks
dem bricks are tasty ( ͡° ͜ʖ ͡°)
最後修改者:jiwas; 2015 年 9 月 22 日 下午 5:20
Employee 427 2015 年 9 月 22 日 下午 5:21 
引用自 EpicDude357
引用自 Employee 427
mmmmmmmmmm, tasty bricks
dem bricks are tasty ( ͡° ͜ʖ ͡°)
Obviously goal of game is to eat bricks you get 1 bronze star per 10000 bricks eaten 1000 bronze stars = 1 gold
Employee 427 2015 年 9 月 22 日 下午 5:30 
引用自 RobTop Games
A lot of harder levels have jump orbs that only work if you press at the right time, so the green one works just as the other ones, just that the difference is more noticable. Teleporting the player to the center of the orb regardless of position would create a music sync issue since you need to move in the x-coordinate.

What could possibly be done is change the velocity depending on how far you are from the center to try and get the same curve, wont be exact though since the player cant be moved.
One more thing that pisses me off though why is the green orb flip animation back to rightsideup so choppy looking? Did you just use the coding of the yellow orb? Because thats what it looks like.
updawg 2015 年 9 月 23 日 上午 5:45 
umm.. the point is, its a green orb. The way u use it is exactly the same as other orbs, but different function. Green orb = yellow/blue gravity portal + yellow orb, but higher. Complain about effects covering your icon? Deal with it ( ͡° ͜ʖ ͡°). Remember Triaxis's 1.9 demon level, Venom? There was a wave part where ur icon will get covered by darkness. Why u gotta get covered by da darkness? For the sake of the design, music sync, and so it wont be a Very Easy Demon. Mkay? :v
Employee 427 2015 年 9 月 23 日 下午 1:17 
umm.. the point is, its a green orb. The way u use it is exactly the same as other orbs, but different function. Green orb = yellow/blue gravity portal + yellow orb, but higher. Complain about effects covering your icon? Deal with it ( ͡° ͜ʖ ͡°). Remember Triaxis's 1.9 demon level, Venom? There was a wave part where ur icon will get covered by darkness. Why u gotta get covered by da darkness? For the sake of the design, music sync, and so it wont be a Very Easy Demon. Mkay? :v
I didnt say anything about effects covering anything
Leah 2015 年 9 月 23 日 下午 2:21 
Sometimes green orbs decide to act like blue orbs, especially in the ball part of Deadlocked :P
jiwas 2015 年 9 月 23 日 下午 2:22 
引用自 TNTpacman7
Sometimes green orbs decide to act like blue orbs, especially in the ball part of Deadlocked :P
really? I never had that problem EVER
mimu gaming 2015 年 9 月 24 日 下午 12:57 
引用自 The Last Box
They are SO BUGGY, half the time one before another will make you fly out of the level, and sometimes they shoot you WAY too far or too short, killing you even though you time your jumps perfectly.
Sometimes in one of my levels the green orbs sometimes acts as yellow orbs! 2.0.2 needs to fix



-Wave skin to no wave skin

-Green Orb glitch

-GIVE ME MY STATS AND EVERYONE ELSES BACK

-Get better exploit shields

-Random Crashes

And i remember on touch arcade before 2.0 was release "The update is pratically done just fixing up a few nasty bugs." Rob u lied 2 us m89
Employee 427 2015 年 9 月 25 日 下午 5:09 
引用自 GDBlazeit
引用自 The Last Box
They are SO BUGGY, half the time one before another will make you fly out of the level, and sometimes they shoot you WAY too far or too short, killing you even though you time your jumps perfectly.
Sometimes in one of my levels the green orbs sometimes acts as yellow orbs! 2.0.2 needs to fix



-Wave skin to no wave skin

-Green Orb glitch

-GIVE ME MY STATS AND EVERYONE ELSES BACK

-Get better exploit shields

-Random Crashes

And i remember on touch arcade before 2.0 was release "The update is pratically done just fixing up a few nasty bugs." Rob u lied 2 us m89
Yes.
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張貼日期: 2015 年 9 月 19 日 上午 11:21
回覆: 26