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What could possibly be done is change the velocity depending on how far you are from the center to try and get the same curve, wont be exact though since the player cant be moved.
The trick that me and other creators use is just to hold it down beforehand so you hit it at the very start. That was you can get to the same spot every time. Don't freak out. If you come across a difficulty like the green orbs being hard, you don't just give up and complain. Neither should you do it on levels. I hardly believe that you blamed Stereo Madness's coding the first time you died. So just figure out a consistent trick and everything suddenly seems just how it's supposed to be. (Come to think of it, anyone know that green orb trick used in the 2.0 story levels?)
There is nothing wrong with the green orbs, the blue orbs, or any orbs. Like I said. you have to time your jumps.
Yes even if you are a millimeter off you can get some tasty brick wall directly to the face.
Also I think momentum applies to the green orbs as well so if your falling too slow it won't work properly.
2.0 just came out and even I'm getting used to it. But you need to Time. Your. Jumps.