Might & Magic Heroes VII

Might & Magic Heroes VII

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michacey Nov 11, 2015 @ 11:44am
Random Map Generator, What Am I Doing Wrong
Have not been able to use the RMG so far. Here is what I've been doing
1. Select HOMM – Editor, click Play.
2. After Editor come up, I click on Create a New Map and select New Radom Adventure Map from the menu.
3. Fill out template and click Create and Open. A Save Packages box comes up with Untitled selected and I click on Save Selected.
4. A New Folder box comes up, I give it a file name and click Save. An error box comes up telling me that I have not selected heroes/towns for player 1 or 2.
I am somehow missing the heroes/town selection step. Any suggestions/help would be greatly appreciated…
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Showing 1-7 of 7 comments
76561198254255697 Nov 12, 2015 @ 2:07am 
Hi gahistacey, I'll ask our current RMG guy(s) to have a quick look into it :)
76561198254255697 Nov 12, 2015 @ 2:23am 
Hi again, I'd like to get a game log from you from when you have generated a map like that. The game logs can be found at:
C:\Users\[username]\Documents\My Games\Might & Magic Heroes VII\MMH7Game\Logs

The procedure you should do, is:
Start the editor
Generate map
Close the editor
Send the log

You can send the log to ozolit@limbic-entertainment.de

Thanks in advance and thanks for the report :)
brouillardd Nov 12, 2015 @ 6:19am 
Looking forward to posts about a solution here. Having the exact same problem and then the editor freezes (not responding), usually with no map made. When it does create a map, any attempt to interact with it in the editor makes the editor freeze (not responding).
michacey Nov 12, 2015 @ 11:22am 
Limbic_Oak, Thanks for your quick responses. I found out what I had been doing wrong.
In my Step 3, above, I had clicked on Save Selected. You should click on Dont Save.
It then generated the map and I selected the Play Map from the icons at the top and after a few minutes it was ready to go. The only question now is that in the template, I had selected 2 players assuming that one would be controlled by the AI. They were both Active, however, as in a Hotplayer game. Is it possible for one of them to be controlled by the AI, or must they both be controlled by the Human?
76561198254255697 Nov 13, 2015 @ 12:37am 
Glad to see you got it to work gahistacey. It's of course possible to have the player as AI. You can set it when you open the map from the game menu. You can also modify the player type (AI/Human) from the Player Properties.

@brouillardd, generating a map takes some time, especially with big ones that have an underground level. For the interaction part, that seems curious. Could you upload a generated map somewhere so I could take a look?
michacey Nov 13, 2015 @ 10:01am 
I think I found the answer. Got reply on the official forum from another player. See below

Playing in the editor is meant just as a way to test the map. To actually "play" the game, you would want to click on the light-bulb button to "rebuild" the lighting, and then click on the button to publish the map.

Then, when you launch the game itself, you should be able to play your map with whatever player setup you want

I will let you know if this doesn't work.
Thanks again...
Limbic_Sanz Nov 16, 2015 @ 2:11am 
gahistacey: yep that's actually the correct workflow.
Playing in the editor can be done in two ways (the icons are next to eachother)
- Test Map (which is faster to load but forces all combats to be quick combats)
- Play Map (which launches a new instance of the game so it's slower)

both cases allow you to test/play the map but like you say, rebuilding the lighting and publishing is needed to have a proper map.
after that you should be able to play it from the game lobby, which is better anyway (because the editor and an unpublished map will take quite more CPU and memory than the standalone game with a published map)

if this doesn't work please let us know
sorry this wasn't more clear. thanks for your input and patience
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Date Posted: Nov 11, 2015 @ 11:44am
Posts: 7