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All of our official or 'original maps' (like Dried lands/Bad neighbours) are not possible to be opened in the editor. So if this is what you're attempting to do you wont be able to.
However if it's a custom map that you've published/cooked you should be able to open their souce/uncooked version by taking the following path \My Games\Might & Magic Heroes VII\MMH7Game\EditorWorkspace
So then i´ll report something strange about "Dried Lands" there is a second Town near the starting Town for each player. But only player 1 gets the same race im pretty sure that this is not intended.
Its a nice Map and i hope you can fix that without waiting for the big patch.
Nice Support.
I will check if this is even a possibility, but can't promise anything. If not, we could consider to make them the same faction as the player itself. But we'll see what we can do.
Thanks a lot for the feedback and don't hesitate to post any other questions you might have.
What i think about is, if it is possible to code a event without using the script editor its might be possible to write a script like:
event randomize_tower_player1 {
trigger player1 moves {
\\or something every player needs to do
if random_town_1 = race_player1;
then random random_town_1;
\\ where random needs to be the spawn function during the map starting/loading phase
if random_town_1 != race_player1;
end }};
As you can see im a pretty mighty programmer with really massive and huge skills in programming.... ;-)
No for real i cant write a single row in c++ or any other language...
Thanks a lot for the feedback! We really need feedback like this one. :)
Thanks for your suggestion!
{LINK REMOVED}http://www.hommdb.com/maps/heroes-7/shantiri-ruins/
;)
so you made a second map already?
Impressive! Hope a lot of people will have fun with them!