Might & Magic Heroes VII

Might & Magic Heroes VII

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LPDAiborne82 Mar 24, 2016 @ 4:16pm
Heroes VII possibly the best Heroes out there?
Hello folks and developers alike. I have spent a legitimate amount of time playing this wonderful game and bought it as a preorder. I am an ardent fan of the Heroes of might and magic series and the developers in my opinion have this one going in probably the best direction I have seen Heroes games develop into. I have played every Heroes that has ever come out and I just had a couple questions for the developers as well as the fans on certain features.

The artwork on this game and the graphics are quite unique and I personally enjoy the return to a painting like town interface that existed in Heroes 1-3. Each faction is unique and I love it. They all feel and play differently. I know this irreversible at this point but I was just wondering what others thought? I think it's great despite being currently a little difficult to navigate when it comes to the buildings. Another thing that I find fantastic is the building choices that make each town just a little bit different from another in the same faction. This is awesome and I definitely like the choice of different champion creatures per town. It reminded me a bit of Heroes V which happened to be my favorite before this, and the choice of upgraded units that could totally change the factions style and look. This was for every unit and two Haven or any factions for that matter could play entirely different. I personally would love to see the choice on units differ from just the champion units and I was curious if this was being planned on being implemented or if the community would like to see this? I think the choice of how to build your town and army though both the creatures (and the building choices) are awesome and allow for more strategy. It's a great feature and truly enhanced the game for me without turning too monotonous.

Next I have a bit of a problem with the faction choice, the developers here have the biggest chance at making this the largest heroes game ever. Whether this be through expansions paid or not I think the initial release not having the demonic forces is a little bit of a disappointment. However you also have Sanctuary and the fortress dwarves to look at. Not only Inferno but these 2 factions need to be put in there. It adds to the diversity and uniqueness of the game. In my opinion the developers are doing great as is but the world of Ashan and the might and magic universe is huge and the diversity of factions adds to that immersion and replay value. Also looking into the Heroes 3 fortress version of the that faction could be turned into something else which would make this game even larger. I understand the features I am talking about here take money and time but I think fans such as I would be willing to pay for expansions and the sort to get this content. The developers have some awesome features added here that way improved from the horrendous Heroes VI. You folks are doing great despite the rough start and this is by far my favorite Heroes game it's just missing some awesome features seen in previous heroes game and I know I can't be the only one feeling is way. I love the forts and territory control with governors and local guards. It's ingenious and wonderful and the Mage guild choice of magic is even more awesome. Artifacts are greatly in depth and the hero leveling system allows for excellent character creation and it's the best I've seen in these games. Overall developers you are doing great in my opinion there are just some things that would make this game ridiculously good. You already have my attention and you've made a great game. Keep up the great work and I realize the time and possibly money constraints just some things should and need to be added to this game in my opinion. Great job and keep up the great work developers, I'd love to hear from the community as well, thank you and have a good one.

Very Respectfully

Aiborne82
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Showing 1-12 of 12 comments
Mikass Mar 24, 2016 @ 5:02pm 
Unfortunately players voted in favor of having Dark Elves/Dungeon instead of Inferno which was rather poor choice if you ask me. https://mmh7.ubi.com/en/blog/post/view/dungeon-vs-inferno-you-choose It might come as an add-on though.

I agree with you, H7 is the best H game so far regardless what some have to say.
Last edited by Mikass; Mar 24, 2016 @ 5:05pm
LPDAiborne82 Mar 24, 2016 @ 5:08pm 
I understand this as I've been following it since the beginning I am just thinking it is a necessary edition
Galehot Mar 24, 2016 @ 5:42pm 
Originally posted by Mikass:
Unfortunately players voted in favor of having Dark Elves/Dungeon instead of Inferno which was rather poor choice if you ask me.

I voted for Dungeon legacy. Couldn't care less about dark elves.
romeck Mar 25, 2016 @ 1:22am 
Strange things happen lately. Almost all guys who drop here and write how the game is wonderful have their profile hidden :) hmmm Hasnt Steam ban some time ago some popular developer for such a advertisment ?
Natalka_TOH Mar 25, 2016 @ 2:23am 
Airborne I think you were drunk when you wrote this.

Originally posted by Aiborne82:
It's ingenious and wonderful and the Mage guild choice of magic is even more awesome.

Magic system is so broken I can`t believe it. The 7 magic schools are too much and give hard time to other elements of the game. They used that magic guild specialization to save their crap system.

Originally posted by Airborne82:
Artifacts are greatly in depth

Have a look at heroes V artifacts where dragon` s set gave % initiative to large/small/melee/shooter stacks in addition to other stats. That`s what I call depth. Here we have copy-paste artifacts, a lot of artifacts that give +1 dmg to creatures and on top of that they reduced the number of slots for artifacts.

Originally posted by Airborne82:
and the hero leveling system allows for excellent character creation and it's the best I've seen in these games.

LOL

The current skill system determines your hero build from day 1. I wouldn`t call that excellent but restrictive.
Last edited by Natalka_TOH; Mar 25, 2016 @ 2:24am
LPDAiborne82 Mar 25, 2016 @ 6:11am 
Originally posted by romeck:
Strange things happen lately. Almost all guys who drop here and write how the game is wonderful have their profile hidden :) hmmm Hasnt Steam ban some time ago some popular developer for such a advertisment ?
My apologies if my profile hidden seemed as an ad. I'm not saying this game is perfect and it needs some work but the gameplay is by far my favorite to date.
LPDAiborne82 Mar 25, 2016 @ 6:16am 
Originally posted by Natalka_TOH:
Airborne I think you were drunk when you wrote this.

Originally posted by Aiborne82:
It's ingenious and wonderful and the Mage guild choice of magic is even more awesome.

Magic system is so broken I can`t believe it. The 7 magic schools are too much and give hard time to other elements of the game. They used that magic guild specialization to save their crap system.

Originally posted by Airborne82:
Artifacts are greatly in depth

Have a look at heroes V artifacts where dragon` s set gave % initiative to large/small/melee/shooter stacks in addition to other stats. That`s what I call depth. Here we have copy-paste artifacts, a lot of artifacts that give +1 dmg to creatures and on top of that they reduced the number of slots for artifacts.

Originally posted by Airborne82:
and the hero leveling system allows for excellent character creation and it's the best I've seen in these games.

LOL

The current skill system determines your hero build from day 1. I wouldn`t call that excellent but restrictive.

First of all the magic isn't completely broken. I think keeping characters to one or two instead of whatever you feel like keeps the game balanced and adds both strengths and weaknesses instead of creating one army that can dominate everything. It encourages more than one castle if possible and more than one hero creating more strategy at its heart instead of a single army becoming unstoppable.

Secondly yes that is true but it keeps artifacts unique and less powerful in a way that can still ridiculously empower your army with the right ones but isn't an ultimate game changer. I like the per level items and that most artifacts only affect the hero and his ability to lead (as they should) not making the creatures themselves stupidly powerful from artifacts used by the hero not the creatures. It's more realistic in my opinion.

Lastly yes it is set but it allows you more choices than it did in all the other might and magic heroes games besides 6. But 6 was clunky and I disliked it. You get to build your character in a way of your choice improving the areas of your choice as opposed two choices every time and I think it's great. Keeps the hero the hero they are supposed to be without restricting or giving it too much freedom.
Mikass Mar 25, 2016 @ 7:46am 
@romeck

I've changed my profile from private to public. Happy now?
LPDAiborne82 Mar 25, 2016 @ 8:13am 
Same lol
Waclaw83 Mar 25, 2016 @ 8:39am 
My son has a copy of the game, and I play it via game sharing.

@use of magic - magic is underpowered and at this point it's not worth having heroes that use magic, as fighters give you better benefits. Spells themselves are just weak, and having a variety of schools doesn't help the fact that there's just a handfull of things actually worth using and in the long run fighters > magicians.

@town building - this is the only point in which I could probably agree, but the fact you can't convert towns is a big minus. And it has nothing to do with the alleged creation of horde style armies to wipe the map, for me it's about freedom of choice. Until town conversion was introduced in the HOMM series, I would simply not use them - garison with native troops not to loose them too easily, max cash production and leave them alone for the rest of the game at whatever state they were. Conversion allowed me to change some cities in key locations which makes sense from the lore side and a simple practical aspect. Removimg town conversion is a step back.

@artifacts power - again, just like magic, they have been watered down and their power greatly reduced. In the previous titles (even 6!), artifacts did play a major role and they could never be a game changer but could influence battles in many ways. Again, Heroes 7 goes back to the roots but it's a step back and as Natalka_TOH said, we had examples of really deep artifact systems in the past and this is just not it.

@factions feeling unique - it's been like this in most of the instalments of HOMM, it's nothing good really, just a thing that didn't get screwed up.

All this and other issues like bugs, interface issues, disapearing items in trade, broken multiplayer, campaigns that can get you stuck forcing you to replay and many more, made me not buy this game even though I was waiting for it and it was one of the few games I really wanted to have. Well... playing for about 10 hours on my sons copy made me rethink if the game's worth the price I'm asked for it, and sorry - objectively looking at it, it's just not. PLaying part 6 is more fun than this which is a shame really.

I'll probably buy it when it goes down to 30 euro and is on a sale meaning 15 euro as the end price, as I will want to have it sitting in my colection. But will I actually play it again? Maybe if they patch the hell out of this, but the damage has been done and this will remain a medium quality product at best.
Mikass Mar 25, 2016 @ 10:56am 
I'm playing a multiplayer game right now. Multiplayer in standard turns mode works great. The simultaneous turns mode is bugged though.
bloodraven43 Mar 25, 2016 @ 1:27pm 
Originally posted by Mikass:
I'm playing a multiplayer game right now. Multiplayer in standard turns mode works great. The simultaneous turns mode is bugged though.

matters who you are playing with really...if your component hasnt ported and or has a crap internet speed, yes the multiplayer will not work great with all online games...when i hosted at speeds of 70mbps internet speed and played players with 50+ mbps with ported routers...not one issue at all and that was with older builds...lol....thats a problem with online gaming...if the suits would just give everyone high speed internet bandwidth, complaints would be alot less....even with pc`s anymore and or laptops which arent really supported...too many choices and cheap will always give you a hard time...haha
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Date Posted: Mar 24, 2016 @ 4:16pm
Posts: 12