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Specialization: Shieldmaiden (Defenders and Shieldguards cannot get "Incapacitated" from any creature attack.)
Why not all creatures cannot get incapacitated ? There are only a few creatures with this skill and having only Defenders/Shieldguards immune to this, is allmost nothing ..
PLUS, you have a bunch of classes :
Firebrander,
Runelord,
Engraver.
Warlord,
Jarl,
Thane.
But if we play random skilling ( with new system ) they won.t matter anymore right ?
You should make them diffrent by adding a special skill/ability/spell that no other class can have even when playing with random skills.
Shortly, I.m disappointed first about Hero classes then about specializations
And your answer is the boring,uninspiring specials you 've been giving us.
Why can't you copy the damn code for it from heroes 5? What stopped you? Lets say you don't have the knowledge to do it,why not copy the damn thing??? A modder can do way more stiuff than you so it mustn't be that much of a hard work!
The question remains, WHY??????
we have artifacts that do THE EXACT SAME THING (hero damage per level) and they took that tiny abominable piece of code and put it on the hero ability! IT IS NOT REWORKED!
why didn't they borrow h5 specials? i give up with you. i hope you enjoy the game more than the rest of the community,
They were not so inspiring also
what is inspiring? an obsolete ability after a few levels or a few more creatures in your army? come on the previous specials were the thing.
Let`s see how the other specialization had been changed ..
i want to believe in this game and i have defended it for so long but seeing those hero specials made me lose any hope i had. im pretty sure no balancing took place all those months, and the actual bugs that matter won't be fixed.
I agree. When the runes come up in combat I have no idea how to use them or what they do. The game encyclopedia doesn't even say anything about them.