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The IceWind Dale button only leads to the ID section of the story.
The Heart Of Winter button only leads to the HoW section of the story, which is after the ID part.
The Trials Of The LureMaster extra dungeon is accessible through the inn inside LongWood, in HoW.
You can import your ID party into HoW when you begin so that the full thing is played as one adventure.
The "Heart of Winter" button is only for those who have lost their save but want to play the expansion immediately
Near level 9. I would suggest go there much later
Also, will I be able to boost my dualclassed fighters in case of 13 lvl split?
Besides, HoW gives comparable amount of experience and items of the main campaign. You will find the remaining game too easy if you finish HoW too early.
What are your recommendations, then? When is it best to move to HoW?
Dude have you played this version of the game ? Your characters are exported and a final save is done when you reach the room before the portal that leads to the last fight in ID. After that fight, it's credits and that's it. I checked Hjollder during the last time you can access Kundahar, was higher than the levels mentioned above and he still said to wait some more.
Edit; I must have not been high leveled enough I guess cause Conlan is the one that can make armor from the item drop of HoW last boss.
Then you pick Heart Of Winter and replace the starting party with your exported characters from that last save of ID, and the story picks right off after ID, and the first person that meets you in the new village is Hjollder.
The huge optional side quest is Trials Of The LureMaster, and that's in HoW.
Edit; Toha if you want a challenge, access the Trials Of The LureMaster right away when you'll start Heart Of Winter. You can access it through talking to someone in the inn. If you want to make it even worse, try doing it with the pre made party of HoW, not your party coming from ID.