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some require you to actually talk to people and they will move you the next area as part of your quest so check your journel. Pretty sure the start quest is one of those.
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Are you wieldling more than one weapons. i.e you may have a 1h weapon in your first slot but check that you don't have a bow or a 2h weapon in the other slots.
It's not sets it looks at all weapons you are potentianlly wearing so if you plan on shields stick with them don't try wear both 1h+shield and 2h since you'll have this problem over and over. You can get around it by going into the inventory and manually swapping the items around but thats a hassle.
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If you've never played BG, BG2 or IWD I recommend you play the base game first since you will need to learn a bunch of stuff to be successful in HoW.
It said in the review to take the 2-4 humans to the sub game town (winter haven?) and go all the way throuigh the sub game then go back and start a new game aND IMPORT THE SAME MEMBERS AND DO THE GAME AGAIN TILL YOU GET TO THE PLACE WHERE YOU CAN START THE DUEL CLASS THING.
Yes one way I got out of the town was due to talking to a NPC in a bar who told me where the Barbariens are and the camp was on my world map. I went there and got a bunch of XP points
and have to find the old shamen mow.
It is the lesser quests like finding the white wolf and the three bad dudes that are not happening yet. I only have onme experience with combat (I THINK?) when a NPC wants me to go to this castle and we are teleported and he disapears and there are 4 winged creatures there I start the combat but my crew just stands there and I am not able to give them commands. So I have a lot to learn. One strange thing is the level up system. It costs 600K to get to level two
and time is extended. It took 16 weeks to get to the barberian camp and back. I started with like 12.000 gold and I wonder if I did something wrong with that one combat I described, I mean all my priests spells dissapeard and I could not give them combat orders...very strange but I will keep at it.
thanks again till next time
IWDEE now and if I knew at the time it was the samy company as BG (et all) I MIGHT NOT HAVE BOUGHT IT.
Being an old table top gamer with D&D years back I am not a big fan of real time/pause or turn based ?pause because it just get to frantic trying to move you characters and fight combat with out either getting them spread out or bunched up.
I also realize that RT/P & TB/P are the coming thing and if I want to have turn based I will have to spend mor time on GOG than steam
In IWDEE there are no NPCs that may join your party. You create 1-6 characters yourself.
If you play the Heart of Winter extension without playing the main game, you start at a higher level, and you cannot enter the main game. The better playing-style for IWDEE is to start the main game at level 1, enter HoW by talking to Hjollder in Kuldahar once your level is high enough, then complete parts of HoW and switch back and forth between the main game and the extension. That's possible multiple times.
The village you enter for Heart of Winter is called Lonelywood. There is no forest/woods area you can travel to. You may be following a poor walkthrough or reading too much into it. The wolf you hear about cannot be found immediately. It's a side-quest that advances as your progress through the extension. Eventually you'll meet the wolf. In the same village.
The castle you refer to is a location where you nede to be capable enough to complete it before you can return. The winged enemies aren't too difficult to kill. There are more difficulty encounters in that castle. Only start that part of the extension if you know what you are doing. You should have advanced far enough in the main game to get to know the game.
I highly recommend slowing down while playing IWDEE. It's a great game. The greater the more you look into the manual and the mathematics. It's really a lot of fun to start the game in Heart of Fury mode with level 1 characters and advance to really high levels.