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( A printer-friendly copy of the v1.00 manual is available here: http://www.matrixgames.com/forums/tm.asp?m=3418599 )
Right then. I'm off to send some tonnage to the bottom of Davy Jones' Locker ! :)
Considering what we now know of nato sub activities in the Barents sea throughout the cold war the subs in CMANO are definitely underperforming.
I'd be real careful with making such sweeping statements. Some of the guys who helped us build the sonar model and tested it do this thing for real.
We know trackshappened often could be considered "routine" for want of a better expression.
And yes, i have a save, ill send it to you with a note.
If you are going to compare a RL detection with a sim detection, first you have to be certain that the conditions are exactly identical. Are you certain this is the case?
IRL what was the sub location? Depth? Course? Speed? What was the local weather? Was the sub over, under or inside the thermal layer? How "strong" was the thermal layer? Was the sub in the deep sound channel? Was it shallow? What was the location, course & speed of every single ship in the formation that the sub detected?
In the simulated scenario, what was the sub depth? Course? Speed? What was the local weather? Was the sub over, under or inside the thermal layer? How "strong" was the thermal layer? Was the sub in the deep sound channel? Was it shallow? What was the location, course & speed of every single ship in the formation that the sub detected?
There are a million factors. That's why I am asking for a save. The save file tells (almost) everything.
Nav plots do not magically boost your sonar sensitivity.
See the videos I linked to. Under the right conditions yes, you can get detections out to multiple CZs. Under less-then-ideal conditions the range can drop to really, really low levels. Talk to the guys who do this for real. They'll tell you exactly the same.
Waiting.
The waters around the Falklands are, for the most part, very shallow (comparatively speaking). If you hover the cursor, you'll frequently find "No CZs" on the display. This means you can't take advantage of CZs even if the sonar is powerful enough to cover them.
While the Barents Sea isn't the deepest either, it has convergence zones in it (hover the cursor and sea for yourself).
Many times with the older Soviet submarines it's more efficient to use the periscope to detect surface units than the SONAR.
Is there any way to boost the detection capabilities of subarines within the game?
(for me personally, can I alter a variable for example to increase the effectiveness of submarine SONAR only?)
Please post a (link to a) save file of a situation where you think you are getting unrealistic sonar detection ranges, so we can take a look.
Thanks.