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SLAMs mostly do 1-2 damage sometimes 3 in a blue moon, HARMs seem to do the most damage for some reason (even though the warhead is about the same as a SLAM). I've used unguided 500lbs for about the same damage, even masive 2K guided bombs just seem to do 1 or 2 points of damage (so frustrating). The SA-2 has like 11 points of health, the most damage I've seen was from harms at 7 and cluster bombs for some reason.
Those aren´t health points. They´re the number of vehicles/buildings in the SAM unit. I assume they are more effective because they home in on the radar sources - the radar buildings/vehicles and the SAM launchers.
Also, if you check the database entry for SAM sites or SAM vehicle platoons, there´s a stat for dispersion - e.g. how far any two parts of the unit will be apart.
Which leads to another question: Is there a table or a formula for the relationship between damage point value and blast radius?
What I wound up using was guided MK84 due to their high area effect (could be fired at 13k altitude which was the maximum range of their IR missiles). Clusters were fairly useless that scenario due to their low launch height.
Clusters dont exactly follow that rule I believe. I think it is a mixture differing warhead size and amount of bomblets. Obviously they both influence dispersion, but I think bomblet amount influences it more.