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1- On the GOD side, a simple and skill tree would be nice to diversify the gameplay and extend the game time.
2- On the Marines side, having a class system can offer different experiences for players. However, these classes should be unlocked with quests that increase the teamplay in the game and push players to be more committed to their roles, rather than very simple quests like “get to 50 lvl, win 3 games”.
3- The only thing that can be unlocked by playing a lot in the game should be cosmetics. Maybe different marine cosmetics or different kinds of gods. Apart from that, none of the main content should be unlocked by playing too much. Even players who play casually for a few hours a week should be able to access all the content quickly, as long as they play the right way.
4- An in-game voice communication system where the god can occasionally communicate with the marines would be great. Especially if the god's voice is echoed and sounds like a real god's voice, it can be very nice.
5- God should be able to control the weather on the island. Each weather condition should have its advantages and disadvantages for the god. The Marienes must also adapt and use appropriate equipment for these situations.
For example: In rainy weather the size or intensity of God's lightning can increase because water is a powerful conductor. But continuously making it rain constantly drains mana and the god has to play with a smaller mana pool.
These are the first things that come to my mind. You can be sure that I will add many more things after I try it. I hope I was able to give you some ideas. I look forward to the release of the game and I wish you all the best.